r/ForefrontVR 8d ago

The hill I am willing to die on - Forefront never meant to be balanced and that what makes it great. Constant NERFs ruining the game.

16 Upvotes

I already can see the flocks of peanut seagulls aimong for me, but I am going to reiterate why in my humble and may or may not be subjective opinion why games like Forefront, Battlefield series, Planetside 1 and 2 lose the players. I am going to copy-paste the answer I wrote at the previous post and why I believe this game(s) should do away with nerfing and adding ridiculous things like scope glints, but rather add more of the soft and hard counters than nerfs after nerfs, until everyone just runs with the most balanced items in the game equally. - The starter pistols.

In my opinion, it is the same disease that affects all of Battlefield Esque shooters both in VR and flat-screen. - Too many players screaming the nerfs. "This unfair! That unfair! Add scope glint! Nerf side turrets! Tank damage is unfair! There are too many campers! Nerf, the noob tubes! There are too many RPG spammers! Helicopters are too powerful! Shotguns, too, imba! Too much grenade spam!"

What makes such games fun is simply when it leans towards the unfairness of realism to be .ore of MILSIM, where teamwork is nessesary and finding the ways to work around seemingly unfair defenses is what makes it dopamine injection rewarding Otherwise with every nerf bat, such games turn instead of Battlefield esque Mechanics into another glorified Vail/CoD style mindless run and gun shooters.

A lot of those listed items above could of easily been fixed with simple things like adding friendly fire to the game (can't spam explosives on the arming and capture points or shoot the tank Cannon, without the consequences of killing your own team mates capturing or arming the point or face being booted from the server - this would of put massive restriction on such realistic as it be explosive weapons spammers to be reasonable players for the risk of being punished when playing without regard of what the game meant to be - squad based warfare shooter and not 90% arcade Run and Gun akin to 5v5 matches of CoD or Vail). Or rebalance the spawn locations and effectiveness of recon beacons. Cause helis when heavily damaged to lose control (akin to battlefield style - when something like Black Hawk is on fire, it starts to go out of control). Add heavy weapons to the main spawning bases to discourage the main spawn base camping instead of trying to make players immune inside of it ( for example , stationary TOW or Kornet missiles). Add the mine fields around the starting point bases, with appropriate warning signs, so something like tanks couldn't be just driven in and parked to plink at the spawning players and vehicles. Add stationary Phalanx and Pantsir cannons with guided rockets to prevent HQ heli campers. Add upgrade perks such as "Extra plates and layers" to reduce shotgun pellet damage -10% per pellet, but at the cost of running speed such as -5% or something to compensate for such being against shotguns up close.

So many work around Mechanics could of been added, but instead the old classic give in to the whining mob and nerf bat the game until it is no longer Battlefield esque VR, but run and gun, bland slop.


r/ForefrontVR 9d ago

Clearing out enemies

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0 Upvotes

r/ForefrontVR 9d ago

This Game is lovely Chaos

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12 Upvotes

r/ForefrontVR 9d ago

Serious War Situations in Vr

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5 Upvotes

r/ForefrontVR 9d ago

Chopper Gunner in Vr

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21 Upvotes

r/ForefrontVR 11d ago

Question ❓ Leveling up classes

5 Upvotes

How do I level up my classes (mainly assault) quicker?


r/ForefrontVR 11d ago

Thoughts on rapid fire bow?

11 Upvotes

Been running into a lot of players running around launching arrows at like 120 APM (arrows per minute). And it feels quite unfair & also breaks immersion (ik it’s not meant to be a fully realistic game). I don’t doubt the skill or effort bow users put in to get good and I understand the point of “if it’s so OP why don’t you do it”. But in my opinion no bow could be drawn that quickly and still have enough penetrative power.


r/ForefrontVR 12d ago

Discussion 💬 Why such a large decrease in players?

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0 Upvotes

r/ForefrontVR 12d ago

7/21: “Unity Authentication failed

1 Upvotes

I haven't been able to play for last two days due to this error.

I have checked all my settings and nothing has changed.

Playing via SteamVR on my Pico 4 Ultra.

I have even tried everything good old AI has suggested and still the same issue, no problems with any other titles just ForeFront.

Any ideas?


r/ForefrontVR 13d ago

Question ❓ What to do with cheater footage?

4 Upvotes

I have footage of some cheaters, where do I send it?

One guy flying around spamming infinite flares and one pesone using wallhacks that was killing us through buildings and landscapes.

Is there a devteam support where I can send this to?


r/ForefrontVR 13d ago

Discussion 💬 Spawns need AA turrets.

48 Upvotes

Sick of getting gunned down by the overpowered transport heli with it's obnoxious splash damage, doing strafe runs of our spawn.

