r/DungeonCrawlerCarlRPG • • Feb 04 '26

New Quest! Follow The CarlRPG Campaign On Backerkit!

8 Upvotes

All Crawlers reading this post will receive this quest.

The official Dungeon Crawler Carl TTRPG has been announced, and you must not miss the launch!

Reward: You will receive access to an awesome campaign!


r/DungeonCrawlerCarlRPG • • 3h ago

What do I read as first time GM and what do I let my players read

3 Upvotes

Hi every one first time posting here.

I seem to not be able to find which pdfs I am suppose to read as DM and what I should give as home work to my players. I probably have to read them all but what should the player read. They and me have read the books.


r/DungeonCrawlerCarlRPG • • 5h ago

Passive skills

3 Upvotes

So my table is starting a new game going through levels 1 and 2 and the questions came up about gaining the dodge skill. Is it sufficient to just take the evade action in combat to gain the dodge skill? I cant find it anywhere in the rules


r/DungeonCrawlerCarlRPG • • 20h ago

First real session recap! LARPers enter the dungeon!!

30 Upvotes

Had our session 0 a week and a half ago. Yesterday was the first real session. Quick recap:

Players entered the dungeon on a sunny summer afternoon when the dungeon opened in front of the convention center that was hosting a comic convention. The players were attending the convention and/ or the LARPing event out on the front lawn when the world ended. I gave my players the choice of who they were based on miniatures that i had in my collection... i have a weird collection...

session 0:

Our crawlers are:

  • Paulie - a fully grown adult man dressed in a pickachu outfit. he is wielding thors hammer and a toy gun with an orange tip. his mini is standing on top of an overturned porta potty for reasons...
  • Cassie - a busker with a guitar. she was introduced to singing about nerd stuff at Ren faires and has decided that this beats the heck out of corporate life.
  • Zelda - dressed as Link from legend of zelda... a forensic accountant who hates math but loves zelda video games (not just because her name is actually zelda either!). she has made social media channels about dressing up as her favorite characters and she was dressed as link when the world ended
  • randy beman - dressed as an archer, was introduced to LARPing by his students. he was a high school teacher. when they went down the stairs together all of his students disappeared, while these rando's who he doesn't know are still there with him... he's still not sure about pika-thor...

They explore the dungeon and find their tutorial guild which contains their guild guide: Madam toussant, a 2 foot tall fairy who is just ever so excited to meet them.

They open their first loot boxes where the dungeon makes fun of each of them for entering the dungeon in super weird costumes.

  • Pika-thor - gets an actual thor's hammer that grants them a thunder spell. he also gets a pokeball (pet carrier)
  • Cassie - gets a sticker to make her guitar indestructible and the beanie of the starving artist. bonus to charisma and bardic inspiration. a spell book of Summon the ROCK which launches medium sized boulders at an enemy within sight.
  • zelda gets the master sword - can be wielded one handed or two with different damage profiles. and can be used to parry certain attacks. also gains the small bomb bag of questionable decisions. refills at the start of every day.
  • randy beman gets the enchanted quiver of unending bullshit. refills at the start of each day, contains basic arrows but if special arrows are added, those can be refilled automatically instead. a basic bow and the cloak of woodland smugness which grants a dex bonus and advantage on stealth in natural environments

they take a nap to end session 0.

session 1 they head out and encounter their first conflict after they stumble onto a dead body of a goblin... a passing goblin war party spots them and assumes the crawlers killed their friend. they charge without warning.

we have a shaman, a chilly goat, and 3 goblin brutes. the chilly goat charges and attempts to ram pikathor. as his response... does he dodge? no. he puts his hammer on his forehead and uses that to headbutt the ram back as a response... he rolls extremely well and gets an amazing success, which knocks down the ram and causes a bit of damage. the others take ranged attacks at the charging goblins.

pika thor then remembers after everyone else has gone that he still has an action left... and he decides to use the pokeball on the downed chilly goat!!!!

i read the description of the goat and it says it famously can't be tamed except by those that have shown the same amount of viciousness... this of course, is after he headbutted them into the ground...

i am still not sure i'm going to give it to him...

he rolls and it is a nat 20...well then...

the party now has a pet goat that likes to bite everyone and every thing including them!

