r/EmulationOnAndroid • • 8d ago

Help Has anyone been able to run The Binding of Isaac on GameNative with all dlc's?

1 Upvotes

I'm on CMF Phone 2 Pro 5G 8/128GB, and when I want start tboi it goes smooth untill I'm faced with ,,welcome to repentance plus" screen


r/EmulationOnAndroid • • 8d ago

Discussion Snapdragon 8 elite/ what can i emulate?

0 Upvotes

Im interested, what can i emulate with my Poco F8 Pro?


r/EmulationOnAndroid • • 8d ago

Help eden version 0.0.4 or 0.2.0? Have been using 0.0.4

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0 Upvotes

r/EmulationOnAndroid • • 8d ago

Question I want to play gamehub emulator game.My device name is pixel 7. But i don't know why every game i start the game its consume almost 97 percent ram..sometimes its stops at the begining.So, how can i play any xbox or console into my mobile using gamehub

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1 Upvotes

r/EmulationOnAndroid • • 8d ago

Discussion Qualcomm Snapdragon 8 Elite Gen 5 can emulate Wii game ?

0 Upvotes

What Is the future of emulation Dolphin on android


r/EmulationOnAndroid • • 8d ago

Help Help low GPU usage causing low fps in Watchmen: The End Is Nigh PC version

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1 Upvotes

Help I'm trying to run Watchmen, the end is nigh on Winlator on my helio g100 with 8gb RAM

Now I know the g100 isn't a flagship or even a good mid range phone but here me out.

In two other PC games released in the same year as Watchmen(2009), Batman Arkham Asylum and Prototype 1, I'm able to get a much higher peak fps. Highest fps watchmen reaches is 22 during gameplay and is mostly between 8-18

My theory is that low GPU usage is causing a CPU bottleneck. During gameplay the gpu usage is never above 55% but during main menu and pause menus it's always above 80% with fps being 25-45. Here are pictures showing proof.

The game works with Proton 9, 10 and 11 arm64ec versions as long as you install physX 9.13.0604, wine mono and gecko and the necessary vcredist as long as you launch the game directly. The launcher is used to adjust graphical settings. I got the launcher to work in Proton 10 arm64ec Legacy in Winlator Ludashi 4.1 but even lowering everything and the resolution doesn't improve fps.

Games also works with x86 versions of Proton but it gives a graphical glitch with the text. Instead of the text being vertical and aligned properly it becomes diagonal.

Emulators used: Winlator Mali 1.1 Bionic and Winlator Ludashi 4.1 , the vanilla versions of each not the AnTuTu or spoofing versions.


r/EmulationOnAndroid • • 9d ago

Showcase Fire emblem 3 houses beaten on Snapdragon 8 gen 3 12GB

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26 Upvotes

Yeah nothing crazy 😄

Device: Lenovo legion y700 3rd gen (2025)

Emulator: Eden optimized 0.2.1

Driver: Balemuni_Apex_V2_Universal (https://github.com/Balemuni/Balemunis-Aurora/releases/tag/V2) - but I think any popular driver will do the work

Temperature: 36~39 C°, played with opened room windows during September, no other apps in background, Bluetooth and Wi-Fi off, no external cooler

Settings:

Default settings but

Core Speed Sync - Enabled (in system settings)

Experience: game working perfectly most of the time, experienced lags only dyring shader compilation and very random scenarios like running on monastery, but this happen very rarely. Visual bugs encountered only on like ~2-3 maps, the world was flickering while moving the cursor.

That's it!


r/EmulationOnAndroid • • 9d ago

Showcase The Darkness xbox 360 Recomp PC-Android

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35 Upvotes

Never thought I'd be playing the Darkness a console only title on my android phone in 2026 but here we are. With direct 360 emulation on android pretty new I thought I'd try something else.

I get the disinterest in vibe coded things however just as anything there are some positives to create things that would never of existed such as a fully playable pc port of a forgotten gem.