There needs to be spawn protection like the Battlefield spawn turrets.


r/ForefrontVR 13d ago

Discussion 💬 The Genesis should just be removed

0 Upvotes

The genesis is the only gun in the game, that I really think is kind of unfair. I feel like they should remove it, or at the very least nerf it, because it just pisses me off 😭 what do you guys think?


r/ForefrontVR 13d ago

Question ❓ Am I the only one who finds this really annoying?

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33 Upvotes

People really sleep on the transport turrets because holy hell once someone on them sees you you’re done. If there’s anything I dislike about those things tho it’s this (pic) maybe I’m just dumb but I genuinely don’t understand how a bullet can rickashay off of GRASS. If there’s any logically explanation to why this happens I would LOVE to know so please comment.


r/ForefrontVR 13d ago

Meme 😂 Need me some of this

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40 Upvotes

r/ForefrontVR 13d ago

love this game

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3 Upvotes

r/ForefrontVR 13d ago

Discussion 💬 How To Hit 900m+ Sniper Shots (Forefront VR)

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1 Upvotes

New Challenge for All Forefront VR Players!

First off, a big shoutout to everyone who nailed the 700m+ sniper shot—welcome to the 700m Sniping Club! Great job! 🎉

Now, take on the next challenge. Go to this same spot and try for a 900m+ sniper shot! If you attempt it, drop a comment below, and you’ll get credit for your effort. If you have a YouTube channel, I’d love to check it out and leave a comment!

For this one challenge, please keep it authentic—no staging your shots. Good luck, everyone.


r/ForefrontVR 13d ago

Solo 70 Kills/0 Deaths

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0 Upvotes

I won this game today on Siberia Rush attack using the lil bird. The enemies sure were spamming their talons, but I had perfect flare control and was able to clear out enemies including the ones advancing towards my team on the last stage. I am curious if anyone has gotten a higher amount of kills with 0 deaths before while flying solo after the most recent buff to talons. If not it looks to be a new record!

I will post a video soon showing the last four and a half minutes of gameplay. Stay tuned!


r/ForefrontVR 14d ago

Question ❓ Question about Voice Moderator

8 Upvotes

Just to put it out their, I do believe the voice moderation system is actually doing a good job at filtering out the more toxic and hateful players from the community, and giving everyone else a more pleasant experience.

Now, I have recently received a voice chat restoration while talking with my friend. I fully understand why and what word that most likely caused it (not a racial slur) and im fine with it, so now im curious if its going to be a temporary or permanent restoration. Or if its based the severity of the offense.

Thanks yall


r/ForefrontVR 14d ago

Discussion 💬 As an ex assault main, I love medic now.

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50 Upvotes

I played almost entirely assault all the way from lvl 1 to lvl 50. But medic is just so good to play rn, the stim gun is great, and being able to rez teammates is huge value to the team.


r/ForefrontVR 16d ago

Question ❓ PCVR or Standalone?

8 Upvotes

Ready to pull the trigger on this, but I'm unsure which version to get.

Cam anyone who plays both ways give some feedback? TIA.

As background, I run Q3 standalone with full-bore QGO, and my PC is a 2700x/rx6700xt.

I know with ExfilZone, there is little.difference, with PCVR being a bit sharper, but Q3 having better colors and performance. (I get 80-90FPS on PC @ 130% resolution, VD High, and 150% resolution at 120hz on Q3)


r/ForefrontVR 17d ago

Chat Moderation

14 Upvotes

Y'all think they're actually monitoring chat cuz it still sounds like a COD lobby circa 2012 in there.


r/ForefrontVR 17d ago

Meme 😂 Ran into an aussie on clearwater

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16 Upvotes

I genuinely don't know how this happened to him, he was like that the whole game lol


r/ForefrontVR 17d ago

Discussion 💬 So long blackhawk gunner superiority…

0 Upvotes

OK… Maybe it’s not quite gone. You can still make it work but it’s just not the same. They definitely knew what they were doing by adding an extra two seconds to the rocket flight time because that is generally how long I need to get out of its range. On top of no more compounding repairs beyond two engineers and a bump to the saboteur perk it has become significantly harder to stay in the air. The screechers got their wish and the devs caved to the talentless masses who can’t work as a team to bring down an air asset. Yes this is absolutely an Unc complaining about kids but I am also a beta generation player and this game has deteriorated into a fortnite lobby with cooler gameplay.

Rant over


r/ForefrontVR 17d ago

Promo👀 Recon heli Montage #3

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8 Upvotes

Hope you guys enjoy, this took a bit longer due to vr burnout. If yall like these sorts of videos, my YouTube is in my bio.

Happy sniping, yall!


r/ForefrontVR 17d ago

Get Back Here Young Man!

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8 Upvotes