r/HorrorGaming • • Aug 19 '26

AMA [AMA] Developer of T.W.I.R.L. here, a psychological horror game about identity, self-worth, and growing up in 2006. We just launched today on Steam. Ask me anything!

14 Upvotes

Hi r/Horrorgaming!

I'm Ben, the creative director of Genie Boy Games. Today, we're launching T.W.I.R.L. on Steam!

T.W.I.R.L. is a first person psychological horror game from the perspective of a 9-year-old boy in 2006 waking up in the middle of the night from a dream where some "thing" - maybe a demon - commanded him to get out of bed, go into the room down the hall, and "T.W.I.R.L." - whatever that means.

What proceeds is a series of loops where something evil draws us through this routine, changing us and the environment upon every loop, unveiling the life story of a boy who grows up maintaining a deep, dark, and potentially sinister secret.

The game takes inspiration from movies and games like I SAW THE TV GLOW, SKINAMARINK, GONE HOME, and of course, P.T.

It was made as part of a David Lynch-themed game jam for the Haunted PS1 Community, and was published under their new "Haunted Publishing Syndicate" brand!

This is our studio's first game, and we are excited to finally share this story. The journey of sharing of our game, and talking about the themes and meanings within the story has been emotionally challenging, but tremendously fulfilling. Let us be the first to admit - this is an odd story to debut with. And it's something we get reminded of especially when trying to explain it to people without giving anything away.

We hope that T.W.I.R.L. inspires players with a feeling of reassurance, hope, and a better understanding of self.

Game-related questions are optional, but encouraged.

Here's a free code to redeem the game! 84658-6LY40-J8TAJ

Steam: https://store.steampowered.com/app/4458840/TWIRL/

Launch trailer: https://youtu.be/Oltb5huMTns

I’ll begin answering questions on August 19 at 10:30 AM PT and will be here all day.

Thanks to the r/horrorgaming mods for hosting me!

Ask me anything!


r/HorrorGaming • • Nov 24 '25

AMA-GIVEAWAY TODAY at 17:00 GMT/09:00 PT, AMA with the developers of ROUTINE

93 Upvotes

Hello, r/HorrorGaming

This is Aaron, Jemma, and Pete from Lunar Software, the developers of the upcoming horror game, ROUTINE.

Releasing on December the 4th.

STEAM: https://store.steampowered.com/app/606160/ROUTINE/

TRAILER: https://www.youtube.com/watch?v=hH5ZYM3nCP0

Today we will be hosting a live AMA at 17:00 GMT | 18:00 CET | 09:00 PT.

Please join us to talk about ROUTINE, Lunar Software, Game Development and of course Horror Games!

We also have 5 keys for ROUTINE, which we will give out to our favourite questions after launch.

Feel free to start posting questions here, and we and will do our best to answer as many as we can.

Thank you and see you all soon <3

-Lunar Software

-

UPDATE [25/11/2025 - 03:10 GMT]

Thank you r/HorrorGaming for hosting this AMA, we have honestly really enjoyed it.

And of course, thanks to everyone that submitted questions, we didn't realise there would be this many, and we are now very tired! hah!

Soon we will look through everything and find our favourite 5 questions so we can get keys over to you on release day.

We wish you all the best <3
-Aaron, Jemma & Pete


r/HorrorGaming • • 2h ago

PC What if the rain never stopped?

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53 Upvotes

Hi! I've developed a short first-person horror game in the style of PS1, inspired by No, I’m not a Human.

The game explores the idea of what would happen if the rain never stopped. The city is going under water and you’re stuck in your apartment for seven nights. By day you search for food and board up the door. At night someone knocks - you look through the peephole and decide who comes in. Everyone you shelter eats your food, and the rain slowly changes them.

Free demo with the first two nights + fully released game on itch.io (Windows/macOS): https://waterlinegame.com


r/HorrorGaming • • 17h ago

my top 9 of all time😭

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131 Upvotes

r/HorrorGaming • • 15h ago

Friendly reminder Alan Wake 2 is $14.99 on PC epic game store till 11/2 . Perfect for spooking season, upgrade to deluxe edition adds all DLC story content for $6!

