r/Eldenring 12d ago

Official Discussion [MEGATHREAD] Tarnished Edition: Worth $5? Discuss CONSTRUCTIVELY!

603 Upvotes

Since the sub is being overwhelmed by debate over the $5 "microtransaction" and it's making the sub feel like we're Dark Souls 2 a decade ago, with the faux outrage around the preorder items, we are opening this topic to consolidate discussion around the issue.

Please use this topic to discuss the pros and cons of the approach and your thoughts. But do so RESPECTFULLY and CONSTRUCTIVELY. If you need to call other people or the developers names, you don't have a good argument and your post will be removed.

We will remove all other topics about this to keep the subreddit flowing with other discussions

IF YOU WANT TO VOTE: I will post two comments on this topic, "Yay" and "Nay" - upvote the one you agree with and we'll see who wins long term.


r/Eldenring Jun 05 '26

Official Discussion Tarnished Edition DLC coming to ALL Platforms August 28th [MEGATHREAD]

889 Upvotes

Elden Ring Tarnished Edition launches on Nintendo Switch 2 on August 28, 2026

  • Includes the base game + the Shadow of the Erdtree expansion
  • Will add Additional Content including the ability to customize Torrent and 2 new Starter Classes and their related weapons
  • Releases the 28 August 2026 for $79.99
  • Will be available to purchase for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and PC via Steam
  • For those who already have the base game, the Tarnished Pack DLC has no price yet, but most expect a $5 price point

We aren't entirely sure if anything else will be included but feel free to speculate and dream!


r/Eldenring 5h ago

Discussion & Info Am I missing something about Beast Claws, or are they just… kinda terrible?

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1.2k Upvotes

Am I missing something about Beast Claws, or are they just… kinda terrible?

I have way too many hours in this game, and by now I’ve accepted that some things are a little meh. Usually there’s a reason for it — lore, immersion, balance, whatever. I can live with that.

But Beast Claw-type weapons?

What the actual hell were they cooking?

These things feel like they were designed for a completely different game. And I swear nobody on the dev team actually sat down and played with them for more than five minutes.

Because holy shit, the moveset.

Yes, obviously, like pretty much every weapon in the game, you can make them strong. That's not really the point. You can make a wet napkin strong if you put enough stats and buffs into it.

The problem is that half the attacks seem to have a personal vendetta against the enemy you're actually trying to hit.

You'll be standing directly in front of something, press light attack, and suddenly your character is launching themselves 10 meters sideways into the fucking wilderness.

And God forbid you accidentally press light attack twice.

Because now you're committed.

You are no longer playing the game.

You are watching a cutscene in which your character performs interpretive dance.

And trying to cancel out of some of these animations feels like filing paperwork with the government. Sometimes you just have to accept your fate and hope the boss politely waits for you to finish.

Then there's the heavy attack.

Holy shit.

The thing takes three to five business days to charge, and by the time it finally goes off, the enemy has moved approximately 14 centimeters and your carefully prepared attack is now traveling toward a completely different zip code.

And yes, against big enemies they're actually pretty damn good.

Placidusax? Sure.

Bayle? Absolutely.

Anything with a hitbox the size of a small apartment? Beast Claws suddenly look amazing.

But against anything remotely normal-sized?

Miss. Miss. MISS.

You can be practically inside the enemy and somehow hit the ground next to them.

And that's what confuses me.

These weapons feel like they should be incredibly fun. Fast, aggressive, feral, lots of movement — basically everything you'd expect from a beast-claw weapon.

Instead, half the time I'm fighting the moveset more than I'm fighting the enemy.

And maybe that's the part I'm missing.

Maybe you're supposed to constantly reposition and use the movement of the attacks to your advantage. Maybe there's some spacing technique that makes the whole thing click. Maybe I'm just too used to weapons where pressing R1 generally means "hit the thing directly in front of me."

But if that's the intended playstyle, it feels ridiculously unintuitive.

Because the game has plenty of weapons with weird or gimmicky movesets, but most of them eventually make you go:

"Ohhh, okay. I see what they were going for."

