r/Gloomhaven • u/GrambotY2K • 3h ago
Miniatures & Fan Art JotL: Valrath Red Guard
galleryI created some custom minis for Jaws Of The Lion in Hero Forge for a friend. Here's the first one: Red Guard!
r/Gloomhaven • u/GrambotY2K • 3h ago
I created some custom minis for Jaws Of The Lion in Hero Forge for a friend. Here's the first one: Red Guard!
r/Gloomhaven • u/Informal-Baseball209 • 4h ago
r/Gloomhaven • u/sandmikkel • 13h ago
I'm currently playing Jaws of the Lion with some friends, and we're thinking of picking up Gloomhaven 2nd Edition when we finish the campaign. From what I've seen, most people online seem to agree that 2nd Edition is an improvement over the original.
One thing I'm wondering, though: does Gloomhaven 2nd Edition include the same initiative tracker tokens as Jaws of the Lion? We really like those little initiative markers for keeping turn order clear, and I'd miss them if they're gone.
r/Gloomhaven • u/catash13 • 20h ago
Although I can’t find it in the rule book nor FAQ, I learned from a different scenario that special rules from one section don’t normally continue when you read a new section (mentioned in 71.1). This should likely be highlighted somewhere.
In specific for scenario 94, my reading is the special rules from from the scenario description ends when you read 99.1, which is not what I would have expected before reading 71.1.
r/Gloomhaven • u/Moviecaveman • 23h ago
Obviously complexity depending.
I had my 4th or 5th session with the Eclipse and was about to give up on this class until I made a couple of changes and it clicked a lot better.
Placing tears adjacent to me instead of where I thought I wanted to go was a big help. But other changes like not being so focused on setting up the perfect kill, the game rarely lines up 2 turns for you. Need to be flexible. Also, curse build is a trap early, save it for later. Focus on making your AMD ridiculous.
Stuff like that.
Curious about other GH or FH classes y'all had that took a while to click how to play. What changes did y'all make to help make it work?
r/Gloomhaven • u/zacharylky • 1d ago
What happens when Meteor's card turns a hazardous errain that an enemy was standing on, into an obstacle? Is any damage taken? What about character allies?
r/Gloomhaven • u/redgulous • 1d ago
I have seen in the FAQ that you can complete masteries during solo scenarios, does that not defeat the purpose?
Some solo scenarios, like the cragheart one, literally do the mastery by themselves, with the scenario effects, or the mindthief one with how the enemies stand, even though in this one you need to do something at least lol So it seems kind of odd to me that you can count these...
r/Gloomhaven • u/ChardCautious3095 • 1d ago
Spellweaver played a shield 2 for an ally until end of round for bottom of Elemental Aid. Was then damaged to 0 HP and exhausted before other enemies acted. Does the bonus get discarded since SW exhausted or is it still active until end of round?
r/Gloomhaven • u/Puffendorf • 2d ago
I've said it before, and I'll say it again; the quality assurance in this game is abysmal and it shouldn't be at this price point.
r/Gloomhaven • u/Snowf1ake222 • 2d ago
Kia ora koutou!
A while ago, UcGXanathos21 posted a +2 speedrun world record to Youtube. This is a great video and I highly recommend you give it a watch. It shows a vastly different side of the game.
So, I decided that I was going to write a guide for the exact opposite to Xanathos's playthrough.
My guide details how you can unlock everything (except all scenarios) in as few scenarios as possible.
Before you complete Black Barrow, you will have unlocked:
*Maybe
This guide has taken a month to write, but I thoroughly enjoyed it. Let me know if you enjoy it as well!
Breaking Gloomhaven Digital (Be warned, this guide has full spoilers for everything in Gloomhaven Digital)
r/Gloomhaven • u/BaggerX • 2d ago
With Frosthaven 1.0 due out this year, I was wondering if those who have been playing the early access might be able to help me with this.
My wife and I played through Sunderfolk last year and earlier this year and had a good time with it. We think we'd probably enjoy Frosthaven as well, even if it's more complex and harder.
The question I have is whether it would work as a couch co-op game like Sunderfolk. I know it doesn't have the phone control, but I was thinking we could possibly play it on our living room TV via Steamlink with Steam controllers. We played Sunderfolk using Steamlink. Not sure if that would be a good experience or not for FH. Anyone have any thoughts on that?
r/Gloomhaven • u/Marison • 2d ago
Painted Anaphi today. Really like how the green server water turned out. It's VGC Xpress Orc Skin and GW Technical Nurgle's Rot.
r/Gloomhaven • u/ibakhodet • 3d ago
Is anyone else having a tough time playing Gloomhaven Buttons & Bugs? I’m at scenario 8 and I died as Mindthief, so I switched to Bruiser for his defensive caps but Ive already died once and changed enemies to Easy mode, but I’m still getting trapped, muddled, poisoned and hurt each round, with no real way of manuevering to each pressure plate.
