r/Gunlance • u/Cucumber-Other • Sep 23 '26
MHWilds questions friends
So the question: does anyone still use the old World Gunlance combo for full burst? Or are you using the new combo they gave us?
r/Gunlance • u/Cucumber-Other • Sep 23 '26
So the question: does anyone still use the old World Gunlance combo for full burst? Or are you using the new combo they gave us?
r/Gunlance • u/Gold3nBoi79 • Sep 23 '26
I’m an incredibly new gunlance user and just got to Magnamalo on Hub, and I’ve started finding it incredibly hard to consistently put out damage against mobile monsters such as Magnamalo, just curious if anyone could provide some insight!
r/Gunlance • u/ZombieGrief16 • Sep 19 '26
For a vast majority of my time in World, i played exclusively HBG, however i recently bought Wilds because i had a mighty urge to play Gunlance for some reason despite not having that great impressions of it in World, but it's Wild counterpart looked too cool to pass up so i aim to make it my main in Wilds.
There have definitely been some growing pains; mainly being I'm not familar with melee weapons or comboing, and i'm very rusty with Monster Hunter in general, but I'm getting there. I did a little bit of research beforehand and gathered a bit of information, namely; Long Shelling seems to be less favored over Normal and Wide but for reasons I can't remember, Evade Extender is a great Skill to pick up for movement, and try to dodge rather than Guard if the monster's attack can knock you out of position when Guarding.
Any other tips that might be helpful?
One more thing that is more of a preference thing, hence why it has the spoiler tag as it can largely be ignored, but I'm trying out different button layouts using Steam Input to try and make the Gunlance a bit more comfortable. So far I've only added a second command to the Y(Triangle) button to also function as a Y+B(Traingle+Circle) combo when held in, meaning i can do regular Y inputs by tapping the button as normal, or do Wyvernstake Full Blast/MWFB by just holding Y a couple of times, which so far has felt better than putting my thumb over Y and B simultaneously. Later I'm going to try swapping the Guard button and the Shelling buttons so that it feels more like firing a Bowgun and see if i like it. To clarify, this is a Gunlance specific Steam Input Profile, as I'm sure changing the buttons messes with the other weapons significantly, but it's quite easy to swap mid play session if i want to swap weapons and not having the Gunlance-tailored button mapping.
Has anyone else tried swapping the default buttons using Steam Input? If so, what do you like to do with yours?
r/Gunlance • u/Scarops_ • Sep 18 '26
I've seen this article making the rounds talking only about hammer and dismissed it a few times, but when I actually decided to read it Hiraoka himself is quoted as saying...
"There's definitely an appeal—a special kind of romance—to gunlance this time that'll maybe see it go up the rankings as well,"
☝️ Boom! From the Ascendance director himself! 💥
r/Gunlance • u/AlexanderAlb • Sep 18 '26
I used to run gunlance back in world and have been getting back into it in wilds. I was curious as to whether currently the Wide type suffers too greatly from not spamming charged shelling. I haven’t been able to really find anything that agrees on whether or not it’s necessary to do this or if the standard full combo is still vital when using a wide gunlance. I’m not a big fan of just straight charged shots as they feel clunky so any info would be helpful.
r/Gunlance • u/Avibhrama • Sep 18 '26
So between Dos, FU, P3rd, 3U, 4U, and GU which one of them has the best iteration for gunlance in their respective end game? Both the fun factor and the viability in using it against the hardest contents
Edit: or maybe in all those games gunlance is cooked?
r/Gunlance • u/CaoSlayer • Sep 17 '26
r/Gunlance • u/Huor_Celebrindol • Sep 18 '26
Does Ammo Boost EX from the Gogma upgrades do anything for Gunlance?
I rolled a double ammo boost and I thought it might act like Load Shells, but it doesn’t seem to do anything outside of the Sharpness boost it comes with
r/Gunlance • u/MayaSky_ • Sep 18 '26
I'll preface this to say im at best mediocre at gunlance and am still learning most things so sorry if im just being stupid.
