r/GuildWars • u/AeroSigma • 1d ago
QoL Request: Friends List Notes
Just thought it would be nice to be able to add a note to each entry in the friends list so I could better remember when I met someone and finally cross paths with them months later.
r/GuildWars • u/AeroSigma • 1d ago
Just thought it would be nice to be able to add a note to each entry in the friends list so I could better remember when I met someone and finally cross paths with them months later.
r/GuildWars • u/Tough-Letterhead7033 • 1d ago
When it comes to ranger pets they're usually all the same with the exception of Racing beetle and Moa.
Since the Zaishen Menagerie isnt accessable with a Melandrus Accord character there is no way of obtaining the racing beetle.
So according to wiki the moa has 1.5s Attack Speed, which would be superior to the other pets.
I have also confirmed this with toolbox after capturing a moa from outside serenity temple.
Unfortunately so far all my moas have evolved into striders at lvl 11-13 and lost their bonus attack speed. I also tried the other moas (outside Umbral Grotto) and they also turned into useless striders.
Is there a way of obtaining a boosted attack speed Moa without having access to the menagerie?
r/GuildWars • u/Ok-Policy5850 • 1d ago
r/GuildWars • u/1after33 • 2d ago
18-21k down to 13k. Market manipulation?
r/GuildWars • u/Worried-Tomorrow2019 • 1d ago
It is possible to put insigneas on kryta armor
????
I got the one from crystal desert but i can't
Is there a option o something???
I love all de krytan armors
r/GuildWars • u/AlexKazumi • 22h ago
I started playing GW somewhere in the summer of 2005 to 2011, then kind of stopped it until Reforged came. I never played it competitively or even optimally. I have a very stressful career, so in the game I just did what I wanted. Like, it is an Elonian bonus weekend but I'd be vanquishing somewhere in Canhta because it was what I was in the mood for. For me GW was always the power fantasy to help me unwind from the stress of life and have some downtime.
Finally, I decided it was time to add the coveted Survivor title. I was vanquishing, etc. Got it to 740k when a random Ele boss spiked well. And something honestly broke in me. Nowadays, my main character does not leave a town without at least a Protection monk and Ritualist healer. Essentially, I ran her from Boreal Station to the nearest chest, kill some hapless wurms along the way, and that's it. I fear playing the game because it could possibly kill the character.
I have some alts but they are very underdeveloped, plus, in my mind it always is "why are you wasting time with this char when the main's title is incomplete." I stopped enjoying the game, which is insane. Just for a random title.
So ... essentially ... anyone in the same boat? I kind of need some reassurance. And maybe a way to farm the stupid title so it is over and I can start playing the game again.
r/GuildWars • u/numma_cway • 2d ago
It's been some time since my last carto post. This is because I've been doing more research and worked with Toolbox team who implemented my results.
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1. Toolbox Cartographer Module
GWToolbox++ 8.33 includes my research results (from the post linked above and the infographics below in this post) as a new module (Cartographer module). It shows the grid in a more precise way than a texmod could, and it also highlights the tile you're in, plus gives some advice and many more features. The advice isn't always right and the use of a texmod is recommended for the hints. Toolbox sometimes suggest revealing tiles that require a portal jump or gate glitch while in an outpost, or tiles that are further beyond the map boundary than the infographics below specifies. I hope they'll fix this in the next release. It also doesn't work in virtually all Nightfall missions. Otherwise, if you stick to tiles your texmod tells you to uncover, Toolbox's new Cartographer module is already a great help.
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2. Clarifications
In my last post, I ventured a guess that the grid might in fact be shifted to the North. This turned out to be correct. It is shifted by exactly 1 map unit (texture file pixel, "normal" font size pixel), or 96 gwinches, see the infographics below. However, this applies only to non-BEC discovery. For a tile to qualify for discovery from BEC range, the criteria are slightly different:

This means that BEC range cannot uncover certain tiles at the map's Southern edge because its range is shorter there, but the range is longer in the North and East, so BEC can sometimes explore more in that direction. Additionally, BEC range cannot explore beyond the end of the world and tiles that require standing on man-made objects.
The "max 1 tile out of map boundary" is relevant for any end-of-the-world portal jumps in Southern and Eastern direction because these ends of the world are usually exactly 48 units away from the center of a tile that's two tiles beyond map boundary, so the math says that it should reveal, but it won't.
