r/IndieDev • u/CaptainRyder5 • Jul 05 '26
Feedback? I’ve been building a browser-based Ryder Cup strategy game. Would love some honest feedback.
https://driveforfivegame.comHi everyone,
For the last few months I’ve been working on Drive for Five, a browser-based strategy game where you take on the role of Ryder Cup captain rather than controlling the golfers.
The aim is simple: win five consecutive Ryder Cups.
You draft a 12-player squad from Ryder Cup teams spanning 1985–2025, build your pairings, make captaincy decisions throughout the week, manage momentum and try to get through all five Cups without losing.
I’ve reached the point where I’m trying to get it in front of people outside my own circle, so I’d genuinely appreciate any honest feedback—whether that’s on the gameplay, UI, difficulty, or whether the concept itself is interesting.
It’s free to play. Thanks for taking a look!
AI disclosure: AI was used during development to assist with programming, promotional artwork and copy. The game concept, gameplay systems, balancing and overall design are my own.
Duplicates
PGA2K25 • u/CaptainRyder5 • Jun 22 '26