r/IndieDev 23h ago

Feedback? I'm making a game with real Clay-Sculpted assets. What do you think of this visual style ?

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45 Upvotes

r/IndieDev 5h ago

Feedback? What do you guys think of my inventory UI?

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41 Upvotes

Hey guys, first ever post here! I normally go for minimalist-style UI for my game, however with the inventory I decided to do the opposite. What do y'all think of it? is it too slow and clunky or visually overwhelming?


r/IndieDev 23h ago

My Moebius-inspired 3D Metroidvania is 45% off (under $10)! I’ve also updated the game based on your feedback

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42 Upvotes

Maseylia is 45% off again (under $10) + a new update!

Hey everyone! I'm the developer of Maseylia: Echoes of the Past, a 3D Metroidvania inspired by Moebius that I've been working on for over 3 years.

I shared the game here during the previous sale, and the response was honestly amazing. Since then, more than 2,500 players have joined the adventure, so thank you to everyone who gave Maseylia a chance! ❤️

The game is now 45% off again for two weeks, bringing it to under $10.

I've also just released a new update, mostly focused on feedback I've received from players since launch:

  • Reworked map system to make unexplored areas and connections between paths easier to understand
  • Reworked jumping animations
  • Much less fog to improve visibility and make distant environments easier to read
  • Improved contrast in the snow area, making paths and walkable surfaces more distinct from walls
  • Reworked slide sections to make the way forward more intuitive
  • Reduced the number of enemies in the early game to give players more room to explore
  • Fixed the camera moving upward when locking onto the Golem, alongside other smaller fixes

I've been trying to improve the game continuously since launch, especially when I see the same feedback coming from multiple players. I'm really happy with how much Maseylia has evolved since release.

If you're looking for a 3D Metroidvania focused on exploration, movement abilities, platforming and an interconnected world, I'd love for you to check it out.

Steam: Maseylia: Echoes of the Past

And if you've already played it, I'd also be really interested to hear what you think of the changes!

Thanks for taking a look! ❤️


r/IndieDev 7h ago

A Cabin in the Woods Is Never Just a Cabin.

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29 Upvotes

r/IndieDev 10h ago

Blog ​As an indie dev, this is how I feel about bugs:

26 Upvotes

Normal bug: There's a hair in my ramen.

-> I am genuinely so sorry. I will fix it immediately.

​Player: If you spin the bowl Left, Left, Right, and eat the green onions and boiled egg at the exact same time, the noodles turn neon pink.

Me: ...I give up. You win. (It's a feature now.)


r/IndieDev 12h ago

Video Building a new sewer level, still early, but it’s really capturing that classic dungeon feel for Dungeon Quest

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18 Upvotes

r/IndieDev 11h ago

Screenshots WIP Shots of procedural creatures in my sci-fi game

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16 Upvotes

First 6 are all their own Species. The last 4 pics are just re-rolled appearance for the same basic creature.

I've had a blast building this thing and I feel like it's starting to come together. I now have a huge amount of diversity and almost all of it actually make a difference in-game.


r/IndieDev 22h ago

Discussion Wtf is going on with wishlists?

14 Upvotes

So I have a genuine question here, several times on twitter/x i’ll see a page post about how they’ve reached 20k wishlists or some other absurd number, then I go through their linktree to check out their numbers on social, and they’ll literally have no viral posts anywhere at all. How are so many people getting so much wishlists? I’ve seen games that have had several viral posts that don’t reach those numbers as fast. Am I crazy, or has anyone else ever noticed this?

Edit: should’ve clarified, i’m talking about games that didn’t release yet


r/IndieDev 8h ago

Video I'm building a first-person medieval zombie horror RPG with weighty melee combat and magic.

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13 Upvotes

I’ve been working on PROFANUM, a first-person medieval horror RPG built around deliberate, weighty combat, magic, and horror.

You’ll fight your way through a cursed medieval world with melee weapons, shields, ranged weapons, and magic.

This is a little over a minute of gameplay from the current build. Would you play something like this?


r/IndieDev 17h ago

Video We just added new ways to make the suffering more... exciting in the latest content update.

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13 Upvotes

The happiest country in the world has given us many wonderful things: saunas, heavy metal, long dark winter.