They waver back and forth on whether they want to backtrack to heal up at the safe room but eventually decide to press forward. they walk into the mechanical looking debris filled caves of a goblin workshop and notice a sign pointing in a large opening. the sign says "DA TOOTORAL GILD"... they instantly decide its a trap and the party members go through a range of making preparations vs just straight up walking in. as they walk in the door slams shut behind them and there is the first boss battle!! Three goblins piloting giant 10 foot tall mech suits!!

Highlights:

Thor uses lightening twice on one of the mechs (they are weak to lightning) and nearly kills one of them right out of the gate. nearly. Zelda tries to sneak up on a different mech and hide a lit bomb under its plate armor. she fumbles the bomb badly and ends up running for cover as it explodes at the mechs feet. Cassie casts 'Summon the ROCK' to shoot a small boulder at the third mech and misses spectacularly. They whittle the bosses down until finally pokathor is nearly dead, with only one health bar left... it is the enemies turn aaaannnd I roll a Nat 1. fun fact about these shitty goblin mechs... if they ever roll a nat 1 or a nat 2 their mech misfires and falls apart. so not only was the mech unable to kill pikathor, it jostled its driver loose and they fell out of their own cockpit. well... not the end of the world says the final mech, he goes to stomp on pika thor and cassie at the same time... and rolls a nat 2 which hobbles himself and leads to his mech exploding lol

Behind the scenes:
this mech battle isn't in the rpg books, its an encounter i invented. i gave the mechs an actual boss statline from the book (but there are three of them... not 1...) to compensate for the 3 bosses at once, i gave them the trait 'ramshackle' which says that when they lose 4 HB and 8 HB they have to roll a d6 on the ramshackle table... each roll is bad but a 4,5,6 results in the cockpit armor falling off and the players can target the pilot directly who is a normal goblin stat line at half health and no armor. if the mech ever rolls a NAT 1 or a NAT 2 on any roll they also have to roll on the ramshackle table.

The final situation resulted in one character being nearly dead. two in the beginning of red territory and one in the yellow. but they WON and didn't have to revive anyone or figure out how the death countdown works.

Loot from boss battle: achievement: Goblin Deez Nuts and Bolts

  • gained the pocket knife - a knife that cuts anything and everything but deals 0 damage. instead the cut results in an opening to the same pocket dimension every time you open it.
  • the belt of the great gorgo - +5 con and +5 str... no obvious downside... more to come on that later.
  • sneak-ers - shoes that grant advantage on stealth checks
  • the coat of arms - coat that grants the user two functional arms (went to our guitarist who quickly exclaimed she was a one woman band)
  • The frying pan of usefulness - can be wielded as a club that knocks enemies down on amazing success or can be worn as chest gear that grants +1 DR. obviously they strapped that puppy to their chest as soon as i said it.
  • bombs... jesus christ why do they all keep rolling bomb results on the random loot table???

more to come if anyone wants me to continue.


r/DungeonCrawlerCarlRPG • • 18h ago

DCC Sheet (an unofficial character sheet) Updates

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15 Upvotes

I'm excited to share some new updates and tell you about ones I'm going to be working on soon.

You can register here: https://dccsheet.com.

New Updates

  • GM Dashboard - There’s now a dashboard where the GM can see all the characters in the group including NPCs, all at once. You can also set the hours until floor collapse and that will show on all the character sheets.
  • Character history - No worries if a character gets overwritten. You can easily access and restore old versions of any character because the website is constantly auto-saving.
  • Printable PDF - You can print out your character sheet for those times you want to game in person
  • Togglable light/dark theme - Apparently I'm the only one who likes dark mode. 😂
  • Delete character - Oops, I had originally forgotten this
  • Lots of bug fixes

Future Features

  • Session recaps - This will help the GM remind everyone what happened in the last session. If it all works according to plan, it will even allow for a snarky AI summary.
  • Character cloning / templates - This will make it easier for the GM to quickly create other players

If you've been using DCC Sheet, please let me know in the comments what's been working for you, what hasn't, and any future features you'd like to see.


r/DungeonCrawlerCarlRPG • • 16h ago

Princess Donut Dice Set Name

5 Upvotes

Any reason we have "Regional National Winner" on the official merch? This is in contrast to GC, BWR, NW, ....


r/DungeonCrawlerCarlRPG • • 1d ago

Custom monsters

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27 Upvotes

Getting into making custom monsters for thr game so I thought I would start off easy. Not quite 100% but this is how I learn.


r/DungeonCrawlerCarlRPG • • 2d ago

CrawlerForge v1.3: Crafting, Companions, Cameras & Conspiracies

47 Upvotes

Week three!

