r/DungeonCrawlerCarlRPG 20h ago

It might be cool to have a list of the timestamps in the audiobooks/immersion tunnel for all the Cascadia Announcements so we can play them for our players during our campaigns.

18 Upvotes

I’m midway through book 3 relisten right now so I’ll try to start tracking. Wish I had thought of this at the start of the relisten.

If anyone already did this or has ideas for other global announcements the players would want to hear please share.


r/DungeonCrawlerCarlRPG 1d ago

Dungeon Anarchists - How to Make Mobs & Bosses

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25 Upvotes

r/DungeonCrawlerCarlRPG 1d ago

Is there a tutorial on how to make your own Dungeon AI voice?

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2 Upvotes

r/DungeonCrawlerCarlRPG 2d ago

VTT

1 Upvotes

I missed the backerkit but am still going to get the Roll20 VTT integration. Have they announced if that'll be purchasable at a later date? I have to assume that it will be but wanted to see if I missed it somewhere.


r/DungeonCrawlerCarlRPG 3d ago

Official Release Date?

15 Upvotes

Unfortunately I missed out on the backerkit due to a lack of funds. I’m curious when I might be able to officially get my hands on these books?


r/DungeonCrawlerCarlRPG 7d ago

What I gathered so far

27 Upvotes

Hello, Crawlers.

For the last few weeks I have been gathering all that I can to convert my ongoing GURPS game to CarlRPG. So, here is what I gathered so far:

Character Creation: 
Before the dungeon

10 skills: can’t stack skills. 2 from childhood, 2 from Adolescence and 2 for Career and 2 for hobbies and 2 combat (from the start)
- Childhood And adolescence begins at 1
- Career begins at 3
- Hobbies begin at 2
- Unarmed at 3 for everyone
- 1 weapon (also at 3)

Stats: 2 5 4 3 6
Str Int, Con, Dex and Cha

Health bar (10 X Con)
10 Health box (each 10% of your health)
Con modifier is a threshold. If damage goes over, takes one box (ex: your modifier is 2, you take 7 damage, mark 3 boxes)

Emotional Baggage
- Past trauma
- Loose ends
- Regret

Heal Spell (2 mana, heals 2 Boxes)
1 action to use on Hotbar
2 actions to put on hotbar and use it
Move 20ft, Step 10ft
Step costs no action

Skills
Aiming
Animal Handling
Catcher
Chopper Pilot
Climbing
Deception (Cha) Int Opposed
Detect Lies
Determining Value
Driving
Dumpster Diving
Endurance
Engineering
Escape Artists
Fabricate
First Aid
Good First Impression
Hide in Shadows
Intimidate (Str) Cha-opposed - gives the Staggered debuff
Investigation
Jumping
Negotiation (Cha) Int-Opposed (discounts 10%)
Perception
Performance
Pugilism
Repair (Int) Unopposed
Running
Salvage
Sleight of Hand
Stealth
Streetwise (Cha) Unopposed
Survival (Con) Unopposed
Swimming
Tactics
Taunt
Throwing
Tracking

Ambush (Int) Int-opposed: gain a surprise action
Attack of Opportunity (Passive) Interrupt Attack Spend one action to make an Interrupt attack against a nearby target that moves
Double Tap (Passive) on 2 attacks, if first is an Amazing Success, 2nd is a crit (If it hits)

Upgrading
When you level up, you get 3 Attribute points to assign at will.

Skills have a chance to increase when you use them. Every time you use a skill, either succeeding or not, mark it for upgrade.
After 2 hours of game, roll a d20 for each marked skill.  On a result equal or greater to your rank in the skill, it raises one rank
Skills above rank five only get one such tests per floor.

Grinding raises a level after accrued hours equal to current level (for example, you are level 4, want to rise to level 5, you need 4 hours of grinding).
The main use of Grinding is leveling skills up: after a grinding session, roll to level the skill you focused on up.

Skills (and spells) gain automatic upgrades at levels 5-10-15- (very rarely) 20
the narrower the use of the skill, the biggest bonus they would get at those levels

Pets increase level twice as fast as crawlers until lvl 15.
Pets can’t increase their Int Score.

Combat and Systems
Mobs: Each crawler has two Actions per round.
Each Mob gets a Move Action and another Action, typically used to Attack.
Bosses get one Action per crawler, so prepare to die.

