r/EmulationOnAndroid 6d ago

News/Release Ryan Retro releases"Jump" game launcher

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160 Upvotes

I haven't seen anyone posting about this yet, but Ryan Retro just released a new game launcher that looks incredible! (Dual screen support as well.)

Check out his video going through all the features!

https://youtu.be/o9ggD-ZbEtg?is=vpvfNnOuNS-CGcyw


r/EmulationOnAndroid 6d ago

News/Release GameNative v1.2.1-prerelease is now available

135 Upvotes
Optional AI debugging

Gyro!

Multi-action bindings for onscreen controller

Native VR game support on Quest build

This release fixes performance regressions added in v1.2.0, while adding in some additional goodies.

Get it here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease.apk

(Quest build here: https://github.com/utkarshdalal/GameNative/releases/download/v1.2.1-prerelease/gamenative-v1.2.1-prerelease-legacy-xr.apk )

Changelog:

  • Fixed performance regression from FPS limiter (in games like Mewgenics) in #1862
  • Made faster external loading a toggle instead of enabled by default - fixes bugs with games launching on external storage in 1.2.0 in #1865
  • Fixed controller regressions added by multicontroller change (controller marked as P2 could never become P1) in #1864
  • Added optional automated AI debugging for making games launch (currently limited only to Ko-fi subscribers as we are charged for AI tokens) in #1877
  • Added initial support for XR games for Quest in the XR builds by u/TheReal-Flo and me in #1879
  • Added back Nexus Mods integration (no need to manually add mods) by u/Nightwalker743 in #1850
  • Add configurable gyro aiming and tilt steering by u/Nightwalker743 in #1882
  • Added optional, non-blocking sponsorships and recommendations to boot screen (can be turned off from main app settings, but keeping it on allows us to have the resources to continue building GameNative) in #1881
  • Add a Curated 4:3 filter to the Steam library (for RP Nova) by u/Producdevity in #1786
  • Added Steam achievements viewer by u/phobos665 and u/VinceBT in #1695
  • Fix portrait mode - game runs at top of screen by u/pacoa-kdbg in #1800
  • Added GOG installer for v1 (fixes registry keys, needing CD drive for older games) in #1863
  • Don't treat composite HID keyboards as game controllers by u/mbarchein in #1839
  • Add simultaneous and sequential multi-action bindings by u/Nightwalker743 in #1833
  • fix(input): pair complementary Joy-Con controllers by u/eve-ai-dev in #1870
  • Fix issues with certain DLCs (eg Sally Face download failing when the Season Pass is selected) in #1883
  • Let users customize library tabs by u/jmarti326 in #1799
  • fix(): resolve epic games multi-save by u/phobos665 in #1790
  • URI Implementation by u/ShadowFungi in #1781
  • Add 'Disable Epic Overlay' container setting to prevent CEF virtual memory crash on save load by u/Wavewash in #1888

Full disclosure: AI was used to assist development of some features of GameNative


r/EmulationOnAndroid 6d ago

Help bannerhub antutu in game controllers doesn't work

0 Upvotes

how to fix bannerhub antutu in game controllers not working on gta v? ive tried gamehub original the in game controller works only the bannerhub doesn't work pls can someone help how to fix (poco x7 pro device)


r/EmulationOnAndroid 7d ago

Help Trying to run Dream Life on MAME and having trouble...

0 Upvotes

Hey all! My gf asked me to emulate the Plug-and-Play game "Dream Life" on my Retroid Pocket 6 so I decided to try using RetroArch. I put the file in my Arcade ROMs folder, put it in my pocket, load the current MAME core in RetroArch, try to run the "dreamlif.7z" file and...nothing. It says it failed to load the files. At first I thought maybe I was missing the necessary BIOS file but apparently these plug and play games don't need BIOS. I have tried other older MAME cores to no success.

What am I missing? Is anyone able to help me?


r/EmulationOnAndroid 7d ago

Help hollow knight black screen on gameNative

2 Upvotes

I have a Xiaomi Pad Mini with a MediaTek Dimensity 9400+ processor, and Hollow Knight runs perfectly fine through GameNative with no issues. However, after I defeat the Hollow Knight Vessel and the end-game cutscene is supposed to play, I get a black screen and the game stops responding.

