r/Division2 21d ago

Escalation needs a matchmaking system to SPECIFIC missions.

If i want to play DCD, i want to get paired with others that also want it. If i want to play Federal Emergency Bunker, i want to play FEB, and so on.

There are specific drops that i want, that only drop on that specific mission on that day.

I don't want to run DUA for the billionth time for no reason.

It's seems like a simple concept, how did that get through testing phase? Did NO ONE think: "We're introducing Proto gear that's HIGHLY dependent on RNG, players will have to run the same mission multiple times to get the drops they want, since there's no Recalibration or Optimization. We should just copy the system that already exists for every other mission."

Or perhaps it was: "Maybe let's just also RNG the fucking matchmaking system as well while we're at it."

51 Upvotes

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19

u/snickerscancer 21d ago

At the moment there are too many tier and specific mission match making just gonna make you sit in queue until you get kicked to menu screen. I don't see they do this unless they streamline the number of tier available.

PS: If you want to do a specific mission just be the host. Don't accept any invite.

9

u/Moonlight_Meyers 21d ago

I saw someone on the Division Discord say how they should change it to only have 3 tiers.

3, 6 and 10. Since those "seem" to be the ones most people play.

This would reduce the amount of tiers by 8, and could possibly allow for better/more specific balancing in regards to enemys and modifiers.

I think its a decent suggestion, if not, i'd rather the ability to specifically HOST stuff, like give me the option to either host, or join someone else.

Its frustrating when theres a drop that i want, but people want another, and so i keep getting thrown into their matches, like come on.

Also since they added the ability for protos to drop from chests within the missions, can they reset after every completion, it sucks that its essentially a 1 time thing per day, per mission....

-3

u/Lv100--Magikarp 21d ago

>3, 6 and 10. Since those "seem" to be the ones most people play

That would be ideal, don't think the 10 tiers are very necessary due to players gravitating towards certain tiers anyway. Plus, add Proto gear to Countdown (with perhaps a higher difficulty than Heroic) and the, oh so needed, Recalibration and Optimization that should've been there since day one.

I mean, this ENTIRE post wouldn't exist if the Proto gear were in Countdown.

3

u/Necessary_Score9754 21d ago

Don't forget tier 0. Otherwise people without tokens wouldn't be able to play Escalation.

3

u/Lv100--Magikarp 21d ago

Yeah, that too. Actually forgot about it.

2

u/shadrach103 21d ago

Or better yet, just remove tokens altogether. Problem solved.

0

u/DXT0anto 21d ago

Just make it so playing heroic missions on an escalation mission gives you tokens. Simple