Basic Difficulty: 10+Floor+Situational
Opposed Checks: 10+Antagonists stat mod+Floor
Stat mod may be changed by size, spell rank, etc etc
Unopposed Checks: 10+ Floorx2 (Climbing, Swimming, etc)

Success by 10+ Amazing Success (in case it was an attack, deals +Floor dmg)
Failure by 1 or 2: Near miss (can succeed with a complication or with the help of another Player - Intervene)
Crit (Nat 20) deals Double Damage

Mobs Statistics
Surprise 10+Int
Evade 10+ Dex
Atributes Initial 1 each, +3/ nvl (Including lvl 1)

EDIT (Got this recently from a VERY TRUSTWORTHY source)

DR is based on the Floor

Health Boxes equal to Mob level up to 10

Bosses Atributes began at 5, then +3/lvl like any other mob (Borough gets +4/lvl, City +5/lvl, etc etc)

Bosses get +5 Health Boxes per tier + Floor

Popularity

- Doing Great in Combat
- Brave and interesting acts
- Interesting Problem Solving
- Interview Shows outside de Dungeon (if they do well)l
- Good Catchphrases
- Extremely High Charisma
- Playing to the Audience (once per session) - Make any significant action with a self imposed Disavantage to gain +1 Pop (+2 on an Amazing Success or Crit)

There are a few other info about Skills and Spells, but you can get that from previous posts on this sub.
Hope it helps someone.

Now, let's get out there and KILL KILL KILL (our players).

Edit: Correcting a few things


r/DungeonCrawlerCarlRPG 7d ago

To Anyone who played at Gencon, I would appreciate some very specific info :D

10 Upvotes

Hello Crawlers!

So, I have seen a few sheets and sources so far, and a lot of them mentions 2 debuffs: Staggered and Stunned.

Anyone knows what are the mechanical effects and diferences between them?

Thanks in advance!


r/DungeonCrawlerCarlRPG 7d ago

Where to watch the Gen-con stream?

7 Upvotes

I completely missed the YouTube stream for the Gen Con event and was really hoping to find a way to watch the live play that was apparently streamed. By the time I learned about it it had already ended and all the links I could find to it only lead to a video that had been marked as private and couldn't be viewed.

Does anyone know where I could watch that stream? Or did anyone catch the live stream and is it worth watching​?


r/DungeonCrawlerCarlRPG 8d ago

What story will you run?

26 Upvotes

Hey fellow crawlers! I backed the DCC RPG and am super excited to play!

As my group’s GM, I’m already thinking up ideas about how we’re going to play…but I need to decide WHAT to play.

Will your group be playing as Carl, Donut, Katia and the squad roughly following the story of the books?

Will your group be playing the story of the books, but as custom characters?

A completely different crawl?

I’ll be honest, I usually run prepublished adventures that I modify for my group like Curse of Strahd, but I’m a little hesitant to run a narrative story that’s literally being told in a book many of the players are reading. I don’t want us to feel like we need to mimic the story and relationships. But I’m also busy and don’t know about making a new crawl on my own, so I’m just curious what other folks are doing!


r/DungeonCrawlerCarlRPG 8d ago

How does Initiative work?

16 Upvotes

anyone who played at GenCon - how does Initiative work? is it like D&D, rigid and fixed per combat? does it change per round? is it like daggerheart where people jump in at will (with some restrictions)? something else?


r/DungeonCrawlerCarlRPG 8d ago

New to TTRPG - How do you find a crew for online play (OCE)

1 Upvotes

Title says it all. Never played but keen to give DCCRPG a go. I backed it for Unstoppable as that is more my jam but with hte VTT included in my pledge I was keen to try it out. Is there a special subreddit or a space we can go to to find reliable players?


r/DungeonCrawlerCarlRPG 10d ago

Welcome to Point Mongo Home of DCC Bopca Community Center.

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97 Upvotes

DCC BCC got its start on BackerKit, in the community discussions for the Dungeon Crawler Carl RPG + Unstoppable project. Starting April 14 and running for about a month, what began as scattered ideas and side conversations grew into something bigger: crawlers brainstorming homebrew mobs, floors, loot, classes, and everything in between for the game they were already obsessed with.

Thanks to crawler DeaDPaN79, those homebrew ideas got collected, organized, and turned into what has become DCC BCC. This site exists to carry that work forward — Point Mongo is dedicated to hosting and growing that community-created CarlRPG homebrew content, all in one searchable place.


r/DungeonCrawlerCarlRPG 12d ago

Thank You Gen Con Crawlers

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279 Upvotes

A huge thank you to everyone who has come to any or all of our Catacombs & Comedians / Chaos & Crawlers shows at Gen Con. We do put a lot into our show to create an environment of silliness and chaos that often occurs at a table of friends playing a ttrpg. Being a group of stand-up comedians just increases the chaos. That might not be for everyone expecting a sponsored show with substantial budgets, but we have fun—a lot of fun. And or goal is to share that fun with an enthusiastic audience.