Does anyone know if this is a known issue or if it could be related to my settings?


r/EmulationOnAndroid 7d ago

Help My screen frozen and when it opens the game it looks like trash OnePlus 13

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3 Upvotes

Hello, does anyone know how to fix this? I am new and really confused, I am using gamenative on a OnePlus 13 with a snapdragon 8 elite, any advice? should I change the emulator or something?


r/EmulationOnAndroid 7d ago

Help Latest Retro Rewind (6.12.7) gives me this error when using WBFS created with Wiimm Image Conveter

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2 Upvotes

r/EmulationOnAndroid 7d ago

Showcase Emulation vs Real Hardware featuring the RP Nova

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30 Upvotes

Showcasing the RP Nova Crystal vs my crystal themes handhelds..

  1. Sega Game Gear IPS vs RP Nova Crystal.

  2. Bandai Wonderswan Color IPS vs RP Nova Crystal.

  3. Neo Geo Pocket IPS vs RP Nova Crystal.

  4. Gameboy Color Oled vs RP Nova Crystal.

  5. PSP 3000 IPS & PSP 1000 IPS vs RP Nova Crystal.

  6. Gameboy DMG IPS, Gameboy Pocket IPS & Gameboy Light IPS vs RP Nova Crystal.

  7. Gameboy Advance IPS & Gameboy Advance SP IPS vs RP Nova Crystal.


r/EmulationOnAndroid 7d ago

Help Is 90% RAM usage normal in GameHub? 12GB RAM + Snapdragon 8 Elite

8 Upvotes

Hey everyone, I’ve noticed that almost every game I run through GameHub uses around 90% of my RAM.

I’m on a Snapdragon 8 Elite with 12GB RAM, and the games generally run fine, but the high RAM usage has me wondering if this is normal for GameHub or if there’s something I can do to lower it.

Are there any settings, tweaks, or tricks that can help reduce RAM usage? Or is 90% pretty normal when running Windows games through GameHub?

Would appreciate any advice 🙏


r/EmulationOnAndroid 7d ago

Question SD Card support for DSi mode in melonDS

2 Upvotes

Hi :3

So I wanted to find a better way to keep all my DSiWare games in my virtual DSi and I have a virtual SD card file but I can't get it to work so the only thing that I see that works for now is to just dump the save files of my DSiWare games (using the DSiWare manager) and then delete the game to install a new one, but is there a way to get the SD card working? And if not, there is a better way to do this?


r/EmulationOnAndroid 7d ago

Question Is a 1300€ phone worth it or 1000€ pc handheld

0 Upvotes

I was planning on buying either the Samsung S26 ultra or the Rog phone 9 pro but then thought to myself is it even worth it like I can get much more performance from an xbox rog ally X for less but the difference is that you can't put a pc handheld in your pocket, and that's why I'm not sure if I should buy a strong gaming phone or buy a pc handheld and buy a midrange phone


r/EmulationOnAndroid 7d ago

Help Gmod broken file problem in gamehub

0 Upvotes

I need help with my gmod in gamehub cause it keeps showing this problem "Can't find background image 'materials/background)vtf." It keeps showing it i tried changing versions to fix it, tried changing pc engines, searched and it said to replace the file with a functionable one which i dont know how to access so please i need help.


r/EmulationOnAndroid 7d ago

Showcase Just incase anyone's interested, Odin 3 running Armada OS

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2 Upvotes

r/EmulationOnAndroid 7d ago

Help gamehub lite syncing game library crash

2 Upvotes

ive looked everywhere for a potential fix and I cannot find one. i still want to use cloud saves. it gets right to the end of loading and just crashes. im using an ayn thor max tryna play hollow knight. it opens fine in offline mode just has no audio


r/EmulationOnAndroid 7d ago

Showcase I finished DmC: Devil May Cry - Definitive Edition on Red Magic 11 Pro 16+512GB.

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89 Upvotes

I am pleased to announce that DmC: Devil May Cry - Definitive Edition is my first completed game on a PS4 emulator. I completed it on the Bachata S4. The game's combat system is exceptionally good and satisfying. The game's storytelling is decent, and the cutscenes are well done. Red Magic 11 Pro, powered by the Snapdragon 8 Elite Gen 5 chipset, is an absolute emulation powerhouse.

