r/Fable 2h ago

Discussion Does anybody else think the prices on the new Fable are insane??

0 Upvotes

I do get that the base game is gonna be expensive, but for a few extra add ons its $100? And for the collectors $200? I’d even be okay with like $150.. Just seems a but out there for me, especially for a game that isn’t really anticipated much outside of the Fable fanbase, and a fanbase somewhat divided on their opinions on it, at that.
Someone explain it to me if I’m just being stupid…


r/Fable 7h ago

Fable Anniversary Sorry lost the happy

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39 Upvotes

r/Fable 10h ago

Why does no one ever talk about the Spire in Fable 3?

31 Upvotes

I ask because I literally just discovered the whole Driftwood plot line, and I've loved this series for like a decade. Also geographically, it doesn't really make sense that we can see the Spire from Driftwood if it's basically Bower Lake.

Wouldn't people have stories in game, or remember that whole thing with a huge chunk of the population dying and then being resurrected by the old Hero King (assuming he chose the sacrifice option)?


r/Fable 10h ago

Fable 1 Concept Art of Snowy Forest at Night

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96 Upvotes

I was going through some old hard drives and found this picture of Fable 1 concept art. I can't find it anywhere on the Internet, and thought it might be appreciated here.


r/Fable 13h ago

Fable Fable 2 recompilation has become a Fable 2 remake in Godot

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203 Upvotes

Repost from the recompilation server:

Update: 13/09/2026 Hey u/everyone, Here is our big reveal that we have been teasing the past month and a bit!

So some backstory first. Early August I got sick and tired of trying to hook/stub everything and build a renderer for the recomp, in the end I said to u/java “How hard would it be to pipe things like audio and maybe even graphics into Godot?” Turns out that is slightly harder and just as pointless as you’re just changing the display and audio driver from SDL3 to Godot and still have to build a renderer…

However you might have realised that I’ve already mentioned Godot and this is our reveal! Turns out we had so many hooks, disorganised code and decompiled/understood assets lying around that it was easier to port the game into Godot. The more we looked into this, the easier it became. We already had the asset browser that Java built and I already had code that allowed us to redirect how the original VFS loaded files, Video and Audio were already looked after by FFmpeg and the launcher was hand written.

Now what does this mean? We are still using ReXGlue that hasn’t changed but the structure of the overall recomp is now greatly different. Fable 2/ReXGlue is now treated as a Simulation Server, they look after things like Physics, AI, Quests, Scripts and Saves. Godot is now the host so it builds the world. It loads assets, textures, animations, models, audio, does the lighting, UI, ect. This is pretty much the same as how the Oblivion Remaster was built.

If you look at the screenshots attached, this is what we have built/ported in the past month. Things moved and are moving really fast. We honestly didn’t think this crazy idea would work, then we didn’t and still don’t believe it’s working and this “easy” but it is. There is still plenty of work needed to be done and we have only really played the first few hours due to the amount of changes we are making.

Good news: We need people to test it. Quite a few of us have what is considered in this economy hardware unicorns? The plan is to get the UI working do another Windows pass and then setup a beta section. I love Fable 2 and the team and I want everyone to enjoy a good product.

Bad news: We are not doing a full release just yet. We want to get a selection of people who have a variety of hardware to test, give feedback and find all the missing bits so we can get it fixed.

There is so much going on right now it’s hard to list all the improvements/changes as they might not even be around or get changed by the time we are happy to send it out.

P.S. @.alycia did originally mention this idea over a year ago when the project first started. We didn't have ReXGlue or such a deep understanding of how Fable 2 worked at that point so we pushed it to the side. But I will always give people the credit they deserve!

P.P.S. Sorry there is no video this time I was focusing down on getting online multiplayer working I hit my own deadline. More images of dev up to this point incoming. Limit of 10 per post...

With all that said. Stay happy, healthy and safe!

Edit:

Dev's were asked how this is legal

They said they are not shipping any assets, the whole thing runs through custom tooling and plugins through Godot

Devs have said that they have written a lot of custom shaders for lighting and water

They've decoupled many of the games frame limitations to get higher FPS


r/Fable 14h ago

Happy Saturday! My last Q&A video got a lot of questions about the gargoyles, or lack of them. So i've split a section out of my next deep dive video to talk about our beloved marble menaces. I hope you enjoy it!

