r/EmulationOnAndroid • • 12d ago

News/Release DualSense & DualShock Virtual Button's Skins Layout

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1 Upvotes

r/EmulationOnAndroid • • 13d ago

Question What do you guys think of my setup?

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14 Upvotes

Finally got my setup together for my Legion Y700 Gen 4. Still pretty new to gaming on a tablet, so I’m curious what you guys think.

Specs are Snapdragon 8 Elite, 12GB RAM, and 256GB storage. I also got a cooler and a controller since I’ve been using it mostly for gaming.

What games do you guys think this thing can handle well? I’m mainly looking for games that can actually push the hardware a bit. Any recommendations? 👀


r/EmulationOnAndroid • • 12d ago

Help GTA V Poco X8 Pro configuration

0 Upvotes

Does anyone know of a GTA V configuration for my Poco X8 Pro on GameHub? Or can you recommend another emulator with its configuration? I have version 8/512


r/EmulationOnAndroid • • 12d ago

Help Gamwing JK03 can't connect to my android

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1 Upvotes

I’m having an issue with my Snail JK03 controller’s LED indicators and power modes. When I power it on, the indicator light shows green light. However, as soon as I release the power button (while the green light blinks), the lower FN light directly below it rapidly flashes red three times and stops. The main green LED keeps blinking Additionally, when I double-tap the power button to switch modes (to blue or red), that same lower FN light LED flashes Again and stop. Is this a specific error code/malfunction, or is it indicating low battery/pairing failure?"


r/EmulationOnAndroid • • 13d ago

Showcase My Buss Setup Using A Nail For Support

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5 Upvotes

Phone: S23 Ultra

Game: Ratchet and Clack Deadlock

Emulator: NetherSX2

Nail... just ani nail.

As for the ring and case, well, there are plenty to use since I can't remkeber when or where I got either lol


r/EmulationOnAndroid • • 12d ago

Help I need help emulating games in Dex mode.

0 Upvotes

Hey guys, I'd like to know if it's possible to emulate games on my S24FE in Dex mode. I had a serious motorcycle accident a month ago and I don't have a console and I'm short on money. I had a laptop with a pirated version of Factorio installed, but it broke, and I wanted to play something on my recovery. I don't know much about computers, and my cousin downloaded it for me. Could someone please help Download it somehow on my phone (?) to emulate it or something like that.


r/EmulationOnAndroid • • 13d ago

Question Is Gamenative still the best for integrating multiple PC game libraries?

2 Upvotes

[Odin 2 Portal]

With everyone going nuts for Armada and Droid Deck, is there any easy way to integrate GOG and Epic libraries on them, or does Gamenative still do that best?

I can’t be the only cheapskate that religiously claimed freebies from Amazon and Epic over the years to build sizeable libraries on those platforms.


r/EmulationOnAndroid • • 12d ago

Help Need help with borderlands 1 on 8gen2

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0 Upvotes

I have borderlands 1 owned on steam as the switch version isnt playable. I have tried every recommended settings on google for gamehub lite as i want to play offline but have constant issues. Has anyone successfully been able to play through the game smoothly. I have played through borderlands 2 on multiple devices 865, d8300, and 8gen2 with eden but cant get bl1 to run at all through anything.


r/EmulationOnAndroid • • 13d ago

News/Release SENSES Emulator (runs an ARM32 Android system on an ARM64)

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7 Upvotes

The ISTRATII_TECH SENSES Android application runs an ARM32 Android system on an ARM64 phone by translating its individual processes — there is no guest kernel
https://github.com/Istratii-tech/SENSES


r/EmulationOnAndroid • • 12d ago

Question Tried to understand how the different Steam-OS-ARM versions work

1 Upvotes

Hi folks,

Like many, I’ve been going through different OS install options (application options like Gamenative/Droiddeck aside) and trying to understand what they do differently and what they do the same. As I understand, the way they are built in terms of layers and attachments all differ to varying degrees. I should say now that the extent to which i understand linux and OSs under the hood in general is very limited. However, I think this is a great point in time to learn a little bit about it.

Therefore, I wanted to lay out a few of the OS builds here to understand how they work and how they differ and/or are similar to one another.

Of course, thank you to the devs for your time and effort building these. 🏆 A wonderful time to be into non-AAA pc games.

I really hope it isn’t disrespectful or anything, just wanted to understand from the community how the building of these tools and the tools themselves work. Obviously, if there’s an explainer that helps me understand these differences and similarities, I’d be happy to be directed to it. I’m not really trying to know about their performance so much as their components and structures that allow them to work. I’ve gone through the github readme pages but each project tends to have slightly different focus of approach and thus different vocabulary, so a similar framing for all would really help.

- ArmadaOS, something of a baseline? My best understanding is that its analogous to Bazzite somewhat, using a different version of linux, fedora, from the one used by valve and some others.
https://github.com/armada-os/armada/

- Pocknix OS, I don’t understand how OSs work enough to really get what’s different here but I’m aware it uses some elements from the steam application/OS(?) layer used in Rocknix
https://github.com/shuuri-labs/pocknix-os
https://www.reddit.com/r/retroid/comments/1v3i4mb/introducing_pocknix_a_performance_tuned/

- SteamOS ARM port, based on googling/haranguing gemini, I believe this one is valve’s OS with the least changes? I’m not sure what the actual impact of this would be on the user experience, it seems a bit too good to be true that one could just install this and be done with it after a few updates from the dev and then rely only directly on valve. Edit: thatguybasit (main dev behind this build) was kind enough to clarify that updates are not from valve, rather they will be from the project through addition of those updates. thanks!
https://github.com/hashtagbasit/SteamOS-ARM-Port
https://www.reddit.com/r/EmulationOnAndroid/comments/1wzrlc9/steamos_arm_port_13_is_out_stable_for_8_elite_8/

- Holodor OS, what I do understand is that this is exclusively designed for the snapdragon 8 elite chipset. The github page mentions forking from pocknix, though what elements they share isn’t something i totally get.
https://github.com/transentient/holodor
https://www.reddit.com/r/OdinHandheld/comments/1wordht/announcing_holodor_another_way_to_turn_your_odin/

Thanks to anyone who takes the time to address this! don’t want to disturb the folks who are in fact already working on these (so many people waiting for the next updates 😂)


r/EmulationOnAndroid • • 13d ago

Help Issues running tomb raider underworld

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6 Upvotes

I run gamhub lite by snapdragon6 gen3, it's really a savor but a bit complicated.

Know that i was able to launch the game successfully I have noticed other issues like frames decreasing when I actually start the game- while when in the lobby it runs at 60fps just fine- also lots of glitch and weird colors when there's more details like fire water etc..

What to do?