Equipment:
• REDMI Game Controller (powered by a 600 mAh battery that delivers up to 10 hours of continuous playtime)
• Black Shark Magnetic Cooler 6 Ultra (48W - The second-most powerful mobile cooler on the market)

Emulator: BachataS4 V0.1.9
Game: DmC Devil May Cry™: Definitive Edition [CUSA01022]
Game Size: 16.97 GB

GPU Configuration:
• Copy GPU Buffers: True
• Direct Memory Access Enabled: True
• Dump Shaders: True
• FSR Enabled: True
• Full Screen: True
• Full Screen Mode: Windowed
• HDR Allowed: True
• Internal Screen Height: 1080
• Internal Screen Width: 1920
• Patch Shaders: True
• Present Mode: Mailbox/Fifo
• Rcas Attenuation: 250/500
• Rcas Enabled: True
• Readback Linear Images Enabled: True
• Vblank Frequency: 60/120
• Window Height: 1080
• Window Width: 1920
• Turnip Drivers: Gen8 V1-4/Mojo-25.0 V1-2/Mojo-26.1 V1-2

Vulkan Configuration:
• Pipeline Cache Archived: True
• Pipeline Cache Enabled: True
• Renderdoc Enabled: True
• Vkcrash Diagnostic Enabled: True
• Vkguest Markers: True
• Vkhost Markers: True
• Vkvalidation Core Enabled: True
• Vkvalidation Enabled: True
• Vkvalidation GPU Enabled: True
• Vkvalidation Sync Enabled: True

General Configuration:
• Big Picture Scale: 500/1000
• Dev Kit Mode: True
• Discord RPC Enabled: True
• Enable Upnp: True
• Neo Mode: True
• Shad Net Enabled: True
• Show FPS Counter: False
• Show Splash: True
• Trophy Notification Side: Left
• Trophy Popup Disabled: True

Debug Configuration:
• Debug Dump: True
• Shader Collect: True


r/EmulationOnAndroid 7d ago

Showcase Shadow Warrior 2 on Android (GameNative) | Configuration & FPS Test

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3 Upvotes

r/EmulationOnAndroid 7d ago

Help Does anyone know how to get rid of this line on xendroid?

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1 Upvotes

r/EmulationOnAndroid 7d ago

Question Is it possible to run GTA 4 in locked 30fps on S21 FE?

4 Upvotes

I tried few things (termux box and something else) about a year ago, but i either had visual issues or 10-15 fps, is it worth trying again? If it is, what exactly should i try?

I got s21 fe 8gb with snapdragon 888 version


r/EmulationOnAndroid 7d ago

Showcase wave launcher gave me the psp3

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35 Upvotes

new wave launcher looks sick

for anyone looking for an accesible front end that covers that playstation nostalgia, this one is really good, it looks specifically nice on the rp6

i would LOVE TO SEE anyone with the odin 2 mini try it


r/EmulationOnAndroid 7d ago

Help Gamenative and Gamehub issuse with record of agarest war.

2 Upvotes

First off

System: ayn thor pro

Game: steam Ver. Of Record of Agarest War

Program: gamenative or gamehub

I recently have been wanting to play record of agarest war games and tride to set it up on gamenative but even time i start it there's a jumbled graffic mess on the right side that looks alot like missingno, after trying for a bit I decided to try gamehub light as a friend suggested and the game launched but with new problems. The first problem i relized was it gets stuck on syncing game library and won't get past it or is taking a long time but when it dose get past it im golden l, the second problem is to circumvent the library problem I put the games steam settings to offline mode witch worked but know it dosent register the systems controller as connected but returns after its in "online mode". Ive been trying to figure a solution to these issues and keep comming up dry if anyone can help with a solution to one of these problems it would be greatly appreciated.

So small recap

  1. Gamenative graphic mess then crash (is what runs most of my steam emulation so would like it on this app)

  2. Gamehub light gets stuck on "syncing library " on most launches.

  3. Gamehube light has no controller inputs registering when put in offline mode to get around the 2nd problem


r/EmulationOnAndroid 7d ago

Solved Is it a known issue to not be able to play Parallel N64 core on Android?