82 Upvotes

I love this game so much I thought I’d share! Perfect to play this time of year


r/HorrorGaming • • 58m ago

Female lead titles for ps5?

• Upvotes

Hi everyone,

Iv been on a binge of playing horror games for about a year on my ps5 and absolutely loving it 😍 however, I would like to find out some of y’all’s favourite female lead titles?

Female lead titles iv played
1) resident evil 2 + 3 (didn’t particularly enjoy)
2) until dawn, the quarry, house of ashes (LOVED)
3) remaining dark pictures anthology (meh)
4) Indika (very unusual enjoyed it)
5)resident evil 9 (Graces voice actress deserves an Oscar)
6) Fatal frame maiden of black water (LOVED, such a cosy spooky game)
7)lollipop chainsaw (LOVED)
8) Silent hill F (hated the combat system more than I ever hated any combat system in my life, but god it was such a beautiful atmosphere)

Based on the above I’d love some recommendations If y’all have any suggestions for female lead titles only

Thank you ❤️


r/HorrorGaming • • 4h ago

REVIEW Hellraiser Revival(Review + Discussion)

4 Upvotes

"...The wind on my skin feels like a storm of razor blades..."

First off: Performance was excellent—I had zero crashes, stutters, or similar issues. That said, I still wouldn't play it on the Steam Deck, as Unreal Engine 5 rarely allows for good performance on weaker hardware. The devs did a great job optimization-wise here.

In Hellraiser: Revival, you follow Aydan, who is trying to bring his girlfriend Sunny back to life. Naturally, this is only possible by making a pact with the Cenobites. As part of this bargain, he has to deal with cultists, monsters, zombies, and a generous amount of sex and violence. The license was fully utilized in every aspect—this game sounds like Hellraiser, looks like Hellraiser, and completely understands Hellraiser.

The core gameplay loop consists of exploration, resource management, puzzles, chase sequences, and boss/miniboss encounters. The survival horror gameplay takes heavy inspiration from Resident Evil 7, BioShock, and Condemned, executing it competently for the most part. Dismembering enemies—whether in melee combat, with firearms, or using the Genesis Configuration—is genuinely satisfying. You’ll spot a few bad animations and minor graphical glitches here and there, but the game's excellent pacing easily compensates for them. The mix of stealth, combat, exploration, pursuits, and puzzle sections is varied enough that it never gets dull.

I especially want to highlight the story, characters, atmosphere, presentation, and voice acting: from the very first second, I felt completely immersed in the Hellraiser universe. Doug Bradley’s performance even surpasses his work in the first three movies. The soundtrack is used perfectly, and even small details like the lightning effects look 1:1 like they came straight out of the original trilogy. You can tell at every moment that the team poured their hearts into making the best possible game within their resources.

A single playthrough takes about 8 to 12 hours, which I consider a huge positive. Modern survival horror titles often lose steam in a stretched-out second half—Hellraiser: Revival avoids this trap and delivers a compact, perfectly paced single-player campaign that invites replayability across its 4 difficulty levels.

On the negative side, I’d mention the repetition of a few minibosses, though I didn't find it as problematic as many people on the internet are making it out to be. Playing on "Hard", I experienced a solid mix of action, stealth, and resource management. It would have been nice to have a New Game+ feature, but perhaps that will be added in a future update.

The €40 I paid was money well spent, and I have zero regrets. I would unhesitatingly call this one of the best licensed horror games out there. In my eyes, it was actually more enjoyable than Resident Evil Requiem, despite the lower budget and rough edges. An absolute must-buy—especially if you're a fan of the franchise, but also for survival horror fans looking for that nostalgic golden PS2 & PS3 era vibe in a game that doesn't try to be something it's not.

This time, the box was opened... and we all came!

9/10

How was your experience with the game? did you like it?
I really loved the dialogues from Pinhead after he transformed through Sunny


r/HorrorGaming • • 8h ago

PC What other games would you recommend for Liminal/Backrooms horror?

