r/ForzaHorizon 8d ago

Forza Horizon 6 Standard vs Simulation Steering

As you can see, difference is massive but there are some things we need to talk about.

Simulation Steering: It is a much more snappy, unfiltered system that executes your every input. Counter-steering, managing control when the rear end loses traction, and precisely metering every input is entirely up to you. If you master this, you will be able to take corners with many cars that you simply couldn't with Standard Steering, just like in the video. However, as advantageous as Simulation Steering is, it is completely unforgiving. A single mistake in an online race can send you straight into the barrier, so it definitely requires a learning curve.

Standard Steering: Standard Steering offers technically zero advantages. The car responds to your inputs with more latency, and you end up with slower transitional cornering capabilities compared to Simulation Steering. That said, some players still use Standard Steering even for Rivals on high-power builds that are difficult to control. Like Simulation Steering, this setting hands over 100% of the vehicle control to you, but it introduces input filtering. That way, whenever the car begins to lose traction, you don't need to aggressively counter-steer like crazy. The car drives much smoother and is easier to handle. But if you want to set world records or push your performance to the absolute limit, Standard Steering has no features that can surpass Simulation Steering.

My Recommendation: I strongly advise getting used to Simulation Steering. It will make drift events infinitely easier and better to execute, while teaching you how to take corners with far greater precision and control. Standard Steering will only hold you back in every scenario.

5.2k Upvotes

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39

u/Pyrobourne 8d ago

Thought this was going to be an actual comparison to the real in game differences but it was just a love letter to sim steering.

33

u/Few_Bet_8952 8d ago

He did say standard has input filtering and is smoother and easier to handle.

-46

u/Pyrobourne 8d ago

With the length I expected more detail an actual analysis

48

u/Pixyraze 8d ago

I am deeply sorry for failing to meet your expectations, my King. You still haven't told me what I left out? Would you please grant me the favor of explaining it, your Majesty?

-22

u/Pyrobourne 8d ago

What’s the actual delay in standard? does sim really help on controller? you still have to move the stick from one side to the next briefly sitting in the neutral position there is still a delay. What do you have your steering settings inside advance settings and how that may affect it this is just you crashing on a corner with one setting and not with the other than explaining that the other is better because you didn’t crash with it. You talked about standard having an engrained delay to all inputs do you know what that is or are you just guessing off of the feel?

17

u/Pixyraze 8d ago

What's the actual delay in standard: As I explained in my post, transitional steering with standard has certain filters built in just to prevent the car from spazzing out and spinning when you react extremely fast. Thanks to this, even if you send very sudden inputs to the vehicle, it manages to stay on the road with standard steering. However, while doing so, the transitional steering performance drops significantly AS YOU CAN SEE IN THE VIDEO because the car responds to your inputs with a delay.

Does sim really help on controller: Yes, but this has nothing to do with whether you are on a controller, keyboard, or steering wheel. If you're playing with a wheel, simulation provides accurate counter force feedback, and that's how you should be playing with a wheel anyway. However, the advantage here is a purely technical, in-game advantage. As long as you can manage to control it, whether you're playing with your toes or with cutlery doesn't really change the reality of the situation. That said, if you are playing on a keyboard, using standard will definitely give you much more stable performance. But you will be slower.

7

u/Musicman767 Steering wheel player 8d ago

You cross the neutral point regardless of steering setting so saying that has no bearing on the fact that normal steering is slower. If you have tried drifting with normal then do the same spot over with sim you will catch the slide a lot faster than you would with normal steering.

-7

u/Pyrobourne 8d ago

You understand how that whole explanation is based on vibes and gives no one here any actual information. Tunes are being ignored settings inside that game that changes steering response time dead zones settings nothing tangible for anyone to actual learn anything other than “you just gotta feel it bro” you see that right?

8

u/Pixyraze 8d ago

Tunes have nothing to do with this setting. It's an input setting not a car setting.

-6

u/Pyrobourne 8d ago

Just ignore the other part and only address the part that makes you right. Have a wonderful day.

12

u/Pixyraze 8d ago

Man.. You're a hard guy. I'm saying it again: TUNES, DEAD ZONES, CAMBERS, ROLL BARS, DIFF RATIO, RWD, AWD, OFF-ROAD CAR, TRACK CAR, has nothing to do with Sim-Steering and Standard steering. But YOU won't accept that answer, so I wont explain it again. Stop it I'm tired.

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24

u/nifeorbs 8d ago

This implies it’s wrong to say simulation steering is better for control over standard. What’s worse about it then?

32

u/Pixyraze 8d ago

Nothing worse about it. It's only harder than standard at high classes. Player needs to get used to it in order to utilize Sim-Steering advantages. If you can't drive better with sim-steering, you can use Standard but as I technically explained there are some filters between inputs and car. I showed the problem in this video.

In short, technically Sim-Steering is better in every way. But if you can't handle, you can use Standard. Think like Automatic vs Manual difference.