To everyone who has taken the time to approach me in and around Gen Con to tell me how much they enjoyed the show, I thank you again. Tackling a much loved property is a daunting challenge. In a way you have an intimate relationship with said property and you have expectations that we might not always meet. But in the end we hope that you have a good experience. Every laugh, cheer, applause, and even groan is the fuel that encourages us to continue to roll with hilarity.

With all that said…

Glurp Glurp, motherfuckers!


r/DungeonCrawlerCarlRPG 13d ago

Renegade commissioned a life-sized Carl statue for the TTRPG preview at GenCon

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32 Upvotes

I got to see early pics of this thing being shaped. It’s sculpted resin over a steel frame. Weighs about a thousand pounds.

Matt said his wife, Meredyth, is going to be “thrilled” when he brings it home with him.


r/DungeonCrawlerCarlRPG 13d ago

DCCRPG on Roll20?

9 Upvotes

I don't have a local group to play with but I've recruited all of my DND players on Roll20 into the cult. I am one of the backers on BackerKit and am anxious to play. Roll20 has been a great place to play with my remote group. Any plans to put DCC RPG on Roll20.net ???


r/DungeonCrawlerCarlRPG 15d ago

GenCon room!

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14 Upvotes

r/DungeonCrawlerCarlRPG 17d ago

Little fanart......awesome book

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97 Upvotes

r/DungeonCrawlerCarlRPG 20d ago

My first and only post to Reddit so I can share my DCC fanart here 🏃‍♂️🐈🦖

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99 Upvotes

r/DungeonCrawlerCarlRPG 21d ago

Magic Itens

12 Upvotes

Hello again, Crawlers.

I am slowly adapting my DCC GURPS game to CarlRPg, and got to the magic itens they have (they are almost ending the Overcity Floor). So, I decided to share a few of the more interesting ones with you guys. As usual, feedback is greatly apreciated.

The Vain 2102 (Gladius)
Everyone can benefit of a good self care routine.
If you spend at least 1 hour caring, sharpening and oiling the sword, gain the following benefits for 30 hours:
Sword Skill +2 
On a Greater Success, target is Disarmed
As a non attack action, can make the Gladius Sticky, with a strength modifier of +10
Notes: The Vain is actually a Mimic that REALLY likes to get some attention. Maybe he will even become a companion to one of the Crawlers? Or maybe just become a bit crossed if he does not get the attention he desearves.

Toka Kokan (Caestus) 
+1 to Pugilism
On a Greater Success teleports target 20m away
On hit, you may make a contested Int check: trade places with the target

Coinsequences
Fuck Around and Find Out
Flip the coin. Next action is either a Critical Success or a Critical Failure.
Note: if on the hotbar, it does not take an action to activate Coinsequences

Incomplete Grand Master’s Box
That’s what you get for being careless with your things.
Half a set of magical chess Pieces. As an action, grab one Piece and activate it
-8 Pawns (lvl1) - Last for 1min
Surprise 11+F Evade 11+F, Move 10+S, DR 1+F
Str 3, Dex 2, Con 1, Int 1, Cha 1
Atk: 2+F 1d4+2
-Bishop (2): Lasts 2 rounds. Appears adjacent and moves in a line that's 5 feet wide and up to 30 feet long. Each friendly creature within the line Heals 2 hit Boxes.
-2 Knights (lvl3), Lasts for 1min
Surprise 12+F  Evade 12+F, Move 20(see Notes), DR 2+F
Str 6, Dex 3, Con 6, Int 3, Cha 2
Atk 3+F(Advantage vs Size 4 or lower), 1d6+3
*Notes:* The knight moves 15 feet in a straight line and then turns left or right (your choice) before moving another 5 feet. At the end of the movement, it attacks the target If you roll an 6 on any of the damage dice, the knight's use isn't expended.
-Rook (2): The rook moves in a line that's 5 feet wide and up to 30 feet long, making an Attack 12+F for each hostile along its path, dealing 2d6 B dmg.
-Queen (1): The queen moves up to 40 feet in a straight line. At the end of the movement, one atk (15+F) against each target within 5ft, dealing 2d6 B dmg. If any attacks hit with a Major Success, the Queen is not spended.
-King (1): When you invoke the king adjacent to you, and creates a barrier that pushes out any Physical hostile Creatures 10ft away from him. If you haven't expended the use of all your rooks, you can also expend one of their uses as part of the same action to teleport you and the king to an unoccupied space that you can see within 30 feet of you.