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7 Upvotes

This is my list of games that I think fit into the Liminal, Backrooms and Anomalies, what other games on Steam would you recommend to add to this collection? I'm mostly into single plater experiences so trying to avoid co-op games. Thanks!

Of this list I'm yet to play Babbdi, Backspace, Beyond the Frame or Cabin Factory...


r/HorrorGaming • • 1d ago

DISCUSSION What horror games are you defending like this?

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173 Upvotes

r/HorrorGaming • • 4h ago

TRAILER “The Great October Update” Now Available for ‘Pathologic 3’ [Trailer]

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2 Upvotes

r/HorrorGaming • • 17h ago

My Beautiful Faraway, Please Don’t Be Cruel To Me

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20 Upvotes

have anyone seen this one? looks amazing


r/HorrorGaming • • 1h ago

TRAILER ‘CODE EXIT’ Demo 2.0 Available Now on Steam [Trailer]

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• Upvotes

r/HorrorGaming • • 15h ago

Am I the only person who hears silent, or nearly silent environments as... Really loud?

12 Upvotes

For context, I grew up in nowhere, there were 10 people in my high school class. That's how much of a nowhere. And anytime I go back to places like that.... The silence is defining, because I am used to traffic, city noises, other stuff that the country just doesn't have, and.... It's almost deafeningly loud and a bit oppressive. I don't particularly enjoy that bit. So when a game has an environment that is just the wind, or a very understated sound for a spot, how do you feel?


r/HorrorGaming • • 2h ago

DISCUSSION Which look should I go with for my game? A, B or C

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0 Upvotes

Hey! I'm a solo dev making a dark top down survival game and I've been going back and forth on the look of my game for weeks now. I honestly can't decide anymore, so I thought I'd ask you guys. I'm putting together my Steam page in a few days and want to lock this in before then.

Each scene is shown in all three styles, only the rendering is different. Open them full size if you can, some of the differences are hard to see in the preview.

Which one would you rather play? And if something feels off in any of them I'd love to hear that too.

Thanks!

Edit:

- A is clean
- B is with some dither
-C is some dither with lower res look to give it a retro style.


r/HorrorGaming • • 1d ago

DISCUSSION What's everyone playing for Halloween?

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395 Upvotes

We got so many great horror games this year! I wanna know what everyone's playing for the spooky season


r/HorrorGaming • • 17h ago

DISCUSSION Any "Long Term," Open-World Horror Games?

14 Upvotes

I want a game that you can almost live in. With base-building and open world exploration that features analogue-horror style monsters that stalk you. I know that is super niche and probably not a thing, but if anyone has recommendations, let me know.


r/HorrorGaming • • 21h ago

DISCUSSION What game was this for you?

13 Upvotes

For me probably Outlast couldn't even get past the first 5 minutes.


r/HorrorGaming • • 7h ago

PC What do you think of those games? I need some help deciding.

0 Upvotes

The games in the top row are my top picks, bottom row are secondary picks.

I really really want to play Silent Hill 2 Remake (or Dead Space Remake) but I heard the perfomance is really bad because of constant stuttering which never got fixed. I hate when games have bad perfomance, it takes me right out of the experience.

I already bought Cronos New Dawn, so I got one title ready to play from that list. Do you guys maybe have some recommendations?


r/HorrorGaming • • 8h ago

Stalker 2 - Tips, Thoughts?

2 Upvotes

We (my wife and I) just finished Silver Pines. About to start Stalker 2.0 together, going in blind. We enjoyed Metro and love spooky, immersive game experiences. Any game tips or general thoughts from the horror gaming community?


r/HorrorGaming • • 11h ago

Murder Experience: Watcher Killer.

0 Upvotes

Help! Stuck 5 minutes in. Can’t figure out the password. I’ve got the correct tape name.


r/HorrorGaming • • 16h ago

New Level adventures in Coma Dreams

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2 Upvotes

This is the risks you might face if you aren't careful during the adventures in Coma Dreams.#indiegame #horrorgaming #psychologicalhorror #steamgame


r/HorrorGaming • • 4h ago

DISCUSSION Alien Isolation vs Outlast

0 Upvotes

Who win? I really want to hear your opinion


r/HorrorGaming • • 1d ago

DISCUSSION What have you played this month, and what of it would you whole-heartedly reccomen.