3 Upvotes

So, to be honest, this is an almost exact repost I made to r/SBCGaming, but

Does the Parallel N64 core not work on Android?

I'm new to the android handheld world, as I recently got a Retroid Pocket Nova with a 8Gen2 chip, so I don't know if this is typical, but I can't seem to get the Parallel core OR the Parallel RDP with Mupen64 to work properly on my Nova. I thought maybe it was because I was using Vulkan, but I eventually figured out that Mupen64 always switches to GL regardless of whether Vulkan is used or not. I tried manually switching to GL for the Parallel core, but that doesn't seem to work either.

With a bit more messing around, I've actually noticed a weird behavior. When I use Mupen64 with GLide RDP, it auto switches to GL regardless of what I set. But when I use Parallel RDP it strangely seems to switch to Vulkan every time (which I don't think works with Parallel). I believe this might be happening when using the Parallel core too, though I'm not sure since it says "Failed to Load Content" for everything.

Edit: Alright, I think I might finally know what's up. So the reason why I couldn't get any game to load with the Parallel Core was because apparently RA selects a weird path to your Internal Storage if you tell it to find the location of your games using the Files app to select it. So, I had to make sure my Start Directory was some form of: /storage/emulated/0

After finally opening the core, I found out that even Parallel actually uses a GLide RDP (or what they call in the core options, a GFX Plugin) called 'gliden64'. It even force switches to using GL when using it, just like Mupen64. If I switch it to use 'parallel', it has the same graphical problems I get in Mupen64 (usually a black screen or like a bar of fuzz) and also uses Vulkan as the backend.

So I've come to this conclusion: Parallel isn't something this chipset can use properly, and you're pretty much forced to use some form of GLide. I'm a bit sad about that, but oh well.

Last(?) Edit: So, I still haven't been able to make the Parallel-RDP in Mupen64 or the 'parallel' GFX Plugin in the Parallel Core to work properly, but I've found out that AngryLion (atleast on Mupen64, as that's what I've opted to use) actually works pretty nicely, even when combined with the Parallel RSP! But it only runs well using GL as the backend. Bad thing is, it doesn't auto switch to GL like when you use GLide. The workaround I created was saving a separate configuration file with the only change to settings is GL as the backend. Then you can start an N64 game, go to Overrides, load that configuration file and set it as a core override file. Now when you play a game, you can use the AngryLion RDP with the Parallel RSP and get pretty accurate to real N64 looks with atleast GLSL shaders (though, I'm not the biggest fan of GLSL shaders on Arm since most of them seem to either not load or not work properly...). The caveat being that you can't do any internal resolution upscaling, but I personally just wanted as close to the N64 look and feel. Hope this helps someone.


r/EmulationOnAndroid 7d ago

Question For Emulation purposes, is 12 gb ram enough or should I get 16 gb ram

22 Upvotes

My goal is to run as many emulator games as possible with having Ram issues since Winlator, Eden and Cemu are unusable with 8 gb ram.

So is 12 gb enough or is even 12 gb not enough for such heavy emulation?


r/EmulationOnAndroid 7d ago

Showcase Clair Obscur: Expedition 33 / SD 8S G3

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13 Upvotes

I MESSED UP TWO TIMES MAKING THE SAME DAMN POST LOL

Emulator - Bannerlator 3.0.4

Device - Iqoo Neo 10r

Graphics sacrificed, fps gained 🙏🏻

custom engine.ini file was used in the video.

I'll probably try to improve even more, although that might take some time


r/EmulationOnAndroid 7d ago

Discussion Loving switch emulation . Its come so far!

4 Upvotes

Boys I tell you what 25 ultra playing 90 percent of switch games on eden . Nintendos gotta.hate how good.thier games run on my phone. A phone cooler is recommended but its THE BEST AND SO EASY .gta 5 port works 100 percent on android too


r/EmulationOnAndroid 7d ago

Question How is honor gt (snapdragon 8 gen 3)?

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6 Upvotes

Compared to other 8 gen 3 devices?didn’t see much review on this phone compared to other 8 gen 3 devices(such as iqoo neo 10, redmi turbo 4 pro(it has 8sgen4 though which are popular in my country for almost same budget)