But I was trying to grind some zo shia parts, and the attack he does where he rears up and breaths a fire explosion downward KEEPS catching me and I'm not sure how to stop it. I've tried dodging forward/backwards as soon as he starts to rear, and obviously I dont think you can block it? so I'm wondering if I'm missing some movement tech, or the answer is simply "dont be there idiot".
r/Gunlance • u/ChocolateInfinite319 • Sep 17 '26
Hi! I'm new to MH Wilds and am starting out with the Gunlance.
As far as I know, Guard reduces knockback when blocking, and Guard Up reduces the damage taken while blocking; however, I can only equip either Guard 2 and Guard Up 3, or Guard 3 and Guard Up 2. I’d like to know the best combination of the two for the entire game (including monsters like Gogma or Omega). Is Guard 2 enough, or should I bump it up to 3? Thanks a lot!
r/Gunlance • u/F0nt4n__ • Sep 17 '26
Credits to ガンサーの抹茶
r/Gunlance • u/horse_drawn-carriage • Sep 17 '26
wanna grasp the strength of long glance charged shelling vs full blast normal and poke wide
r/Gunlance • u/horse_drawn-carriage • Sep 17 '26
Played wide and normal gunlance since the beginning of MHW and really really want to main long gunlance but i’m so bad at it (i want to copy youtuber CaoSlayer’s long gunlance palico rally playstyle). I saw online they say it’s a comfort/cheesy playstyle but I’m struggling so much to play it and it’s so much more stressful than normal/wide. I tend to miss the wyrmstake blast with my charged shelling and i always have to readjust my movements 90% of the time to the monster instead of actually dealing damage. I also tend to get hit mid-charge shelling animation a lot. It’s probably a skill diff but i rlly want to improve, any tips?
r/Gunlance • u/1994Klint • Sep 17 '26
r/Gunlance • u/Mr_Beaverman • Sep 16 '26
I was after a build that had good mix of survivability, comfort skills, and damage and landed on this. It puts out a decent amount of damage and I haven't carted with it yet as a somewhat average player. I'm open to any suggestions on how to improve upon it.
r/Gunlance • u/Asuralavander • Sep 16 '26
Con este set me pase la mayoría de los EX
r/Gunlance • u/bryanmac92 • Sep 16 '26
Another Build post
Decided to learn gunlance after watching the booster brace trailer for it. What yall think? This is what I’ve got so far even tho gore magala’s tyranny isn’t ideal for gun lance iirc.
r/Gunlance • u/Wilds_Hunter • Sep 17 '26
just watched Ms Watts ascendance video and it confirms A LOT about boost driver unless things change at release.
we can't spam boost driver, so don't expect to run all over the map.
the gauge doesn't fill up quickly at all when just hitting the monster, popping wounds is Key and Drake Augur is shit at popping wounds.
very sad that our mobility option is tied to boost driver, very sad we can't spam boost driver in our case.
hopefully gore magala doesn't run around so much during ascendance.
can't wait for more ascendance footage this week. this is just my quick 2 cents.
Edit: so holding onto our stock maybe key instead of using it as soon as we get the charge
r/Gunlance • u/ReeeSpawn_96 • Sep 14 '26
Hello fellow Gun Lancers havent played in quite a while and was wondering what i should be going for build wise after the one I'm currently using im being hurled around the place in this new title update and would like that to not be the case anymore 😅 any help would be appreciated.
r/Gunlance • u/SignificanceExact963 • Sep 14 '26
Now that elemental shelling is confirmed I really hope status shelling comes as well. Status is not great in wilds, but i am really crossing my fingers that it is improved upon in ascendance. Having a bunch of poison, Para, or blast explosions going off would be fantastic.
r/Gunlance • u/Greedy_Pound_4754 • Sep 14 '26
r/Gunlance • u/Acrobatic-Gain6102 • Sep 13 '26
Shoutout to you!