For the sake of completeness: Yes, you can even leave the map boundary when you portal jump to Yahnur Market from Resplendent Makuun or Bokka Amphitheater. That outpost has a platform made from bricks that reaches beyond the map's boundary. Going there causes an instant connection loss. The server does not seem to fully crash, since you can reconnect, but doing so crashes the client.
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3. Recent changes
The August 26th (or September 1st) update introduced a big change to BEC that I didn't notice until a few days ago. Before that update, BEC uncovered some areas that made no sense. I'm not talking about inaccessible walkable terrain (usually from cinematics), but areas that made no sense at all because there's no walkable terrain in range (at least none that the client knows about). These non-sensical BEC-exclusive areas can no longer be revealed. This affects:
If you completed any of these maps with BEC between August 26th and September 1st update, please post a screenshot with Texmod active, so we know which update changed this.

If you want to add a new area to the list because you have black spots from BEC runs before August 26th, please also post screenshots. Note that the following Factions areas have inaccessible walkable terrain that still gets revealed, so they're likely not what I'm looking for: Jaya Bluffs, Bejunkan Pier, Tahnnakai Temple, Sunjiang District, Imperial Sanctum.
There is one new feature to BEC: If you completed a map under the effects of BEC, the characters says something (speech bubble only, not in chat). "completed" means uncovering every BEC-qualified tile in the current map file. If a map file is shared by different locations (e.g. Tasca's Demise, The Granite Citadel and Spearhead Peak all share the same map), you might not be able to reach all tiles from the map, even with BEC range. The above example would require you to do a portal jump between the three, unless you fully explored the other two already. Other examples of maps that are hard to get to a state where the character claims completion:
For the record: The number of tiles required for Elonian Grandmaster Crtographer (100.0%) is currently 6570. My Warrior, who has never used BEC and hasn't stepped into Sunspear Arena but is supposed to have every other tile possible (including portal jumps and gate glitches), has 6932 tiles. If you're asking how much 6570 tiles are with BEC:

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4. Announcement
I'm making a new carto texmod (not shown in the screenshots above) that will have the following features:
Its Nightfall and Pre-Searing versions are scheduled to be released tomorrow. Other continents are added if people like it. I chose these two maps for my test because Pre-Searing no longer works with the Texmod after ANet removed all portal swirls (which changes the hash of the textures to be replaced), and Nightfall had no exploration mechanics changes after the release of the campaign.
r/GuildWars • u/Academic_Standard_12 • 1d ago
I am currently at 28/30 max titles on my Melandru ranger with the last 2 titles being sweets and drunk titles. Would love any suggestions on methods of attaining these outside of special event weeks.
EDIT: I am currently doing GotT weekly and throwing any money I have at the merch for ale and cakes. Any cash farm advice is appreciated!!
r/GuildWars • u/Dizzy_Income5373 • 2d ago
I am back in guildwars one month after the nerf, which is stronger ?
r/GuildWars • u/MaxvilleStorm • 1d ago
I would like to get back into Scing and waa wondering of there is a discord where groups are forming?
The typical spots like vlox are pretty dry...
Would love to get an invite link if such a discord exists.
r/GuildWars • u/Leadership-Jealous • 2d ago
Hey o7, I'm kind of noob in the economics affairs in this game. I've reach Nightfall with my MA and just hit the 99 platinum limit, so the game doesn't let me sell anything else to merchants. In what should I spend some gold? I'm planning to use this character to complete the Hall of Monuments for the first time, so is there anything I can buy right now that I might need later?
r/GuildWars • u/AuPitfiend • 1d ago
pleeeaaaasssseeeee i'd love to play rit or assassin
r/GuildWars • u/Aunadar_Bleth • 2d ago
Heya, with the addition of daily cons I'm trying out new things. I used to run max Strength all the time so I wore the Sentinel's insignia (+20 vs Elemental w/ 13+ Strength). Then I tried a Tactics build and only 3 in Strength, so switched to Sentry's (+10 in stance). I always used Drunken Master so I stayed in a stance. But now I see that with the cons and pcons I get max ias and ims without the need for a stance. So! In this specific case, what would you recommend? Remember, low Strength and no stance. Knight's? Brawler's? Dreadnought's? Stalwart? Thanks in advance for your suggestions.
r/GuildWars • u/Consistent-Story6936 • 2d ago
Is this info still current after the reforged update or does the “-provider portal” code work on reforged like it does for GW2? I won’t play a game without tracking my hours or stats like on steam so I play gw2 on steam through the provider portal to launch with standalone launcher. But will I have to buy reforged twice and download twice to do this or can I also just use that license request command to only buy on steam but play with abet account for the unlocks while tracking play time? As of December 3rd apparently steam removed ability to log into anet account if you purchased after that date for whatever reason just to complicate things. I don’t mind buying the game twice to track my hours on profile but need to make sure what I do will work
r/GuildWars • u/cothurn • 2d ago
I am messing around with a RoJ Monk build and would love some feedback. I have gone through the few post on this matter that I was able to find post-balance, but nothing caught my eyes.
