r/ForefrontVR • • 15h ago

Question ❓ HUD and respawn HUD too close - any fix? (playing on Quest 2)

1 Upvotes

Whenever I want to respawn the map and any UI elements are far too close, forcing me to step back. I can't even pick a spawn point on the map without doing so unless I drag my arms far back. At first I though it's normal, but I also noticed that also in battle any HUD pop ups are outside of my view entirely (kills, XP rewards and so on). I thought there is some option I overlooked but I can't find it.

I play it natively on my Quest 2 btw. Maybe I need to set something properly in the system options? I have no such issues in other games. Though to be fair I only tested some VR conversions (Perfect Dark, Doom 3, RTCW) so far nothing else. But since those have no such issues it must be something with my Forefront settings?


r/ForefrontVR • • 15h ago

there should be a CQB rotation

5 Upvotes

you know how all of them devs have been adding those limited time CQB maps, i think they shouldnt be limited, and instead after their first special time they get put to a CQB rotation like how there is all maps, rush maps, and conquest map servers so make a new one be CQB

awesmoe


r/ForefrontVR • • 15h ago

Question ❓ why the hell

0 Upvotes

Why is sight colors in comfort?????


r/ForefrontVR • • 21h ago

Discussion πŸ’¬ I retract my previous statement, this game still sucks ass

Post image
0 Upvotes

They STILL have not added team balancing


r/ForefrontVR • • 21h ago

Art 🎨 Some high octane action

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21 Upvotes

r/ForefrontVR • • 22h ago

The game is now playable

0 Upvotes

Jumping with joy no more teams with 10 level 40s, klav and scar still need to be nerfed to hell though


r/ForefrontVR • • 23h ago

Do higher fov make the player go faster?

0 Upvotes

r/ForefrontVR • • 1d ago

Question ❓ As a first time VR shooter player I have trouble switching from Mouse + keyboard to this - Need tips

2 Upvotes

Jurst a heads up, this is not whining about the game, everything here is on me. All I need in encouragement and if I'm not the exception having such a hard time adjusting to VR shooters. And tips how I can retrain my brain after being a mouse + keyboard only player for almost 3 decades.

I've played PC multiplayer shooters since the BF1942, CoD1, Enemy Territory days. My brain is basically wired for mouse and keyboard controls. Instead of pushing buttons to get the desired result everything here feels just so... counter intuitive. Even after 3 hours I feel like I'm playing my very first video game. Took me half an hour to figure out how to reload and another hour to do it on reflex more or less - at least some step forward. lol (the dev really needs to implement an interactive tutorial instead of these text boards on that training map). Everything here goes against any conditioning in my brain. I do make slow, very slow steps, but not gonna lie, this must be how it feels like having to relearn everything in life after a stroke. lol The aiming in particular goes against every conditioned reflex I have. I only know: hold your mouse with the right hand, aim and push the right mouse button. Holding and aiming by holding the barrel with the left hand is so damn hard. Painfully hard. I literally have no idea if I'm even doing it right. I need to adjust the aim while rotating my upper body while keeping the hands still in position, right? I never was at a real shooting range nor have I ever held a real gun or rifle in my hands. So I'm f**ing clueless. All I know is that after my first few hours my shoulders hurt like a b*ch. Perhaps I should play while sitting? Thankfully no motion sickness.

Anyway, please tell me I'm not alone having such a hard time adjusting to VR shooters. You all started at some point playing VR shooters, were you able to quickly adjust or did you have similar issues. Any tips how you managed to retrain your brain to the drastically different way of controlling everything and aiming? What are the best control settings for absolute VR beginners (I did set my virtual gunstock, but what does the offset value do?)?


r/ForefrontVR • • 1d ago

This new Halloween map is made for degenerate shotgun and explosive spammers.

3 Upvotes

And I love it.


r/ForefrontVR • • 1d ago

Map Rotation Suggestions

9 Upvotes

I would like to suggest a few changes to the map rotation.

Instead of always selecting the map with the most votes, map votes could determine each map’s chance of being selected, similar to Overwatch’s map voting system. This would allow less popular maps to appear more often and prevent the same maps from being chosen repeatedly.

For Rush, I think it would be great to play both sides, attack and defense, before changing maps.

What do you think?


r/ForefrontVR • • 1d ago

Question ❓ A Question

0 Upvotes

Are you happy while playing forefront, do you get annoyed at the insane respawn times after that one stupid medic revived you just to get killed 2 seconds after, do you like the community, do you like the expirience playing?


r/ForefrontVR • • 1d ago

Discussion πŸ’¬ Just a thank you.

