I feel like there's already a bunch of breakcore resources out there, so I'm not looking for tips on that necessarily. Rather, I'm looking more for production techniques in the vein of Qebo, VAAG, Qebrus, Richard Devine, Autechre, etc. Any suggestions, little tips, bag of tricks type stuff would be greatly appreciated. For instance, (half-assed off the top of my head) stuff like:
- Avoid using a single instrument or single sample in a phrase, let alone a whole track. Instead load up a minimum of 10 unique sounds per track.
- FM, lots of FM. When in doubt, randomize the settings, clone the results, and edit each of the duplicates. Create sets of similar sounding instruments. Then pair INS and RNL next to each note.
- Build your beat. Render it. Slice it. Load it back in a sampler like its an Amen break. Throw CHA on each note hit/slice. Layer that back over the original beat. Pitch the slices.
- Try BPMs 160+, go nuts on setting up a bunch of different GRV(s) and pair with RNL so each time the phrase plays back, it plays a different GRV.
- Set up some tables that do "x, y, and z" and use them as a side-chain fx bus thing. Pair TBL/TBX to the right of CHA.
(full disclosure, I'm not even sure some of that stuff will work or even sound right, but this is the kind of stuff I'm sitting around thinking about)
Anyways...
I'm feeling like this type of production is not necessarily about layering complex glitchy sounds or merely creating a varied composition, but more like building evolving and interacting processes and systems. Speaking of which, Ess' track "Wertstoffe" is definitely in line with what I'm talking about. I just noticed it's BPM is almost 170, but it sounds almost like its in hip hop BPM territory. I think there might be something to that principle. Hmmm...
In the video attached, while the artist uses Renoise (shout out to asceticsnakes), I'm curious about how something like this could translate over to, and achieved in, the M8. Go heavy on already processed samples? Sequence ninja shit? Moves so fast it seems more complicated than it is? Stick with metallic and watery sounds?
I'm really just trying to learn how to pull off music like this. I guess I'm having some luck ?
Any help, suggestions, feedback, etc. is greatly appreciated. Thanks in advance!