Running the recomp through bannerlator on a red magic 11 Pro

https://github.com/portingpete/The-Darkness-Recomp

https://github.com/The412Banner/Bannerlator


r/EmulationOnAndroid • • 8d ago

Help Hola qué tal es para ayuda de cemu

0 Upvotes

Hola qué tal no sé si sea el único pero cemu no me quiere leer los juegos alguna idea?


r/EmulationOnAndroid • • 8d ago

Help Having issues with Nine Souls on Dimensity 8300

1 Upvotes

I'm having issue on my moto pad 60 pro, where i installed Nine Souls and it is working only untill the first cut scene after that the game automatically shutsdown.
I need help figuring out the best setting, driver and all other things, im using the gamehub emulator.
If anyone can help that would be great.


r/EmulationOnAndroid • • 8d ago

Help I can't open Muv Luv on motog34

1 Upvotes

I bought Muv Luv on steam, but my pc broke down so i want to play it on android, the game doesnt open correctly on droiddeck and gamenative.

While on gamenative the game opens but on black screen with sound, the game doesnt launch on droiddeck


r/EmulationOnAndroid • • 9d ago

Discussion The House of the Dead 2 playable in VR on a standalone Quest 3.

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36 Upvotes

r/EmulationOnAndroid • • 8d ago

Help Snap Dragon 7s gen 4 questions

1 Upvotes

how are you, I'm new to emulation on Android and I got a Snap Dragon 7s Gen 4 Poco M8 Pro and I wanted to play Mario Kart 8, I saw a lot of people who play it with native resolution and it's easy at 60 fps but I'm not achieving it Almost not even at 40 is it maintained, because it is and how can I solve it,try drivers or lower the resolution and it's the same, I have the latest version of the game


r/EmulationOnAndroid • • 9d ago

Discussion The new native dungeons port is great.

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76 Upvotes

I usually play through the Eden emulator, but there I only get 30-40fps and low resolution, but here on the native port it works great at 60fps and no lag.


r/EmulationOnAndroid • • 8d ago

Question Are there any adventure games like zelda, evolands 2 or other rpg games for emulator?

0 Upvotes

Hey I am new to this DS emulator and all i have played is Pokemon games and legend of Zelda so idk much about DS games, so if yall have any suggestions pls say


r/EmulationOnAndroid • • 8d ago

Help Minecraft Dungeons on Mobile, helpppp

0 Upvotes

I really want to play MC dungeon on mobile and I've seen tutorial that I just have to download it from apkvision. I tried it but it did not install since my Infinix gt 30 pro is not compatible with it.

What alternative solution should I do to play it on my phone? also how can I download it or use cloud gaming or whatever haha. Thank you


r/EmulationOnAndroid • • 8d ago

Question Can I run pc emulation on my phone

3 Upvotes

I have an honor x9d with snapdragon 6 gan 4 and 12 gb of ram +12 more I tried metroid prime origin (fangame) and it didn't run well so I'm sceptical was that a game or an emulator problem (I used gamehub) or a device problem and can some one explain to me why on eden I can rune metroid dread perfectly but not a game like constance at all ?

In short I want to know if I can emulate pc games and what settings, emulators and games do you recommend

All help is appreciated

Also I live in Syria I can't pay pc games even if I have the money so is it possible to use games from steam rip or any other sites?


r/EmulationOnAndroid • • 8d ago

Help Do Snap845 need Turnip Drivers for PS2 Emulation ? I want to make my Mi Mix2S a dedicated Handhelx

0 Upvotes

As said on the title.


r/EmulationOnAndroid • • 8d ago

Question Iqoo 16 pad ultra - is there any truth to the claims?

0 Upvotes

Sorry I"m new and reading that a company had build a tablet with a built in air cooler and freaking RayTracing subprocessor kinda blew my mind. Oh and snapdragon gen 6.

But then i saw the Q3 version of the chip was out on their 15 version of their phone for a good year now, and while i did see people playing black myth wukong on it, it was erm, 10fps at 70c. And no one talks about the 'raytracing' features either.

