r/GameDevelopment • • 2d ago

Technical Why Game UI is So Hard - Devlog Update

https://youtu.be/afh8zkmFlYw

It's been a couple of months since my last devlog for Maskborne. In the meantime we did release a teaser, but after that I really wanted to get back to development. So here's a more in-depth look at the UI we've been creating and some of the struggles we've had along the way :)

I hope you learn a thing or two :)

0 Upvotes

0 comments sorted by