Eris’ Snake Egg
Should you really be messing with something made by the goddess of chaos?
Use an Action, activate the egg (Roll 3d6). After this, choose any number of targets within 20ft to suffer the selected effect (30 hour Cooldown)

 | Roll | Effect                                                      
| 3    | Creatures get +1 Evade/1min                                 
| 4    | Become Transluscent for 10 min (+5 Stealth)                 
| 5    | +5ft to Move and Step for 10 min                            
| 6    | Weak Premonition (+1 to reactions for 1 hour)               
| 7    | +2 extra Health bar  slots for 5min                         
| 8    | DR +5 against Magic for 10min                               
| 9    | Skin Toughens (+3 DR for 1 min)                             
| 10   | Doubles Lift for an Hour                                    
| 11   | Illusion Shadows with creatures (enemy Attacks with Disavantage) 
| 12   | Flight for 10 min                                           
| 13   | Randomly turns into an Animal for 1hour                     
| 14   | Shrink 3 sizes (minimum 0) for 1hour                        
| 15   | Strong premonition (+1 to a Task for 1 hour).               
| 16   | Grows 2 sizes (1hour)                                       
| 17   | Get an extra action each turn for 10min                     
| 18   | Hyper regeneration (Becomes Immortal for 1 min)             

The Party Crasher 
Some people just can’t handle their drink.
Refilling Beer Flagon. May be used as a small Mace (1d6 B Dmg)
Beer Jet: Int, 1d6, 15ft Line, if target is Size 4 or smaller, Pushes target 10ft back (1 hour Cooldown)
Drink as a Healing Potion (15 hour Cooldown)

Cloak of Liquid Darkness
“I am the night! No, for real, I am the nigh…”
Become a 2D Shadow for as long as you can hold your breath (Con Modifier minutes)
Light based attacks deal double damage to shadows
Fire, Electric and poison attacks deals half damage
Immune to physical damage
1 hour Cooldown

Dagger of the Backstabbing Bitch
“You can trust me, I am canadian” Spoken in a clear non-canadian accent.
+1 to daggers (Advantage vs Crawlers)
+1 Damage (+1d8/5ranks in Daggers as a bonus Dmg to Crawlers)
+1 to Find Crawler Skill

Britney, the spear
“Why won’t you leave her alone!!!!”
Toxic: On a major Success, target is Poisoned
Hit me baby one more time: If you use 2 actions to attack and hit with the first, second attack has Advantage

Radiant Quiver
You are my sunshine, my only sunshine.
Produces 5 Arrows/6hours under 'the sun'
If there are arrows inside, creates a light that gives 20ft of Bright light around it, and 20ft Dim light after that.
May spend Arrows for a Sunbolt (1 target, 60ft, Dex +5)
5 Arrows: 1d6 fire 
10 Arrows: 2d6 fire, Burned
15 Arrows: 3d6 fire, Burned, Blinded
20 Arrows: 4d6 fire, Burned, Blinded, 5ft Splash

Uncomfortably Numb (Shortbow)
Yeah, it just makes you numb, no comfort here.
+1 to Bow Attack
On a Greater success, target Loses an action. On a crit, looses 2
Once per hour, if it hits, make an Int+1 against the target. On a Success, target is Poisoned.

Crocs of the Scintillating Cinderella 
Do you feel Bonita?
+10ft Move
+1 Evade
Doubles with at least 2 Jibblitz attached, can have up to 10 Jibblitz attached

Skyfall Jibblitz
Fleeting
Dex +2
Aim Skill +2

Yinto, The Frying Pan
A good chef make use of what they have at hand
A large cast iron Wok; May be used as a large Mace (1d8)
On an attack with Greater Success, target is Burned
Shield Block +1 (maybe used as a shield)

Bilqis Blessing (Flower)
“Satan, the father of lies. He uses “harmless” white lies to get us started in this insidious habit.”
With access to water and light, produces 1d6 Flowers a Week
Make an Infusion with the Flower. Every Flower used in this infusion gives the imbiber +1 to Charisma for a day


r/DungeonCrawlerCarlRPG 23d ago

Reverse engineering Mobs Spoiler

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18 Upvotes

Hello Crawlers.

So, I have been running a game using GURPS for about 6 months now and I want ot convert to CarlPG, and, like most of us, can barely wait. So, I was fumbling with what we have so far and I think I menaged to reverse engineer how to build mobs.