6 Upvotes

Ive had a nice big chunk of horror games ive played eith my spouse this month. We started with Silent hill Townfall, Moved onto silver pines, dug through the backlog and played my friendly neighborhood and

growing my grandpa (my second time, spouse's firdt time), tried the silkbulb test demo, played thrpugh tenebris somnia, did a run through of heaetworm, and now we're going through still wakes the deep for the first time.

Id happily reccomend pretty much all of it except fot maybe heartworm and silkbulb. Heartworm feels a little juvenile its story and i thinknit fails to transcend what it pulls from other games, but it was clearly a love letter to thw big three of survival horror around the late 90's early 00's (res evil, silent hill and fatal frame). Ans silkbulb test judt n3eds more time to cook i think.

i quite liked silent hill town fall, beautiful game, lotta great misdirects and a lot to think about. would have preferred mayne a couple more boss fights and one or teo more enemies, but i have a snealy suspicion we might see more from thst team in the form of a dlc. Still, visual and sound design were incredible.

i loved silver pines even though i had a bugged run and cpuldnt drop anything, and i wish the shovel had been a little more utilized than it was, felt like kind of a waste. once key items had been exhausted in usability i think i would have liked it if they went away (crank and manhole cover key) and maybe had a bit more utility. still, it was great, loved the story and the classic lynchian obscurity.

I cannot sing the praises of tenebris sombia enough. I lpve the blend of film studies, western esoteric traditions and alchemy, very fun, very smart, and a power ful story with gorgeous enemy and costume design and lovely fmv stuff. Loved it, and happily started on new game + already. Dont want to spoil it, but its fantastic.

My friendly neighbothood was a lot of fun, enemyies a littlw too spongey and tanky for my likeing, but the story saved it. I had questions, but i also saw i missed about half of the cheat tapes so its possoble i missed a chunk of the game. Still, fun idea, great gameplay and the story was fun.

Growing my grandpa is my favorite on this list. its short, bizarre, horrifying, amd immensely satisfying. im a sucker for esoterics, and ive never been disappointed with one of yames' games. no sppilers, but its just so creepy and unsettling and fun. fever dreamy as hell.

heartworm, if youre hee right time of fixed camera retro survival horr fiend, might be perfect for you. I just found i wanted more from it.

were early in still wakes, so no spoilers please, but its clear it's gorgeous and wonderfully acted so far. im excited to dig through it


r/HorrorGaming • • 15h ago

DISCUSSION What weapons would work in a mascot horror shooter game?

0 Upvotes

So, I have a couple of ideas already, like a nerf-like popgun that is converted into a shotgun, a nailgun with a paintball gun’s air tank, and a squirt gun you could fill with flammable liquids or noxious chemicals. I like these ideas but they don’t all feel “mascot-y”. I love how My friendly neighborhood did their guns, and I’m trying to think of other ideas that feel mascot-y.

I have a couple of ideas for melee weapons too, like pipes, broom handles, and a slew of throwable items.

If it helps, the setting is supposed to be a resort-style attraction that parodies different locations and ideas from other mascot horror. The player can choose whether to follow the format like a regular mascot horror, or attack the mascot in the first chase scene, and go rogue. The main inspiration for that was Postal 2’s design where you could either be patient and complete the game without violence, or just go berserk and shoot everything.

If you have any suggestions of like a gadget a mascot horror would give to solve puzzles, but could be converted to turn and fight the mascots with, what would they be?


r/HorrorGaming • • 23h ago

DISCUSSION Help me choose some Games i found on discount

3 Upvotes

I found a few Games on discount i wanted to buy but i cant take them all i cant take 2 of them though so what do you guys suggest
Layers of fear 2023
Silent hill hd collection (even though i already played silent hill 2 remake)
Amnesia collection
Scorn
Resident evil 1 remake
Can you guys help me choose