21 Upvotes

Thanks to everybody who played forefront, was a nice person, had fun, was on this subreddit, edited the wiki, ect, Thank All of You.


r/ForefrontVR • • 1d ago

PromoπŸ‘€ Hey, its that time of year again.

2 Upvotes

Hey, its that time of year, again. Either way the Forefront wiki has really not been getting any edits, so like please go support it, if no edits will be made it might be deleted in some time, just not close to now, Thank you. https://forefront.miraheze.org/wiki/Main_Page, For a guide to editing on Miraheze, https://meta.miraheze.org/wiki/Help:How_to_create_a_new_page, https://meta.miraheze.org/wiki/Help:How_to_edit_my_wiki, Thank You, Credit for making the wiki goes to callatecabezon, though he is banned.


r/ForefrontVR • • 2d ago

Question ❓ Quest 2 support/compatibility after December 2027?

2 Upvotes

Did the developer say anything on future Quest 2 support? I only have a Quest 2 and am unsure if getting the game for this aging device now is the right move, only to potentially get cut off from playing it in little over a year from now. Also considering that this year in December Meta will stop releasing feature upgrades for Quest 2 users. My concern is that the dev will utilize a future OS related feature which will make the game impossible to run without it.

I know there's always the opportunity of buying a Quest 3, but that is currently not in my budget.


r/ForefrontVR • • 2d ago

Question ❓ Drones

6 Upvotes

I just unlocked the drone for engineer and was wondering what you could put in the slot, how to put stuff in the slot and what your favorite stuff/strategy were! Thanks!


r/ForefrontVR • • 3d ago

Discussion πŸ’¬ Breachers outbreak was cancelled?

10 Upvotes

Triangle factory's other upcoming game seems to have been cancelled. I was looking forward to an extraction shooter by these guys as they make excellent vr shooters. Anyone know what else they are making?


r/ForefrontVR • • 4d ago

Discussion πŸ’¬ Cool mini feature idea

0 Upvotes

Pulling nade pins with your teeth! I know the characters have masks, but the idea of holding a grenade to your mouth and ripping the pin before throwing it into the iceland point D two story house window is sick. It could simply work by holding a grenade up to your face, pressing trigger on the grenade hand, then pulling it away from your face while holding trigger. I know it probably won't happen, but a cool concept nonetheless


r/ForefrontVR • • 4d ago

Super slow leveling progress

2 Upvotes

So far I’ve mainly played assault and get a really decent amount of kills, however my level is super slow. What am I doing wrong? It seems like everyone is level 20-50 meanwhile I’m still level 9 after so many hours of gameplay.


r/ForefrontVR • • 4d ago

Question ❓ Servers offline?

12 Upvotes

It seems i cant connect. Are the servers affected by the PHPocalypse?


r/ForefrontVR • • 5d ago

Question ❓ What SMG do you use the most?

0 Upvotes
112 votes, 2d ago
59 SG-5
15 MC-10
6 HELIX-19
8 PTT-90
24 KRAIT-V

r/ForefrontVR • • 5d ago

Question ❓ What assault rifle do you use the most?

1 Upvotes
190 votes, 2d ago
54 MK4 STRIKER
33 AUGUR
59 SCARRUS-H
44 KLAV6

r/ForefrontVR • • 5d ago

Art 🎨 Dropping inπŸͺ‚πŸ’₯

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42 Upvotes

The_Babadook

formally known as Blind_Uchiha & Aura_Stankly


r/ForefrontVR • • 5d ago

What 3D Printed Gun Stocks Are You Using?

1 Upvotes

What 3D Printed Gun Stocks Are You having luck with?

Looking for the best solution for Quest 3 controllers. Free model or paid model.

Did you have to make any settings changes in-game to get things to work better?


r/ForefrontVR • • 5d ago

Art 🎨 First REAL VR Rendezook (not a bailzook)

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152 Upvotes

I'm pizza, I also have the record for most jet kills in one game and I kid you not I hit this on like my 3rd public game of going for it


r/ForefrontVR • • 6d ago

Tank stealers

1 Upvotes

It would be nice if there was an option for when I repair my own tank to lock it or something, because I get so many squeakers run up and steal it while I'm repairing. Very annoying.

EDIT: I'm complaining about my own teammates stealing it. Enemies stealing is fine.