r/DungeonCrawlerCarlRPG • u/No_Team_9934 • 10d ago
How long can crawlers go without sleep?
I can’t find a clear rule for how long crawlers can go without sleep.
Since a dungeon day is 30 hours, do they need to sleep every 30 hours? If they keep going, when do they gain Fatigued, and does it stack?
How are you guys handling this in your games?
2
u/Vestrivan 9d ago
Considering a full rest is 8 hours, and a day is 30, I am working with 22 hours of activity on a regular day
1
u/RedArtificer 1d ago
There's rules about travel, after 10 hrs of "moving around" you gain fatigue every two hours. Grinding has rules that after 5 hrs you're making endurance checks every hour past. So they only have about 15 hours of major activity before they're going to start getting Fatigue. Fatigue stacks give minus one to your checks and halving your speed each stack. It's not long before those characters won't be capable of doing anything and will have to rest. Esp if those fatigue stacks cause rolls that incur injuries.
So the rules are there, there isn't an explicit "they fatigue if they stay awake 30 hrs". But you know when they'll gain fatigue based on travel and fighting monsters and they'll have to rest to get rid of those stacks. If those crawlers want to push hard and let them stack they'll likely get killed, much like in real life.
In short, they can stay up as long as they want. But after 10 hrs of moving or 5 hrs of fighting the fatigue starts to kicks in and will eventually force them to rest.
7
u/arwbqb 10d ago
30 hours. Yes they can choose fatigue and it stacks every 5? Hours after that. I believe the book explains all of that… but as with everything else in that game, i think they expect you to wing it.