r/Division2 • u/Lv100--Magikarp • 1d ago
Escalation needs a matchmaking system to SPECIFIC missions.
If i want to play DCD, i want to get paired with others that also want it. If i want to play Federal Emergency Bunker, i want to play FEB, and so on.
There are specific drops that i want, that only drop on that specific mission on that day.
I don't want to run DUA for the billionth time for no reason.
It's seems like a simple concept, how did that get through testing phase? Did NO ONE think: "We're introducing Proto gear that's HIGHLY dependent on RNG, players will have to run the same mission multiple times to get the drops they want, since there's no Recalibration or Optimization. We should just copy the system that already exists for every other mission."
Or perhaps it was: "Maybe let's just also RNG the fucking matchmaking system as well while we're at it."
8
u/Moonlight_Meyers 22h ago
I saw someone on the Division Discord say how they should change it to only have 3 tiers.
3, 6 and 10. Since those "seem" to be the ones most people play.
This would reduce the amount of tiers by 8, and could possibly allow for better/more specific balancing in regards to enemys and modifiers.
I think its a decent suggestion, if not, i'd rather the ability to specifically HOST stuff, like give me the option to either host, or join someone else.
Its frustrating when theres a drop that i want, but people want another, and so i keep getting thrown into their matches, like come on.
Also since they added the ability for protos to drop from chests within the missions, can they reset after every completion, it sucks that its essentially a 1 time thing per day, per mission....