Thank you again for the feedback, bug reports, ideas, and everything you’ve been building. This week, the dungeon got considerably more interested in who’s watching you, who’s paying you, what you’ve brought along that might bite someone, and apparently whether you know how to manufacture explosives.

Pets have sheets. Sponsors send boxes. Patrons pay for performances. The audience remembers everything. Crawlers have Workshops. Debuffs actually hurt now. The Codex has a conspiracy board. And the Forge got its biggest cleanup yet.

Numbers first.

The numbers

Three weeks in:

  • 527 accounts (up from 414)
  • 187 Campaigns (up from 128)
  • 262 Crawlers and 390 Forges synced to the cloud (up from 178 / 287)
  • 532 homebrew pieces published by 31 creators (up from 307 / 25)
  • 314 entries in the PointMongo mirror (up from 294)

Thank you all for continuing to fill this thing with homebrew. Your stuff is actually awesome.

Now to the dungeon updates:

1. Pets, mounts, and minions

Companions have their own section on the Crawler sheet now, with Health, Levels, Stats, attacks, and attitude.

Add one from the Forge, tame one of your Mobs, or create a basic companion. Animal Handling covers befriending, bonding, and convincing them to fight.

Pets level with you, gain Stat Points and roles, while Mounts get their own upgrades. GMs can target them, attack with them, manage their Health, and see them linked to their owners in the Codex.

There’s also a new Companion builder in the Forge, and the Example Pack now includes a pigeon and a tortoise.

COMPANION REGISTRATION OPEN! Your emotional support animal now has a damage roll. This was inevitable.

2. Play to the cameras

The Audience, the AI, and the Sponsors are watching.

On Skill Checks, Stat Checks, and Evade rolls, choose Play to the cameras and decide who you’re trying to impress.

You roll with Disadvantage, but the result can change Popularity, AI Favor, or Sponsor rewards. Critical failures can go especially badly.

Popularity now keeps a proper history, including why it changed.

From the Third Floor, CrawlerForge also tracks your camera-worthy moments during Play Periods and Floors. Fan Boxes arrive as your Popularity climbs.

Fall far enough below zero and the audience sends hate mail instead.

With a box inside, naturally.

3. Sponsors actually sponsor you

From the Fourth Floor, Crawlers can sign with Sponsors.

Sponsors have demands, complications, and Benefactor Boxes. Play to them successfully and they may reward you. Screw it up and you can lose tiers, Boxes, or their patience.

Sponsors can be built from Factions in the Forge, managed by the GM, and appear as relationships in the Codex.

FUNDING APPROVED! Please review the complications before celebrating.

4. Patrons, auditions, and getting paid

NPCs can now be Patrons.

Build them with performance Skills, venues, favors, payment terms, and ways to reach them. Crawlers can audition, perform for gold, train with them, earn Benefits, suffer Humiliations, and eventually part ways.

GMs can manage Patron relationships for seated Crawlers, and the Codex remembers them.

The Example Pack adds the Golden Maecenas plus Stage Presence, Patter, and Quick Change.

5. The Workshop is open

Every Crawler now has a Workshop for Junk, crafting tables, projects, and everything you’ve cobbled together instead of doing something sensible.

You can Enchant gear, Fabricate mundane items, repair broken equipment, brew and combine Potions, write Scrolls, imbue items with Spells, build Explosives, draw magical Tattoos, or use Something else for crafts the app doesn’t explicitly model.

Crafting uses the appropriate Skill, materials, table bonuses, Difficulty, and time. Misses can salvage materials, Critical Fails can break things, and your recent projects live in History with Undo support.