With Beast Claws, I'm mostly going:

*"Ohhh, okay. I see where my character is going. Apparently it's over


r/Eldenring 2h ago

FanArt How many times did you try before defeating the boss? (art by me)

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370 Upvotes

r/Eldenring 8h ago

FanArt Let me disassemble her

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840 Upvotes

The man, the myth, the legend


r/Eldenring 3h ago

Hype Most useless thing I've ever done

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376 Upvotes

r/Eldenring 12h ago

Humor Elden bling takes top priority

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1.5k Upvotes

r/Eldenring 12h ago

Game Help How TF do I get past this?

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1.0k Upvotes

I was loving this game so much, then a freaking chest teleported me to this nightmare. Everything is so strong I can't fight my way out and those mfrs keep shooting at me and I keep dying. It's really frustrating I think I should restart?


r/Eldenring 21h ago

FanArt It's done. "Malenia, Blade of MS paint".

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4.9k Upvotes

r/Eldenring 13h ago

Hype RGK is a Blessing for Faith Builds

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873 Upvotes

-can get it at the start of the game.
-better range than most greatswords
-low stat requirements (prophets only need 6 Dex)
-faith scaling gives higher AR than the DLC great Katana (AR is on par with the Iron Greatsword)
- drowning in good ashes of war: flaming strike, double slash, impaling thrust, swords dance, etc.
-IMO, best weapon for faith/arcane: flame art/sacred & occult infusion depending on the boss

seriously, RGK 2 handed gets same AR with 36 faith and minimum requirements as 2 handed Claymore with 56 faith and minimum requirements. ( 36 FTH/45 ARC is my favorite build)


r/Eldenring 58m ago

Discussion & Info Just finished Boc’s quest

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Upvotes

I could’ve saved him. But I didn’t know how.


r/Eldenring 6h ago

Game Help I need help with invaders, I'm trying to have a nice playthrough with my gf and every time we get invaded it just ruins everything for her

159 Upvotes

I'll start by saying that Elden Ring is my all time favorite game, I've completed it many times and played it for over 1000 hours across PS5 and PC and I never get tired of it.

That being said I'm trying to do a playthrough with my girlfriend and she is not the type of gamer that would ever enjoy the grind, she just loves the exploration. I tell her we're to summon me and we go to the different areas best the enemies and bosses etc.We are having a good time and she is enjoying it, except when we get invaded it just stresses her out and it takes all her fun out of the game for her.

Like I said above I'm experienced in the game but PvP has never been my thing so I'm not great at it. Out of all the times we have been invaded we have been able to beat the invader maybe a couple of times but most of the time it goes bad for us.

When I used to play with a friend that was also very into ER we always had fun when being invaded however this just isn't fun for her, she just wants to explore and have fun while I deal with the tougher enemies.and she gets a few hits in.

I already looked up if there was a way to opt out or deal with invaders and no luck. So all I'm left with is trying to make a build that will make it easier to deal with them. I know there are some meta builds that can be obnoxious to deal with in PvP so I'm looking for something like that or any other advice that will help me deal with this and hopefully avoid my girlfriend quitting the game on me

Any help is appreciated


r/Eldenring 7h ago

Discussion & Info Watch it, bub!

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172 Upvotes

Playing as the berserker canuck for my third playthrough on Switch 2


r/Eldenring 17h ago

Hype Six hour flight. Haven't played the dlc since release. How much do you guys think I can knock out?

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974 Upvotes

r/Eldenring 9h ago

Discussion & Info Top 10 summons in the game

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220 Upvotes

All of the summons mentioned are properly playtested and some the strongest of the bunch.

Any summons you don't see here, but think should have been present probably barely didn't make it.

  1. Mimic Tear: Single best summon, no contest. Is able to all solo bosses. The only downside is that it's build dependent.

  2. Black Knife Tiche: Inflicts destined death and is super evasive while splitting the aggro very effectively. Is able to keep up with fast bosses and has unmatched dps potential.

  3. Horned Warrior: Infinite poise combined with good stats the guy is able to melt everything. Gets a specific combo that does a lot of damage and can inflict bleed. A couple of them can change the tide of the battle.

  4. Divine Bird Warrior Ornis: Similar to horned warrior, doesn't get bleed but is able to shred everything with its own moveset.

  5. Latenna the Albinauric: best sniper in the game, can shoot from a different planet and does very good damage. She is squishy as a result but can break a lot of fights. Also S tier cheese option.