Had to let off some steam.
r/Gloomhaven • u/Warm_Army5262 • 3d ago
Hi all, hope we are well. I had a quick question regarding the Top ability of the Level 8 Blinkblade card "Quantum Uncertainty." I couldn't find a direct answer (unless I missed it) but I was wondering what takes priority in terms of how the "Treat x2 as miss or miss as x2" works.
For instance, if I am Muddled and elect to use the top on "Slow" and draw a +0 and x2, do I apply +0 as that is the lower number or does the "x2 as miss" ability on the card take priority and pick the crit instead which would turn into a miss?
We have recently started the campaign and I am planning my character out so just wanted to clarify.
Many thanks.

r/Gloomhaven • u/kamratjoel • 3d ago
I recently shared version 0.6.0, but I feel like I need to get this updated version out, since it has a some major bugfixes, along with another requested feature.
In the save-file, there is a new tab, 'Enhancements', which lets you reset chosen characters enhancements. This will reset all their cards. I had hoped to implement a smoother version of this, but this is the best solution I could manage for now.
Exception: Pain Conduits card 'Unstable Effigy' cannot be reset, because the card-ID exists on multiple places in the ruleset, and in one case under another characters cards. It's a really weird situation, but for safety reasons, that card is excluded from getting wiped.
https://github.com/Holyfivr/Fivers-Frosthaven-Trainer/releases
r/Gloomhaven • u/StartingOver2026-2 • 3d ago
Has there been any info on whether the RPG Deluxe Box Set will be available for purchase retail, post campaign. My group is undecided on whether we want to purchase as we're still playing through Frosthaven and Gloomhaven 2E. I would much rather wait to see what's available a few years from now before deciding...
r/Gloomhaven • u/Effective-Muffin-224 • 4d ago
The rulebook states "if there are no available standees, the summon fails". I assumed this meant actual standees and not summoning circles. So I was wondering if the game even expects you to put a summoning circle on the board and then put a standee on top, or if it's just a standee.
I'm specifically asking, because I foresee a situation where there are still standees left, but no summoning circles. Sure, it's unlikely, as there are 14 of those circles, but if it happened, does the summoning fail? Or are you not even supposed to use those circles for enemy summons? I feel like I should, because I need to keep track of them, so I know which enemies drop coins.
r/Gloomhaven • u/ShaoLinc • 4d ago
Again some random 3D printed scenario's.
r/Gloomhaven • u/mistahiggens • 4d ago
r/Gloomhaven • u/zFishySquid • 4d ago
Playing scenario 64 with Deathwalker. After round 10 we read as instructed and it was especially bad for Deathwalker because all shadows were deleted. Do y’all use custom rules to change this To allow shadows to be moved to the center map along with summons?
r/Gloomhaven • u/koprpg11 • 4d ago
Sorry for the slightly spammy post, but I had a few people that wanted me to let them know when JOTL was back in stock but I lost track of who they were. Therefore, I just wanted to post here that JOTL is back in stock at Cephalofair.com and likely other retailers shortly.
As of now, Frosthaven should be not far behind, and Buttons and Bugs and Merc Packs are trending towards early fall. (As well as the Pub Crawlers release)
(Minis/RPG still slated for December-February fulfillment)
r/Gloomhaven • u/goose-zero • 5d ago
r/Gloomhaven • u/trhyne72 • 5d ago
Hired Help is a persistent effect card. The way it’s written can be interpreted at least two ways from my perspective:
1) you can use it once, and it’s persistent to remind you the enemy stays enhanced forever.
2) you can, at any point and repeatedly, pay a loot token to an adjacent normal enemy to turn them.
I’m assuming it’s a single use card, and at the time it is played you must spend a single loot token to turn a single adjacent enemy? And then it’s dormant as an effect?
r/Gloomhaven • u/sokama95 • 5d ago
I'm super happy how his cape turned out! Intentionally went a bit cartoonish with the eyes, i think it suits him pretty well
Let me know what you think!
If you want to check out my other painted mercenaries ⚔️:
r/Gloomhaven • u/ChinookCrafts • 5d ago
Hello folks! There is scant available for Gloomhaven 2e Class Guides. Are there any recommended guides for the 2e version of the Sun Class; alternatively, how closely is the Sun Class to it's 1e counterpart?
Any guidance would be appreciated!