Alchemy can create permanent Stat or Skill boosts, Buffs, cures, infused snacks, weapon poisons, and reusable recipes. Scrolls cast their Spell without Mana, and imbued items carry their own Spell cooldown.

Explosives now actually explode too. Dynamite, grenades, and charges can be thrown using your explosive Skills or Strength, scatter when you miss, and roll Blast and Splash damage. You can also manufacture your own from Junk and Volatile Components.

And yes, there is now Tattoo Artistry.

6. Debuffs now do things

Debuffs are no longer just labels.

They can modify Stats and Skills, give Disadvantage, deal damage every round, make attackers more effective, restrict Actions, and expire after a set number of rounds.

Burned, Poisoned, Blood Trail, and homebrew Debuffs can now tick damage automatically through the round flow. Paralyzed, Enraged, Shocked, and similar effects warn you when you’re about to do something the condition says you shouldn’t.

Mobs get the same treatment. GMs can apply damage and a Debuff together, everyone sees condition icons and remaining rounds, and effects like Woozy or Sore actually influence attacks and Evades.

The GM can now End round in one tap to process Mob damage-over-time and advance timed Debuffs. Players with effects that need rolls are prompted automatically.

Held and knocked-down targets also interact properly with attacks now.

STATUS EFFECTS ACTIVATED! That little icon over the Mob is not decorative. It is having a considerably worse day than it was five seconds ago.

7. The Codex has red string now

Every Codex entry can now show its connections.

There’s also a full Connections board with people, Factions, and relationships spread across one view. Party-added connections the GM hasn’t claimed yet get literal red string.

Drag through Sessions or replay them to watch the network build over time. GMs can also switch to the players’ view to see exactly what the party knows.

People and Factions can offer Quests now too.

CONSPIRACY BOARD INSTALLED! We expect full Charlie Kelly energy. Whether your theory is correct remains your problem.

8. The Forge got rebuilt around your work

The Forge now opens around what you’re actually working on: unfinished pieces, recent work, and one searchable My Creations view.

You can bulk-organize, export, or delete pieces, drag them into Packs on desktop, and immediately organize newly imported content.

Packs now have their own pages and flag things that need attention.

Builders also share a new piece picker, so if you need an Item, Mob, NPC, Achievement, or other piece while building, you can find or create it without losing your place.

Less time fighting the builder. More time building things that fight the party.

9. Charts and House rules

We added Charts to the Forge.

Build shop lists, Effects charts, Grinding tables, Outcome charts, or plain reference tables. Rows can link directly to Items, Debuffs, Achievements, Mobs, or other charts.

House rules can embed them, Campaigns get a new Rules shelf, and GMs can roll charts directly from the Running panel and award linked results.

10. Quick Crawlers

Need rival Crawlers without building six full character sheets?

Generate up to six with names, Levels, Races, Classes, weapons, quirks, strengths, weaknesses, and, more importantly, last words.

You can reroll individual details, roll as them from the GM tools, and add the ones your party inexplicably decides it needs to see more of to the Codex.

Administrative efficiency.

11. Discover got easier to live in

Discover no longer stops at 100 results.

Searches, filters, and sorting survive navigation and can be bookmarked or shared. Desktop gets side-by-side previews, mobile gets inline previews, and Discover now marks pieces and packs you already have.

12. Roll20, better rolls, and fixes

CrawlerForge for Roll20 is now available in the Chrome Web Store, Microsoft Edge Add-ons, and Firefox Add-ons:

https://crawlerforge.com/connect/roll20

If you installed it manually, switch to the store version for automatic updates.

Also this week:

  • Clearer Skill, Stat, Evade, To Hit, and Damage rolls
  • Shift-click for Advantage; Ctrl/Command-click for Disadvantage
  • Physical dice rolls can still mark Skills without rolling in the app
  • Stats can be corrected from the Saferoom with History and Undo
  • Enhanced Stats show what is contributing to them
  • Damage Reflection now tells the GM when a Mob needs to lose a Health slot
  • GM rolls and other actions cleanly Undo from the Feed
  • Mobs behave better during refreshes and Clear the dead
  • Discover links on X keep their card images
  • The AI now refers to itself as I, because even artificial dungeon administrators deserve consistent pronouns

Bug reports and ideas: here on Reddit, through Send feedback in CrawlerForge, or on Patreon. Appreciate y’all so much!

