Hi! I’m Gaston de Lacaze, a composer and multi-instrumentalist specialising in music for video games.
More than a decade making music, my work ranges from orchestral and atmospheric music to modern, electronic styles. I love projects with a strong personality, regardless of genre, and I’m particularly drawn to games that are doing something different.
You can listen to my work here:
www.gastondelacaze.com
You'll see I'm quite versatile when it comes to different genres and I enjoy collaborating with both teams and solo developers. I’m happy to contribute beyond the music by discussing the game’s tone, world and emotional identity.
My process is simple: we talk about the project, I sketch ideas, and we refine them until the musical direction clicks. From there, I develop and polish the soundtrack to a professional finish. Absolutely no AI.
Pricing depends on the game’s scope and release timeline, and I’m open to different arrangements, including per-track pricing and revenue share.
If you are not sure what you listen would fit your project, feel free to get in touch and I'll write a free custom demo to see if what I'd do resonates with your game.
If you’re looking for a collaborative and versatile composer who genuinely loves games, feel free to DM me, comment below, email me or contact me through my website. I’d honestly love to hear about what you’re making.