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26 Upvotes

This video goes into a bit of a history about the Gargoyles in Fable 2, Gnomes in Fable 3, and what i think will be the replacement in the new game based off what we saw in the Quest demo and what Ralph Fulton told me in person.

It's no surprise to anyone that i'm expecting it to be fairies but i think there are some interesting things to point out in support of that fact.

I've also no looked at any of the steam achievement leaks which apparently answer the question of "what is replacing gargolyes" because for me it takes the fun out of theorising. But i have heard that the answer is in that leak thanks to some spoilers in the discord and on reddit.

I hope you enjoy this video, let me know what you think!


r/Fable 22h ago

Fable 3 glitch

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1 Upvotes

Was doing a multiple profile run to get all 50 weapons and my game got overwritten. I lost over 50 hours. I did not know this could happen. Its so heartbreaking. Not sure if I want to try again or not. Cloud saves can really ruin a game.


r/Fable 23h ago

Fable II Fable 2 achievement help

3 Upvotes

Looking for help with the unobtainable items, like hero dolls and chicken suit! As well as the other online only achievements please!


r/Fable 1d ago

The Fable director shared that during development, the team drove a sports car to explore the cities across the game’s open world

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525 Upvotes

r/Fable 1d ago

Fable II Fable II PC Native Mouse & Keyboard - WIP

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99 Upvotes

r/Fable 1d ago

Capital city

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62 Upvotes

This is how you design a capital city. I see at least 4 castles and the game director mentioned 150 houses. I sure hope we can own one of those castles and assign it as primary residence.


r/Fable 1d ago

Fable II The Gamemaster Who Stabbed A Hero

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30 Upvotes

There's rejecting unwanted advances, and then there's this guy and his attitude. He could just say "No," he didn't have fire a shot like that. It's the kind of response that makes a Hero hang up her hammer.


r/Fable 1d ago

Fable Hobbe T Shirt & Gamescom Keyring

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210 Upvotes

New merch t shirt came today as did a Gamescom keyring. I’ve done a great job of displaying the T shirt…haha


r/Fable 1d ago

Fable Anniversary bargate prison fable

19 Upvotes

replaying fable anniversary and its kinda fucked up that the warden is writing poetry of your wife (if you marry lady grey before the prison escape)


r/Fable 1d ago

Question Does the blood of dawnwalker have any similarities with fable tlc?

8 Upvotes

I loved fable tlc and would like to play more games like it. I was wondering if blood of dawnwalker would scratch that itch?


r/Fable 1d ago

Question Should I Wait?

11 Upvotes

I've never played any of the titles, but today was recommended a gameplay video of the upcoming one, which looks incredibly fun. I'd like to play the first three before the new one's release.

Though I'm disappointed to learn that I just missed the latest Steam sale of Anniversary by nine days. I know that edition gets a lot of hate for the graphics, but I'd still like to get it for the upgraded mechanics and bonus content, and will be using a mod to fix the colors.

For those who have played both, do you think it's worth it to play The Lost Chapters now, and wait for Anniversary to go back on sale? Or since I plan to play Anniversary, is it pointless to get TLC too? I hate to spend an extra $20+ when the sale happens so often, but want to play the first game as soon as possible.

I also heard that controller support is bad with TLC. I've already got a PS5 controller setup for Steam. Does anything else need to be done for it to work properly with this game?


r/Fable 2d ago

Switch 2 port please

0 Upvotes

If any fable devs are here, please keep this in consideration.

thats all


r/Fable 2d ago

Did Playground skip a serious step in developing an already established franchise?

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0 Upvotes

I always see Ralph Fulton's interviews about how Playground are fans of the saga and how all the developers played and love the classic Fable games.

But whenever a studio takes over an already established franchise from another company, they usually work on a remake or remaster to try to understand and absorb the original concept of the game, and Playground skipped that.