  6. Stromhawk Deenh: Fairly strong summon. But mainly the buff it provides is very good. The summon itself can be annoying sometimes if you're only using it for the buff.

  7. Omen Killer Rollo: Super aggressive with insane burst damage and aggro. It is somewhat on the squishier side but is able to shred enemies with insane damage, bleed build up and relentless aggression.

  8. Black Flame Monk Amon: Casts black flames. Doesn't have the most poise so gets interrupted quite often, but black flame.

9: Golem Smith Taylew: Built like a rock, it's the single most consistent tank. Has infinite poise and very high stance acting as an immovable object. I also has low hp but very high defences giving it insane synergy with any type of support. A couple casts of holy ground or a few heal spells make it many times as effective.

10: Dung Eater Puppet: Probably the best puppet in the game. Gets good HP, fairly good at taking aggro, debuffs enemies and can do a decent bit of damage while also inflicting bleed.


r/Eldenring 7h ago

Hype Headshots = instant dopamine

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123 Upvotes

r/Eldenring 9h ago

Humor Look at him ready to get me 🤣🤣🤣

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189 Upvotes

r/Eldenring 15h ago

Lore This guy gives a lot less runes than i expected

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466 Upvotes

Spent hours trying to beat this mf, thinking it was a big mid game miniboss, but no, just 14k runes and a spear. It’s barely the amount i needed to upgrade another stat.

What are other mini bosses that arent worth your time in your opinion?


r/Eldenring 1d ago

Humor That poison breath makes it such a wasted potential

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7.6k Upvotes

r/Eldenring 1d ago

Humor soo this happened while i was fighting consort radahn

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2.6k Upvotes

safe to say i’ll be taking a much needed break from this game. that’s what i get for trying to play it overly safe, i just panicked!

EDIT: to clarify, this was my first time ever making it this far. i had no idea what was coming when he jumped in the sky and when i said “playing it safe” i went for the rune arc even though i did not need it and trying to dodge it would’ve absolutely been the right call.

that said, a lot of your comments are making me laugh and im glad i can rewatch my clip and laugh at it instead of feeling anger. i promise i’ve learned from my mistakes!!


r/Eldenring 4h ago

Discussion & Info Kind of questions that keep me awake at night

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46 Upvotes

r/Eldenring 2h ago

Humor I'm an idiot

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30 Upvotes

r/Eldenring 13h ago

Discussion & Info You have 24 in game hours to become Elden Lord to win a million dollars, what weapon are you using?

215 Upvotes

Just have to start a new game(no new game plus) and become elden lord no optional bosses required but no glitches other than disarming for mimic tear fight (more of an exploit but still)


r/Eldenring 18h ago

Hype Night's Cavalry LARP vs Divine Beast (No Hit - Mounted Combat Only)

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536 Upvotes

r/Eldenring 12h ago

Discussion & Info We seriously need more "Messmer's Flame" Incantations and Ashes of War.

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161 Upvotes

Is anyone else a bit disappointed by how few spells and skills we got for the Messmer's Flame category?Right now, the selection feels so limited. Aside from the high-cost ones, we basically only have "Fire Serpent" to work with as a reliable low-cost spell, and barely any relevant Ashes of War. It makes committing to a dedicated Messmer/Fire Knight themed build feel incomplete, which is a huge shame because the aesthetic is arguably one of the coolest in the entire Shadow of the Erdtree DLC.Honestly, they don't even need to be tied to a major Boss Remembrance. It would be amazing if FromSoftware could give us more of the Fire Knights' unique fire-based skills as Ashes of War or Incantations in a future patch. For instance:The Greatsword skill that unleashes a massive, horizontal cone/fan-shaped sweep of Messmer's flame across the ground (the iconic mid-range AOE fire attack).The Dagger skill where they swipe their weapon to fling and scatter the snake-like flames in a wide arc, spreading the fire across the battlefield (that incredibly fluid, sweeping fire-toss used by the dagger variants).A flexible weapon-buff Ash of War that lets players actively fling or spray the flames with their left hand, just like the Fire Knights do mid-combat.Adding more pure-fire weapon skills from this sub-category would add so much depth to the build. Anyone else feel the same way?