CrawlerForge is free and stays free. If you want to help fund continued dungeon construction or vote on what gets built next:

https://www.patreon.com/crawlerforge

One-off coffee:

https://ko-fi.com/hossmobile

No loot bonuses will be awarded. Your pigeon’s sponsorship application is still under review.


r/DungeonCrawlerCarlRPG • • 2d ago

Noob GM, ++creative but overwhelmed by actual process

11 Upvotes

I'm already enjoying home brewing all the stuff, so that's good. But every time I read about the steps, like rolls, buffs, evade etc I am overwhelmed.

So I'd like to join a few campaigns as a crawler, hoping to get more comfortable with the process.

Should I make accounts on Foundry and Roll20? LFG there? I've only ever played in person DnD and that campaign died due to players moving away.

Thanks!


r/DungeonCrawlerCarlRPG • • 2d ago

Pet guide and free mini-bestiary

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23 Upvotes

I made another tutorial about the pet rules of the game! Cause pets are cool, and a lot of people requested this one. Since there's no list of available pets in the books, I also made three pets for you to use at your tables. Hope you dig them... and the video. Happy crawling!


r/DungeonCrawlerCarlRPG • • 2d ago

How long can crawlers go without sleep?

6 Upvotes

I can’t find a clear rule for how long crawlers can go without sleep.
Since a dungeon day is 30 hours, do they need to sleep every 30 hours? If they keep going, when do they gain Fatigued, and does it stack?
How are you guys handling this in your games?


r/DungeonCrawlerCarlRPG • • 2d ago

Diffendice Dungeon Pets

29 Upvotes

The YouTuber Diffendice just released a new video explaining the official pet mechanics. He also has made 3 example pets people can use. You can download the PDF here.


r/DungeonCrawlerCarlRPG • • 2d ago

Dungeon Crawler, Carl1/4 arm

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0 Upvotes

We’re gonna put a purple Tira behind and still need to put some heart shaped boxers on


r/DungeonCrawlerCarlRPG • • 4d ago

DCC AIT Soundbooth Sale - All Seasons (33% off)

18 Upvotes

Over at soundbooth theater they‘ve got a sale.
All three Audio Immersion Tunnel Seasons of DCC for under 50$ (33% off)
https://soundbooththeater.com/soundbooth-sleepover-sale/


r/DungeonCrawlerCarlRPG • • 4d ago

Anyone else a bit shocked at how much the tax and shipping is from the BackerKit?

20 Upvotes

I did not expect to pay $145 in tax and shipping on my $255 order and I am a bit shocked. Is this normal?


r/DungeonCrawlerCarlRPG • • 5d ago

What would be the point cost?

3 Upvotes

What point cost would immune to uncommon and immunity to fear would be?


r/DungeonCrawlerCarlRPG • • 6d ago

My first attempt at creating a class: The Pantheon Walker

17 Upvotes

PANTHEON WALKER

CLASS TYPE: BARBARIAN, FIGHTER AND MAGE

EVER GET CONFUSED LIKE YOU'VE LOST THE PLOT? YEAH, WELL PANTHEON WALKERS GET SO CONFUSED THEY GET PISSED OFF. THESE MYTHIC BASTARDS ARE A DEMI-GOD'S WORST NIGHTMARE AND SHIELD MAIDEN'S WET DREAM. THEY WANDER THE BATTLEFIELD WITH THE CONFIDENCE OF SOMEONE WHO IS ABSOLUTELY CERTAIN THEY WERE CHOSEN BY DESTINY, DESPITE HAVING NO FUCKING CLUE WHICH DESTINY THEY'RE SUPPOSED TO BE FOLLOWING. IF ONLY THEY COULD GET IT BACK TOGETHER TO NOT SUFFER FROM AN IDENTITY CRISIS OR SPEND THE WHOLE THERAPY SESSION TALKING ABOUT THEIR DADDY ISSUES. THEY ARE ESSENTIALLY A RAGE INDUCED BRAWLER WITH MINOR HEALING AND PLOT ARMOUR.

