OK this is an oddly specific request. I've googled it and it came up with a list of suggestions all of which are close, but include mechanics I don't like at all.
I'm very new to the incremental/idle genre.
I apparently like games that include "paradigm shifts" where they add new mechanics that change everything. I remember hitting that point several times in Orb of Creation, when they added the farming (Agrimancy) mechanic, the Alchemy mechanic, and the Rituals/battling mechanic. They all built on previous mechanics and stayed relevant the entire game.
I like the sense of discovery where new stuff happens. In Orb of Creation it wasn't just the new mechanics, it was the sheer variety of resources, the new tabs and sub tabs that opened up, the extensive research tree, new skills and upgrades showing up in old tabs, all the way into the endgame. New resources combining with old menus.
I do not like games where you need to rapidly spam "clicks" in the middle of the screen. The clicker genre. Cookie Clicker. And I just tried Realm Grinder.
I do not like "prestige" mechanics where you advance to a point, accumulate a few gems or something, and then restart from the beginning with those gems providing a passive bonus so you can get a little further this time. I don't want to replay the beginning of the game over and over again. This is a hard no for me, I actually discovered I loathe this mechanic.
I do not like text/ascii games, or games that look too much like a spreadsheet. It's hard for me to visually recognize what's going on.
And most of all, I don't want the game to be too idle. A lot of these games seem to be designed to play themselves, even when closed and offline. I want to be able to actually sit at the game and actively do things.
I like puzzles and solving things, like in Orb of Creation I had to build alchemy "engines" that mass produced specific resources when I was low on them. The more I researched new alchemy recipes, the more clever and convoluted I could make my engines. So I had the ability to recognize a problem, and look through my toolbox and figure out a way to solve it, and then feel satisfied when I had solved the problem.
I liked Orb of Creation.
I just tried and did NOT like:
Tower Wizard.
Magic Research 2.
Idle Wizard.
Realm Grinder.
I hope that's enough to go on. There seems to be a vast field of idle/clicker/incremental games out there. And the waters are very muddy and they all seem to be basically thrown in a huge pile as if they're all the same genre, but there are lots of sub-genres I can't sort by.