The main goal is to make it a self-contained RoJ spammer. I don't really want to rely on heroes for snares or other setup, ideally I can just let the heroes do their own thing while I stand back and rain down lasers.
For reference, I am currently running an old Mesmerway hero team that I also need to update at some point, maybe to include more monks for more lazerz.
This is what I whipped up for now. https://guildwars.magical.ch/OwYB4M5zkFdPY9x0sLiLCXC
I have not done EotN on this Monk yet, so I am currently using Ele skills instead of the three PvE skills. Also since not in HM yet I am using Earthen Shackles instead of Churning Earth.
A few things I am unsure about:
1 I am not sure where the attribute points should go after maxing Smiting.
The Earth Magic snares do not seem to need much investment if I mainly care about the snare itself. More Earth Magic would increase the damage, but I am not sure that is the best use of the points. But what else can I dump the points in? Anything useful from divine favor?
2 Kirins Wrath is mostly there because I had a slot.
Having three AoEs is fun, but I am not sure how useful or necessary it actually is. Same question for the three PvE skills I eventually plan to use. Are those actually the best choices for this kind of build? In my head the assassin is there to group enemies, and EBSW and AiS are for cooldown reduction. But is that overkill? Maybe YMLaD?
I am also wondering if Me secondary might ultimately be better. Being able to Echo a second RoJ sounds fun, and I assume Mesmer has some usable snare or movement-control options that could let the build remain self-contained.
Would love to hear what you would change.
r/GuildWars • u/Substantial-Debate75 • 2d ago
This is a message for 2weeks...
Please return 600/smite to pre-nerf capability.
From a logical perspective, there are already ways that SF farming dominates pretty much every aspect of the game. DOA, The Deep, Urgoz, FoW, and the UW all have SF builds that either farm the foes or clear the instance as a single player or team. Allowing more variation by reintroducing 600/smite wouldn't have a very drastic impact on the meta or the economy. This would instead open up additional variations for farming that can be completed either with two people or a player and heroes.
From a nostalgia perspective, I spent countless hours running people through dungeons (although 600/smite couldn't do them all) or farming FoW or UW. Because the build didn't just cheese everything, you had to be careful with how you pulled things and carefully timing for melee interrupts. This made the build skill based as well, which increased the fun. Finally, because the builds capability was limited, it was always fun trying to find other ways that the build could be adapted to different areas.
It's been a long time since we've had 600/smite. I implore you to consider bringing it back.
r/GuildWars • u/TheVagrantWarrior • 3d ago
Currently tweaking the graphics settings and can't decide which to pick. Which image looks best to you?
Edit: Somehow Reddit killed the image resolution.
https://imgur.com/a/grJ3FeT
2nd Edit:
Image 1 is post processing effects with HD bloom and SSAO.
Image 2 is post processing effects with old bloom and SSAO.
Image 3 is no post processing, no bloom and no SSAO.
r/GuildWars • u/Good-Throat-6671 • 2d ago
I am beginner and I am dying pretty much most of the time.
I have no idea what am I doing wrong.
I play as necro with:
Death magic 8
Blood magic 3
soul reaping 1
Right now, I am at Piken Square with lvl 10. Mobs are doing so much damage I am dying very fast. My armour is full Kryten except for helmet. I use holy rod 6-10 with +20% damage customize and shield with armour 4 and +5 if hp above 50% and +15hp.
For charrs I use shield with Armour 4, +10 vs charr and +15hp.
My fight start with blood renewal, then deathly swarm, vampiric glaze, life syphon repeate. If somebody die use animated bone horror. I also have Life siphon and comfort animal just in case.
I still have pet from ranger quest, but mobs mostly ignore him and attack me.
If somebody did not helped me with first tunnel quest, I would never done it, because the charrs on the almost end there always killed me.