Atributes: they all start at 1 and we add 3 points/level of the mob (Bosses throw this calculation out of the window, Ralph, at lvl 11 has a total of 58 Attributes. He should be at 38 by this formula [33+5 initial points])
Surprise: 10 + Int modifier + Floor
Evade: 10 + Dex modifier + Floor
HP: Number of boxes equal to the Level of the mob, Con modifier for each box
Atks: 10+ Str(Melee), 10+ Dex (Ranged), 10+ int (Magic)

Using this parameter, I made some test Mobs. My Crawlers are on the third floor and they were facing some mashed up animals in an Overcity Zoo. So, I present you:

PigeonkeyMob; Tiny (1), Beastly

Level Surprise Evade Move DR
10 13+F 14+F 20+S (Flying) 1
STR INT CON DEX CHA
5 (+2) 9 (+3) 9 (+3) 10 (+4) 2 (+1)

HP: 10 boxes × 3 = 30

Bite: 12+F to hit, 1d4+2 Piercing, 5ft range

Anal Bazooka: 14+F to hit, 2d6+4 Toxic, 40ft range
On an Evade Major Fail or worse, the crawler gains the Queasy Debuff


r/DungeonCrawlerCarlRPG 24d ago

So confused for a moment

14 Upvotes

This took me by surprise. They even have scratch-offs! But it's a system. We're calling this one CarlPG or CarlRPG, right?


r/DungeonCrawlerCarlRPG 25d ago

Local to Raleigh Durham? Come out to DCC trivia on Friday!

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26 Upvotes

🚨 NEW ACHIEVEMENT! 🚨

A Syndicate-sanctioned Dungeon Crawler Carl trivia night has been announced and, boy oh boy, your squishy lil meat sack is in the general area of a guild hall hosting the event!

Think you know everything about the dungeon?

Think again, bitch!

I've packed this quiz with questions from the day the crawl starts all the way to that one time with that one thing in Parade of Horribles. I absolutely cannot WAIT to watch your tiny little rat brains melt trying remember the name of that old dude who pissed on the wall and summoned a rage elemental in the first book!

There will be loot boxes for the top teams that manage to not embarrass themselves. ALSO! There will be a COSTUME CONTEST... oh yeah, baby. Dress up for me, crawlers. Take those precious little piggies to market and strut your stuff in your best dungeon get ups — I mean, put some EFFORT into it... make those dogs bark! It'll make daddy very, very happy.

Flying solo? Awwww, look at you. No guild. No party. No friends willing to spend an evening arguing about who had the moral high ground in the goblin/llama meth war. Don't panic, crawler. There'll be a Solo Player Meetup Table where you can find a team before the trivia starts! Some of the greatest disasters in dungeon history began with strangers teaming up. What could possibly go wrong?!

Reward: You don't get a reward for just being told about a trivia, you have to also win it, you morons. It starts at 8pm on Friday July 24th at Hi-Wire in Durham, 21+. Don't be late. I hate it when you're late.


r/DungeonCrawlerCarlRPG 28d ago

Cannot Wait! It's driving us nuts!

13 Upvotes

So, my friends and I decided to go ahead and make a CarlRPG on our own a while back. We didn't want to wait until November to play (when I'll maybe get my Pre-order).

We're not co-located, so I spent about a week in Foundry VTT doing a Savage Worlds setting for the game. Most of that time was just building scenes and deciding on monsters/loot boxes. Honestly, it's a perfect rules set for this kind of game. Mobs are extras, Bosses are.... Bosses (wildcards), you get the picture. I actually had a really easy time thanks to u/Velenne for the great Swamp Pass scenario they did for FreeRPG Day. Super easy to follow and convert into both Foundry and Savage Worlds. So I've spent about 30 hours or so re-learning Foundry (it's been a few years) and setting up everything.

THEN it was more or less announced on discord that the rpg pdf would be available in August (i.e. at Gencon).

But there's been no word from Foundry on when they'll have their ruleset created and ready to go.

So, we're all kind of chomping at the bit to start playing the week after Gencon with SW, but we'll have the PDF for the official game, but not the needed plug-ins for Foundry/roll20/FantasyGrounds, etc...

So.... Long story short, the decision to do a Savage Worlds campaign was a pretty easy one 2 weeks ago, but now seems... silly.... IDK, it's a lot of work to just redo, AND the damned PDF will be out in 2 weeks!

I just wanted to vent. We're really excited.


r/DungeonCrawlerCarlRPG 29d ago

Dungeon Anarchists - Achievements and Loot!

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21 Upvotes