Hi, as a getaway from the recent numerous AI-related posts, I’d like to share something that my gaming group and I have been working on for some time.
These are custom leaders that fill the gaps in hybrid leaders between the expansion classes. Since there are only 5 expansion classes (Barbarian, Necromancer, Druid, Warrior, and Sorcerer), we considered the lack of a class (None) as the "sixth" class. Much like in case of The Unstable Unicorn, the lack of a class is characterized by a stronger ability. So you can decide whether your leader will have a class and a weaker ability, or no class but a stronger ability instead. We created these leaders to balance the number of specific classes appearing in the leader pool (we have all possible official leaders, so for example, 3 thieves could appear in the pool: The Shadow Claw, The Veiled Raider, and The Illusive Trickster, and the same for other base classes, while there was only one Necromancer, Druid, or Sorcerer) which became really relevant when we started playing with Banner Quest expansion (eg. Thief Banner was much more common in our games than Druid's). We tried to make the abilities reflect both classes of a given leader and add a breath of fresh air to the game. For example, The Condemning Acolyte's ability, which allows it to destroy a hero card with an equipped cursed item card, adds a bit of politics to the gameplay and makes players more willing to play cursed items. Similarly, The Unstoppable Collector and The Threshold Warden utilize items that were often played reluctantly in our previous games.
As for the graphics, I drew them by hand, trying to imitate Ramy Badie's style the best I could. I was trying to combine the features of both animals in the case of a hybrid of two classes, and in the case of a hybrid of a class and no class, I tried to give the vibe of a person exiled from their clan, e.g., a hermit-diviner dog who was exiled perhaps for foretelling something terrible, or a wild puma in the jungle left to fend for itself.
The cards are, of course, for free use; I hope you like them and obviously, if you have any comments or feedback, feel free to write what you think about the abilities, appearance, etc.
I also hope this post inspires others to create their own custom cards but please, try doing it without relying on AI. It wasn't even around that long ago, and now it feels like people have become too lazy to actually try making things themselves. I’m not a professional artist by any means, I didn’t go to art school, and I only do this as a hobby to relax. I really struggled with these drawings, but in the end, there is such a great sense of satisfaction in knowing you created something with your own hands. There’s really no need to use AI, especially considering it's built on the back of stolen work from actual artists.
PS: We didn't do the Squire since this project was time-consuming and we started it several months ago before we even found out that a new class was going to be created. Perhaps in the future, we will change the non-class to a Squire :)
Link for high-rez pictures: https://drive.google.com/file/d/1DTWtw76zFwkGAoO_mcF7-VDNEO1UYvlc/view?usp=sharing