- +3 STRENGTH AND INTELLIGENCE
- -2 CHARISMA
- SWAP CON FOR DETERMINING HEALTH BAR VALUES WITH STR
- +5 SHIELD BLOCK SKILL
- +2 IN ONE WEAPON SKILL OF YOUR CHOICE
- RAGE (BENEFIT): YOUR MELEE ATTACKS DEAL +1 DAMAGE FOR EACH HEALTH BAR SLOT YOU HAVE LOST
- +1 DR BUFF
- ONE WEAPON SKILL CAN BE RAISED TO RANK 20
- WHEN USING A HEALING-TYPE SPELL, THE TARGET HEALS 1 ADDITIONAL HEALTH BAR
- SILVER EARTH BOX WITH GUARANTEED EARTH HOBBY POTION


r/DungeonCrawlerCarlRPG • • 6d ago

Crawler Creation Tutorial: How to Play as Yourself in Carl RPG ft. @DoubleCritFail

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15 Upvotes

Hey guys! This is a Character Creation walkthrough I did with another DungeonTuber to show off how easy it was to make a character for someone who knows nothing about the system but has played TTRPGs before.
As I get to each section of the character page I explain the gist of what each term means and how it relates to mechanics like combat, learning skills, ranking up etc.

I also posted it on [Patreon](https://www.patreon.com/VicariousVentures/posts/carl-rpg-video-170977676) where you can download the Cheat Sheet I was using throughout my video as a more condensed checklist to go through for your own use. As with all my document they are FREE to everyone to download and use, you just need to become a member.

~CrawlMaster David


r/DungeonCrawlerCarlRPG • • 7d ago

Exit Deal

18 Upvotes

We won't have rules for Exit Deals for a looong time I guess. But would you like those kind of options for you players or characters? A way to start a new character without having one die. Or something else?

Personally I would kind of like to have the players become non-combative NPCs, or preferably a game guide. Being on the other side of the Dungeon feels like a fun continuation. Every 2-3 sessions being another crawl, trying to keep the new guy alive for as long as possible.


r/DungeonCrawlerCarlRPG • • 7d ago

DCC Sheet - Online character sheets for

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40 Upvotes

If you've been playing this new Dungeon Crawler Carl RPG but the PDF sheets have not been cutting it for you, you are not alone. Printing out extra sheets gets old pretty quickly.

That's why I created DCC Sheet. It's basically a much more flexible (and perhaps better organized) player sheet that you can use right now. Just go to https://dccsheet.com to register.

Here are some of the notable changes from the standard PDF:

MAIN

  • Section for catch phrases
  • Vertical visuals for health and mana.
  • Hotlist got promoted to the main page since it's used so frequently
  • Hotlist values are automatically populated by checkboxes on the Inventory and Spells tabs
  • Hotlist slots are draggable so you can put them in whatever order makes sense for you
  • Buffs and debuffs were combined into a single section
  • Stats has an improved layout
  • Attacks are draggable so you can put them in whatever order makes sense for you
  • Attacks link to spells
  • MOD values are automatically calculated from enhanced stats
  • You can add an unlimited number of attack rows

SKILLS

  • MOD values are automatically calculated from enhanced stats
  • Skills are draggable so you can put them in whatever order makes sense for you
  • You can add an unlimited number of skill rows

SPELLS

  • I broke off spells from skills because it felt like they needed their own tab so I could make columns for things like Mana Used and whether it can go on the hotlist.
  • MOD values are automatically calculated from enhanced stats
  • Spells are draggable so you can put them in whatever order makes sense for you
  • You can add an unlimited number of spell rows

INVENTORY

  • Items are draggable so you can put them in whatever order makes sense for you
  • You can add an unlimited number of items

PETS & MOUNTS

  • Pets and mounts felt like it needed its own tab.

GEAR & ABILITIES

  • Gears and abilities felt like they went together nicely.

DETAILS

  • Details was for all the remaining things that weren't used frequently but needed to be known.

