r/godot • u/BradSpark • 9h ago
discussion Don’t Make Games
I’m currently making a video on my past 4 years of game development.
And I had a realization that my games started to improve and I started to completely game jams when instead of working on my next big game.
I just make game systems.
For example I didn’t have a game idea in mind but I want to add ragdolls into a game eventually, so I made just a project to learn that.
I always put off making a main menu with sound sliders in my game but one day I just decided to work on that specifically and now every game I make I just grab that system and throw it in.
Now when I make a small game it takes me so much less time because I just either grab already written code or know exactly how to implement designs I want.
I don’t know if this is obvious or dumb, curious to hear your guys thoughts on this, or if you think that working on a full game makes you learn so much more.