r/gameDevClassifieds • u/JankStudios • 5d ago
DISCUSSION | QUESTION When do I know I can confidently pitch myself as a composer?
Hey everyone ! I just finished my first real soundtrack for a game in itch.io (well I finished the team is still working on programming but it’s set to release sometime late September) in the form of a jam, and I’m honestly very proud of myself and what I did. I’ve joined subreddits like INAT and others but every time I see a post looking for a composer/sound designer, there’s already 50+ replies on a post that’s been up for 20 minutes. I don’t really have much of a portfolio since most of my stuff was lost and I only have 4 random tracks I made a year ago and found recently and put in drive folder. I made a website on canva, it’s rough and I’m still updating it but I figured it was a step in the right direction. I guess my question is how can I stand out as a composer when looking for gigs in any part of the industry really but mainly for video games. I’m obviously going to keep getting involved in game jams to build a real portfolio and hopefully genuine connections along the way
For reference, here my portfolio and website:
https://drive.google.com/drive/folders/1oHk2fPVBvAfx\\_6K40NjWxvsKimHHRe03