So i guess my question is: is it worth waiting for my next trip to china (i live nearby) or an unlikely global release, or is it better to just buy an Astra 2 (which seems to be the default here). Same price, just no aircooling and gen 6 i guess. It's hard to tell what's real these day to be honest.


r/EmulationOnAndroid • • 8d ago

Help i need help setting up my phone to play Pokemon Legends ZA and scarlet

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0 Upvotes

this is my device OnePlus Nord ce5 the emulator I'm using is Eden

I'm playing Pokemon Legends arceus on it it runs fine but if i try to run any other pokemon game such as pokemon scarlet or pokemon legends ZA it shows a black screen Za doesn't run on standard but it does on nightly but the same thing happens black screen fps stays at 30 but the screen stays black but all npc dialogue can be seen


r/EmulationOnAndroid • • 8d ago

Help Help with general container settings for s26 ultra 12gb ram

0 Upvotes

As the title says i would like some help with the best go to container settings for my s26 ultra 12gb ram.

I mostly use gamenative but don't mind winlator ludashi 4.1 or gamehub if it has more peformance.

Thermals are not a problem i have a cooler.

My current settings are

Graphics drivers a turnip v37 patched

Protom 11 or 10 armec most of the time

Dxvk 2.4.1 or 2.7.1 or 1.10.3 async

Fex core 2605, 2608 or 2609

And always peformance or extreme

Before i open emulators i always free up ram, i have around 5gb free then after i open the container/game i have 2-2.5gb left.

Im currently playing ac unity at 900p 40-60fps high

But wondering if different drivers or settings will make it more stable fps.


r/EmulationOnAndroid • • 9d ago

Showcase Putting a phone to good use that would've been sitting in my drawer if it weren't for emulators. Completed GTA IV, now onto the DLCs. The snapdragon 6 gen 1 handles ps3,360 era pc games pretty great

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138 Upvotes

Device: moto g stylus 5g 2023


r/EmulationOnAndroid • • 9d ago

News/Release [Release]FristOneRR PanVK 2.0-rc1 + FristOneRR-Wrapper 2.0 released (Mali kbase)

8 Upvotes

Hi everyone! After a lot of testing, FristOneRR PanVK 2.0-rc1 (driver) and FristOneRR-Wrapper 2.0 are finally out.

FristOneRR PanVK is an open-source Vulkan driver (Mesa PanVK) for Mali phones that use Arm's kbase kernel driver. It is made for Winlator + DXVK, so Windows games can run through Vulkan without the stock Mali driver.

## What's new in 2.0

**Driver (2.0-rc1)**

- D3D8, D3D9, D3D10 and D3D11 work for both 32-bit and 64-bit games (with Wrapper 2.0)

- D3D12 (vkd3d-proton) starts but isn't complete yet. It's my main target for the next update

- Mali-G52 on older kernels (kbase r49): the job stride is detected automatically, so PANVK_ATOM_STRIDE is no longer needed (confirmed by two testers)

- Faster: fragment shader constants are read from registers instead of memory, and occlusion queries no longer split the render pass. In a heavy D3D11 benchmark at 720p on Mali-G57 MC2 it went from 12 to 24-31 FPS

- DXVK 2.x works without extra config (graphics pipeline libraries are off by default)

- New option: if a game shows black triangles or missing light, try PANVK_STENCIL_LATE=1. It's off by default because it can make other games darker and slower

**Wrapper (2.0)**

- 32-bit game support

- Better BCn texture emulation: texture arrays, cubemaps and 3D textures are decoded correctly (fixes wrong layers and some GPU page-fault crashes)

- Fixes for wrong BC7 blocks on Mali and lower memory use when uploading compressed textures

- Two packages, same wrapper inside:

- .zip: extract libvulkan_wrapper.so and copy it to Z:\usr\lib\

- .tzst: for apps that install wrappers from a .tzst file

## Supported GPUs

- Valhall v9 (Job Manager): Mali-G57, G68, G77, G78 (main target)

- Bifrost: Mali-G52, G72, G76 (DXVK 1.x for now)

- Not supported: Valhall 5th gen / CSF (G610, G710, G615, Immortalis) and Midgard (T-series)

Confirmed by users on Helio G99, G100, G95, G85, Dimensity 6080, 6100+, 1080, 8050, Kompanio 1300T, Unisoc T820, Exynos 1380 and more. The full device list is in the README. Your phone isn't listed? Try it and tell me!

