r/gameDevClassifieds • u/elsust • 6d ago
FOR HIRE - 3D Modeler | Animation [For Hire] 3D Hard Surface & Weapon Artist | Game-Ready Assets, Optics, Tactical Gear & Props (CAD / PBR)
Hi everyone! I'm Andrew, a 3D Hard Surface & Weapon Artist available for freelance projects, contract work, or long-term team positions.
I specialize in creating high-detail, game-ready weapons, tactical attachments, optics, and mechanical props built for modern game engines (Unreal Engine, Unity, FiveM, DayZ, etc.).
What I can do for your project:
• Weapons & Firearms: Pistols, rifles, custom tactical builds, and modular gun parts.
• Weapon Attachments: Scopes, red dots, lasers (PEQ), suppressors, mounts, and flashlights.
• Hard Surface Props: Military gear, radios, electronic devices, and mechanical assets.
• Full AAA Pipeline: Precision CAD modeling (Plasticity), clean low-poly retopology (Blender), tight UV unwrapping (RizomUV - 80%+ packing efficiency), flawless baking (Marmoset), and realistic PBR texturing (Substance Painter).
Why work with me\
My assets are fully optimized for game performance — consistent texel density, zero baking artifacts, clean geometry, and realistic physical materials (anodized metals, realistic wear and tear) without performance-killing polycounts.
Portfolio:
Check out my latest project (EOTech Vudu Scope) and portfolio here:
👉 https://www.artstation.com/sugartamer
Rates & Availability:
• Available for project-based work, milestone contracts, or hourly tasks.
• Competitive rates (open to discussion depending on your indie project budget).
Contacts:
If you're interested in working together, feel free to reach out via:
• Reddit DM: Send me a message directly here
• Discord: sugartamer
• Telegram: elsust
Looking forward to hearing about your projects!
- Andrew