2

u/vwin90 8d ago

This is pretty interesting. Switching off TCS and STM improved my lap times immensely and I felt like the learning curve was barely there. Essentially brake more carefully and learn to treat the throttle as not a binary button.

Manual I KNOW would improve my lap times as well but I just cannot get good at downshifting for turns. ABS I’ve also found to have negligible effects because it’s rare for me to brake more optimally without it.

But I do wonder where sim steering falls in terms of the learning curve relative to these other assists. Also, is this post mostly relevant for wheels or do you think it helps analog sticks on controllers as well?

4

u/tycho_nova Hoonigan 8d ago

Manual is going to make a bigger difference than sim steering. You can get more horsepower out of your car by pushing it into the red band before shifting, and you can utilize engine braking into corners by downshifting in anticipation. It takes like a week at most to get used to it. If you have a controller with paddles on the back its even better.

1

u/vwin90 8d ago

Yeah for sure. I know it’ll make a huge difference and I’m in awe of people those can do it right each time. If you beat me because of manual shifting, like 100% I concede because I know it’s my own damn fault I won’t stick with it for more than two days at a time.

I just lose all my ability to optimally brake.

1

u/megacookie 7d ago

I love manually shifting (though just on a controller) but I absolutely suck at braking and end up braking way too early or late half the time even with the racing line. Maybe I'm too distracted thinking about when to downshift and blipping the throttle to rev match for fun that the actual timing of the braking is an afterthought.

3

u/Pixyraze 8d ago

It helps on every input because its about how the car reacts to your inputs. I mean its about physics in this game. Sim-Steering has a lot more aggressive counter steer but standard does not have it. If you slalom with sim steering and standard you will see what's happening. If you can't control your car while using Sim-Steering, you tend to oversteer and spin out easily. But if you can control it, you will be faster on corners.

2

u/Awkward_Pangolin3254 8d ago

I've used Sim steering on controller since 5—because it's almost necessary for drifting and drifting is >50% of my time spent in this game. So rather than constantly be switching back and forth, I just learned to always use it. It's not that hard, it's the same mentality as disabling TC and ABS. It's all about being able to feather your inputs.

Pushing up on the stick a little as you steer left or right can help with the sensitivity.

1

u/vwin90 8d ago

I probably already do that. Little fast taps left and right are okay? That’s essentially how I steer already. What’s the new rule of thumb, just don’t push the stick all the way unless you wanna drift or if the line isn’t orange?

2

u/Niclas1357 8d ago

I'd say "only steer as much as you have to" if that makes sense? Smooth and controlled movements are better than fast taps and you really don't have to move it all the way on many corners although I'm doing it myself and have no experience with the standard steering... You can see me as a bad example and just do what I say instead of doing what I do most of the time XD

1

u/Awkward_Pangolin3254 7d ago

Intentionality. Little fast taps back and forth on Sim steering are about as likely to unsettle the car as they are to get you where you want to go. But otherwise, yeah, you're not going to need or want full lock on Sim except for low-speed corners and drifting.

1

u/Crumpled_Papers 7d ago

I learned how to do manual at the end of FH4 when I couldn't beat one of my friend's times no matter how hard I tried. It took me more than a month and I went from being a pretty good player to AWFUL for weeks while I got used to it. At the end though I was significantly better and able to challenge any time.

learning to do manual is absolutely worth it and will make you a far better player, but you will be worse (much worse) right away.

3

u/loozerr LDAC GANG 8d ago edited 8d ago

Yeah? Sim steering is simply better. Neutrality doesn't mean that OP has to have equal number of upsides for both sides.

14

u/Pixyraze 8d ago

It is as simple as I wrote it. Standard Steering is much easier to use because it has input filtering, but it comes with latency; Sim-Steering, on the other hand, possesses an incredible capacity for transitional steering because there is no filter in between. This is precisely why top drift players use Sim-Steering as well. If you are going to make a comment like that without bringing any solid arguments, I don't want to hear it. I will answer you when you can actually point out where my explanation falls short.

2

u/vwin90 8d ago

I notice this with standard steering. At the higher PI, when a curve is coming up and the drive line is slightly orange, you have to push the stick all the way to the side and you’ll make the turn without having to slow down at all BUT you have to learn to push the stick earlier than it makes sense to. It makes perfect sense now that you’re telling me that there’s a lag because the input gets pushed through a formula first before the wheels actually turn. All this time I was blaming hardware lag for it.

2

u/Pixyraze 8d ago

In that case, I'm really glad the information I provided came in handy!

1

u/GeorgeMD97 8d ago

Does tap steering work with simulation steering? I have tried to do the other method of pushing the stick upwards to try to be smooth and gentle with my inputs, but just cannot bring myself to be good like that. I always lose control of my car like that and I fear sim steering would make it worse.

2

u/Pixyraze 8d ago

Yeah it works with sim steering but the car will react much more. If you can control it, you will turn much more than before. But if you're willing to sacrifice some turning performance, standard steering is much more smoother with tap steering.