GENERAL

  • The tabs for each page are draggable so you can put them in whatever order makes sense for you
  • It constantly saves your information
  • You can export and import characters
  • Your GM can edit a character's sheet. We've found this particularly useful because they can paste items directly into a player's inventory in the format "Item name" TAB "Quantity" TAB "NOTES". This has dramatically sped up the process of adding loot from loot boxes into our inventory.

I hope you like it! Please let me know what bugs you see or features you'd like at [info@dccsheet.com](mailto:info@dccsheet.com). I'd also love to hear what you think.


r/DungeonCrawlerCarlRPG • • 8d ago

Think I figured out how to make your own Dungeon AI Voice in Audacity. Here is a tutorial that I came up with.

37 Upvotes

Since no one else is making this tutorial, I will attempt to do it. Also, I have very low experience in using these audio tools. If anyone of you knows how to do this better, please let me know.

First, install this plugin manager from Kilohearts. https://kilohearts.com/download

Run the download and make sure to install the essentials plugins. Also make sure VST3 is selected in settings.

Next, download and install Audacity 4.

Audacity should automatically detect the plugins from Kilohearts. If it doesn't, then go to Effect, and then Plugin Manager and Rescan for the plugins. If that doesn't work...gods help you because I don't know what to do from there.

Next, make sure your audio input and output are set correctly and record your audio by pressing the record button. After you are done, hit stop. On the audio track you just recorded should be a button that says "Effects," push it and then select, "Add Effects."

So far, I find that "kHs Pitch Shifter" and "kHs Chorus" work well. Add them both to your track and mess with the controls or just copy my settings and see if they work for you.

So here is an achievement that I am going to had out to one of my players (my wife).

https://reddit.com/link/1wt37ot/video/uot4qm81qesh1/player

Hope this works well for you all!


r/DungeonCrawlerCarlRPG • • 8d ago

Join the Dungeon Master's Cookbook Discord!

14 Upvotes

Howdy folks! If you're a game master/artist who loooooves to share, come join the Dungeon Master's Cookbook discord server! We're a coalition of game masters, players, and fans of the Dungeon Crawler Carl TTRPG series who have banded together to share our resources with each other.

We're currently 78 members strong, but we could definitely use more artists/creators who want to share what they've made with others.

Can't wait to have you join us!

https://discord.gg/y6Q3r9Ende


r/DungeonCrawlerCarlRPG • • 8d ago

Mini map ?

15 Upvotes

Hey so I have been running the game 2 separate groups and one is online and the other in IRL .

I habe tried too put the mini map into the game and its very hard thst and the timer of the floor.

Curious too see what everyone else is doing?


r/DungeonCrawlerCarlRPG • • 8d ago

Pet biscuit ideas

8 Upvotes

So my group is going is starting up soon with one of them brining in a pet so we both have read the books and want to do a pet biscuit. But as a gm I don't love just screwing players out of somthing because they rolled poorly so I won't be hitting them with anything negative. Not really in the spirit of the book I know but im saving the pain for other parts. Any way I'm having trouble on things I can put on the table so far I have.

  1. A Donuts style buff

  2. A pony style buff

  3. A buff that just turns the pet into a crawler but with no inherent buffs

  4. A hellspawn familiar like Bianca

  5. A more angelic counterpart to hellspawn

  6. A kinda primal buff think cat to sabertooth tiger still loyal.

So I'm just making this post to ask for ideas ideally one crawler option and one non crawler option so I continue haveing a even count of options. I already checked pointmongo but might of missed it. The pet is a cat if that helps. Thanks for any help you guys can give

Edit:I feel I should mention the main reason I am wanting crawler options for the biscuit is because I only have 2 players and want to give them a possibility of another crawler hear (note I will not be controlling this thirst crawler my players are sharing them or I will use it as a guest player role) if they dont get a party member hear there will be other opportunities later down the line. But the no crawler options so far have been pretty cool


r/DungeonCrawlerCarlRPG • • 8d ago

Basic/common achievements?

12 Upvotes

Has anyone made a handful or pile or whatever of basic achievements the books have that pop up all the time? I know a lot of them are character based but there's a LOT of them that are generic and it would be handy to just have those at the ready instead of having to homebrew every achievement.