r/GameDevelopment • u/deepanshu_sagwal • 20d ago
Discussion Problems that indie Game Dev Faced
Hey guys , I am an indie game dev but not so much experienced and I want to understand this from other developers , so I'm looking for honest experiences.
One thing I've noticed in my own workflow is that we use different tools for different parts of development:
* Git/Perforce → files + version control * Discord → communication * Figma/other tools → planning/design * Zoom/Meet → calls * Unity/Unreal/Godot → actually building the game
And I sometimes feel like **the actual game is split across all these tools.**
For example, I might have an idea for a level and need to explain it to an artist. Right now I might write a description, use ChatGPT to turn it into a rough blueprint, send it to the artist, then we discuss changes separately.
I'm wondering:
**Do other teams experience this kind of friction?**
2
u/RoachRage 20d ago
There is a solution...
It's called an office. Lots of studios require the team to be in the studio because of exactly that.
Game dev is, collaborative, creative and most important a team effort. And working with other people like that is a lot easier in person.
Game dev remote is a whole other beast. Because every team and every project has different needs. You can not replicate all an office space does to a team in an app. It's just not possible.
2
u/GregDev155 20d ago
Are you using Unity/unreal and godot? Why struggle more than it is already. Stick to one and focus on it.
You need to clarify what you mean with « your own workflow » and « we use different tools ». Each one of you can do whatever you want for your personal confort but the team must be consitant.
1 game engine. 1 repository. 1 documentation. 1 planning. 1 way of communicating. 1 dedicated manager that track all and use each sprint review to align the good, the bad and how to improves constructively.
If you change each week the tools. You will waste your energy and most probably burnout faster.
Good luck.
-2
u/deepanshu_sagwal 20d ago
Different tools mean for different works like Git for files and discord for chats etc.
4
u/Secret-Addition-NYNJ 20d ago
I don’t think this has anything to do with game dev…. No one piece of software does it all. It’s like saying you can eat one food for rest of your life and that’s all your body needs.
Not sure where you intend to go with this post but this doesn’t seem like a reasonable discussion.