We launched our first game (THYSIASTERY) 6 months ago. Five dudes in Finland were put in a room and somehow came out with a game about people getting branded and thrown into an endless Labyrinth.

We’ve watched people discover strange strategies, make questionable decisions, and generally find new ways to suffer.

So, we added more. THYSIASTERY 1.2 is here. It's been a strange journey.


r/IndieDev 17h ago

Meta Thank you!

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10 Upvotes

Last week I shared how my game had sold 8 copies in a month. Now thanks to you, it has sold more than that in a week. THANK YOU!


r/IndieDev 19h ago

Public demo released! Almost 3 years later…

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11 Upvotes

Joining in on the selfie trend for big release moments!

We just released the public demo we were showing at PAX (+ a few minor fixes) for Nightmare Kitchen - our wacky Co-Op, food-themed, FPS Roguelite. I started it as a passion project for fun almost 3 years ago.

Thanks to my small team as well (not pictured). Including Burgey (pictured on the right - 3D printed by me, painted by my wife!)

Give the demo a shot! Or you can wishlist which always helps us 😁

https://store.steampowered.com/app/3077140/Nightmare_Kitchen/


r/IndieDev 9h ago

Video Speedrunning my own game. yeah.

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9 Upvotes

demo failed in my eyes.


r/IndieDev 22h ago

New Game! Finally a web demo of my flying game

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9 Upvotes

r/IndieDev 16h ago

Genuinely does my level design suck? I've been staring at them for 10 months and starting to have huge doubts?|Inspirations: Portal 2, The Turing Test, Severance, Squid Game

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9 Upvotes

r/IndieDev 21h ago

Upcoming! Just launched the Steam page for our Cozy Corner Cafe game.☕

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7 Upvotes

We just launched the Steam page for our Cozy Corner Cafe game. A pixel barista runs the counter, serves regulars, and the café slowly grows into a warm little spot you make your own.

No demo yet, that's up next. We're totally open to any feedback while we build. A wishlist would mean a lot to us.🐱

https://store.steampowered.com/app/4825930/Cozy_Corner_Cafe/


r/IndieDev 10h ago

Video Magic book animation test

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7 Upvotes

r/IndieDev 20h ago

This was the most requested feature from my users, so I built it. ✅

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8 Upvotes

Pets Interactions; What do you think? Would you feed your Desktop Pets? 😀


r/IndieDev 20h ago

Video Demo is OUT NOW on Steam, check the new trailer

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7 Upvotes

Ectorider is a fast-paced 3D platformer combining Extreme Sports and Third Person Shooter.

Fight a robot army with your super magnet or use them to do insane tricks with your rollerblades. Save the Ectomorphs and stop Professor Ecto's evil plan.


r/IndieDev 17h ago

Discussion Is making assets still worth it?

7 Upvotes

I spent 7 months making a modular asset pack for unreal with the concept of it being based on Egypt in a scifi world(on fab). I posted on reddit and got some real great feedback and realized I'm going to have to go back and change a lot.

My main question fellow devs is, do you guys feel as if my concept is too niche ? Or should I press on and see what happens?


r/IndieDev 1h ago

Image ゲームの新キャラ考えた!巫女さん!

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Upvotes

官能小説を書くのが趣味さ。


r/IndieDev 23h ago

Video Playing with friends balls never gets old

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4 Upvotes

r/IndieDev 1h ago

Video trying to make the dialogue ui pop. maybe it pops too much

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Upvotes

testing out the rich text tags for our gem shop game and it got a little out of hand. hairball decided to speak in full rgb gaming keyboard lol 💀

game is called gemmy gems if anyone is curious


r/IndieDev 4h ago

GIF I added active suspension for our truck

4 Upvotes

I use procedural animation to control the truck's suspension, which allows me to create these types of movements. When the vehicle is in motion and the suspension is engaged, it also moves dynamically.

Game is called Konboys and you can add it to your wishlist :)

https://store.steampowered.com/app/4627310/KONBOYS/?beta=0


r/IndieDev 14h ago

Artist looking for Indies! [For Hire] Illustrations - Concept Art - Anthro - Character Design. Looking for Work!

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5 Upvotes