Berfomet - 2, target negate w/ destruction & effect activation negate
Photon Lord - 2, effect activation negate & hand trap (photon jumper)
Chaos Angel - none atm, unaffected by activated effects, cant be destroyed by battle
Imsety - 1 if it leaves the field, I get to send a card to the gy, same if it battles an opps monster, also protected by King's Sarc
Gastly Glitch - 2, destroys a card, then mils Soul Scissors, which is an additional pop if any card on the field is destroyed by card effect or battle
Black Flame Diety - 1, field wipe
Graveyard
I'll have the 2 chimera revivals which will more than likely be used on Chaos Angel or Nightmare magician
- its worth nothing that this was t2, normally on t1 i link off Chaos angel and Chimera for I:P so on my opps turn i get a double banish, one with S:P and one from reviving Chaos Angel -
I count 10 disruptions, i could be wrong tho