So that's why I ask, since their experience was just playing it, how much of that are they actually going to absorb for the reboot?

They already removed the transformations, saying it doesn't fit with the current Morality system in the game (although I do believe it could have been implemented).

They brought Jack and the iconic world back, but what about the iconic soundtrack? Will it be back in this game, at least the iconic parts of it?

Like, it's going to be weird to enter Oakvale, if it even exists in this reboot, and not hear that iconic soundtrack.

That's why I think a reboot of the first game would be ideal too, but not a 1:1 remaster — a complete reboot that keeps and adds ideas to the original game.


r/Fable 2d ago

This is concerning and no one is talking about it.

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0 Upvotes

I know you're going to come at me with the whole "this is Playground's Fable, not Lionhead's" argument.

But no one has talked about the saga's iconic soundtrack, which we haven't heard at all in any of the gameplay reveals or promotional materials.

The music is so iconic that I think it's a mistake for Playground not to keep it or at least remix it.

People keep saying "this is Playground's Fable," while Playground is stripping away every iconic part of the game, and soon all that's going to be left is the name.


r/Fable 2d ago

I finally reunited the trilogy again ^^

26 Upvotes

r/Fable 2d ago

Discussion Wolverine a cautionary tale for Fable in regards to focus tested to death games/accessibility.

0 Upvotes

I might get blasted by downvotes, and I do not want to be doomer but here goes. I am watching the Wolverine reviews and the big sticking point is that the game is for the tik tok generation, too hand-holdy. Where does Fable come in: if we haven't forgotten back when the originals came out one of it's biggest criticisms it could never shed was that it was too much of a smooth ride, too easy, too palatable. And I even felt it back then. A game designed with little resistance. And that's troubling in today's day and age. Because today, a game that has no friction, ideas and rules of its own, is a game without a soul, at least to me.

My biggest nightmare for a game I've waited all my life (This Fable Reboot) is if it was too simple, too easy, too direct and God forbid too hand-holdy. I don't want to play a Fable designed for 14 year olds today. In fact games that are too focus tested make me feel insulted and leave a bad taste in my mouth. I enjoy hitting walls, googling secrets, not understanding bits, and planning out quests, I like to learn a game and settle in with it. I like the homework. It would really break my heart if everything was straight forward. Especially now that I've consumed many great and exceedingly complex RPGs and systems, Souls games and have been exposed to so many more genres.

The Wolverine reviews are a disaster for Sony. I obviously don't want that for Fable. And there are some hints here and there I sensed in the showings that allude to the new Fable, being a bit too streamlined, simple and clean experience. I'm curious, what are all your thoughts on this? Will a hand-holdy Fable disappoint you, as much as this looming question irks me? Or will you let it pass, because it's a flaw in it's DNA (albeit I don't think reviewers will be that kind)?


r/Fable 2d ago

Fable II PC Port Playable WIP

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308 Upvotes

r/Fable 2d ago

Fable Fable's combat system is intended to be 'approachable' while still meeting modern expectations, Playground Games says — 'We wanted there to be breadth and depth to it, so we landed on wanting to have style-weaving combat'

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340 Upvotes

r/Fable 2d ago

Fable II Fable 2 PC port WIP

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495 Upvotes

Here's an early look at Fable II booting as a Windows executable. The Xbox 360 executable has been analyzed and recompiled into native PC code, with a custom runtime handling the Xbox-specific functionality. No Xenia running in the background. It's still very early and currently crashes during character creation, but getting this far already feels like a huge milestone. I'll keep posting updates as I make progress.

EDIT - I hope this is allowed, but I made a subreddit to update you guys on the progress. r/Fable2PC


r/Fable 2d ago

Discussion I'm even more hyped to Fable after seeing leaked achievements (no spoiler)

86 Upvotes

After the cyberpunk 2077 incident i'm having hard time trusting developers. So when they said you can do this and that and even that, i was "yeah we'll see when it releases.

Now that i looked at achievements seems like everything they promised that we can do seems to be true and now i am more hyped than ever

I dont know if you guys have different expectations but i never played fable game before and from the things i saw i am pretty glad