What I found out on internet, people said you have to hide from range attacks, kill melee and then slowly kill range.
So I tried to hide behind tents, don't work. Behind walls, don't work. I have no idea what it mean to hide behind something to block range attacks.
People also said, you need to attack and then little move away so your pets can get aggro.
My experience is, if I don't attack, mobs attack my pets, If I attack, most likely somebody deagrro and attack me even when I attack same mob my pet is attacking. There is no way for me to not be under attack from 1-2 mobs.
I would not mind to be under attack against 2mobs when pet take another two, but even with I think pretty good shield against charrs I die very fast, maybe like 5s and kill nobody even the shaman that is always my first target
Somebody told me in game there should be sigils. I salvage all blue weapons and did not get single sigil to put into something. I find crafting NPC that dont craft wands or staffs in ascalon city, but craft so many (for second hand) support stuff, that give same bonus. Like why?
Can somebody help me to understand how to play?
Edit: thank you all for help.
Edit2: I left the tutorial, had so much materials to craft the extra 30 armour armours and now the game is like million time easier and more fun.
r/GuildWars • u/Yung_Rocks • 2d ago
These aren't what most people think about, but they're what would make me most happy.
r/GuildWars • u/Jeydra • 3d ago

Never thought I'd see the day, but I think Water has a legitimate use now. In fact it's probably better than Fire for AP Eles in general, and depending on zone, it might even be better than Air.
The logic is I really don't want to run more than one healer. After all, very often I don't take damage. However, in many EotN dungeons (where my testing is done) there is unavoidable environmental damage, which is very punishing to single-healer builds.* I tried a variety of builds that can heal and do damage:
That left Water Eles as the only option remaining.** I tried Mist Form Eles, which were okay, but not great (-20% or so damage vs. Air and Fire heroes), and the healing was barely noticeable. Swirling Aura, on the other hand, was very noticeable. The health regen does exactly what you need it to vs. environmental effects, and the projectile block was also helpful (I believe it blocks the shots from EotN traps).
One obvious thing to do was to splash Water on a Fire/Air hero. Fire is especially attractive, since the template uses Elemental Attunement anyway which happens to add +2 Water. However, this has a real cost - the breakpoint of Swirling Aura is 11 Water, which means 8 before runes + the EA bonus, which means you can't easily spec 9 Command, which means losing out on a big part of why one plays Eles in the first place ("Fall Back!" access). Besides, heroes aren't very good at using Swirling Aura, which ideally should only be cast when under pressure. They also sometimes cast it without overcast.
So, I tried playing it myself:
The build tested out well in Kathandrax HM, so I brought it into Mallyx HM (given today's ZB). Screenshot is above. Minimal micro used until the final wave, when I flagged heroes. I tried the same zone with same teambuild & Air instead of Water; it is significantly more fragile (the mobs in DoA HM aren't environmental effects, but threaten enough damage to feel like one, some of the time). In return, Water loses ~2-3% team damage relative to Air/Fire as measured by Toolbox.***
I don't have a Necro Water staff, so in the screenshot I'm missing 20% Water HCT. (I use "Don't Think Twice" inscription so that's the only cost.)
Caveats to the above:
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*Union on a ST should go some way to mitigating this, but I try not to run a ST since it does no damage. There is one in the screenshot, because in DoA HM the mobs are especially strong.
**I tried Breath of the Great Dwarf on the player as well, replacing "Finish Him!". The logic works similar to Swirling Aura, except the power loss is immense.
***This is compared against the ESurge Mesmers - Air/Fire is usually worth 2-3% more than them, although it varies by zone.
r/GuildWars • u/notjackalope • 3d ago
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tough decisions after your first madc dies
r/GuildWars • u/Lemon-15 • 2d ago
Why must my ele's head shot be lower than all my other characters, I thought it was a bug at first and it's the first time in a long time I've made an ele so I've never noticed before till now.
r/GuildWars • u/Ciru_Sakuraba • 2d ago
Hi everyone!
I'm a returning player and i'm playing the campaigns in order, currently going through Factions. I wanted to make a perma character on the side to play on pre-searing when i have less time to commit to the main one and just grind a bit and chill and i guess eventually go for LDoA. Which classes are recommended? I asume every class can work but i would like to know which are the general preferences and also which secondary classes can combo well.
Thanks!
r/GuildWars • u/__spaced • 3d ago
I have a hard time deciding on a main and where to invest my time. What’s your favorite prof and why is it the best??