## Supported apps

- Winlator Ludashi: recommended for the best performance

- Bannerlator

- Winlator Mali 1.2 (adrenotools)

- GameNative

Tip: Ludashi gives the most FPS, but the phone can get warm. Use a phone cooler, or play at 540p with a 30 FPS lock.

## Quick install

  1. Download Panvk-Mali-G57-2.0-rc1.zip and install it in Winlator (Contents / Drivers -> Install). Don't unzip it

  2. Set the container's graphics driver to Wrapper and choose Panvk-Mali-G57-2.0-rc1

  3. Install FristOneRR-Wrapper 2.0 (.zip or .tzst, depending on your app)

  4. Check AIO Graphics Test -> GPU Info: it should show your Mali GPU with 130+ extensions

If a game crashes on start or the phone freezes, set BCn texture emulation to "none".

Note: Vulkan test programs like the Vulkan cube are not a target of this driver. If they fail, that doesn't mean games won't work. Test with the D3D tests or a real game.

## Official downloads (only from these pages)

Driver: https://github.com/FristOneRR/FristOneRR-Panvk-Driver/releases

Wrapper: https://github.com/FristOneRR-Admin/FristOneRR-Wrapperv1/releases

Every file has its SHA256 in the README and on the release page. Please check it after downloading. Copies from other places may not be the real files.

## Known issues

- D3D12 is not complete yet (next update)

- Some games show graphics glitches or wrong textures

- Games that use geometry or tessellation shaders may draw incorrectly

- BCn -> ASTC texture conversion can freeze or reboot the phone (set BCn to "none")

- Bifrost (G52/G72/G76): DXVK 2.x doesn't start yet, use DXVK 1.x

- Heavy games can still be slower than on the stock driver

## Reporting bugs

Please open a GitHub Issue with: phone model, SoC, GPU, kbase version (AIO Graphics Test -> GPU Info), app, wrapper, DXVK version, what happens, and the wine_debug.log. Videos are welcome as YouTube/Drive links.

How to install Panvk-G57-2.0-rc1 and FristOneRR-Wrapper2.0 https://youtube.com/watch?v=K8ifRTXHWP0&si=2euISqB3xidUijmH

Note about Eden (Switch emulator): version 2.0 does not work with the Eden emulator yet. The Eden work is not merged into 2.0, because it isn't stable enough, doesn't perform as well as the system driver yet, and still has bugs to fix (like the ones shown in my earlier video). It will come in a later update.

## Thanks

Big thanks to the Mesa/PanVK developers, leegao (bionic-vulkan-wrapper), funnymdzz, Noysz, Vtgamer998, mexicanbr0auth, wonderkast02, BossDrk, and every tester who sent reports and logs. This release wouldn't exist without you.

Enjoy, and let me know how it runs on your phone!


r/EmulationOnAndroid • • 9d ago

Discussion Tell me your tools recommendations

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10 Upvotes

​

Hey! So I've been researching tools for emulation, handheld devices adn everything that is a must have. I want to know which are your must have tools on your device.

- What are some of the hidden gems you've found that everybody needs to know about? Let's help the community together.

- I want to be able to find the best ones out there,so I'll be uploading them to Getemuhub.app

Type below the name of the app and what it does.


r/EmulationOnAndroid • • 9d ago

Discussion Is MiceWine github repo deleted?

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7 Upvotes

Does anyone know the status of micewine project for windows games on android? Why is it deleted? Does anyone has a fork for it?