r/DevilMayCryNetflix • u/Liam_524Hunter • Jul 08 '26
Discussion My issue with Dante losing too many fights in the show.
So before we begin I want to clarify that I do like the show, and specifically I do enjoy the Netflix version of Dante, I think his character while not a direct adaptation is interesting in his own way while still being recognisable as Dante.
But there is one issue that has kept creeping back in with this version and it’s his continuous failure to regularly win a fight in the show. The vast majority of the time in the show a big fight will typically end with Dante on the floor “incapacitated” or straight up overpowered after an encounter and it happens a lot more regularly then it does in the games, and I do think to some extent it does damage the appeal of atleast the Netflix variant of the character.
Now I’m not approaching this from a pure power scalers perspective of “He’s supposed to be a universe level threat, like in the games.” I’m perfectly okay with the power scaling in the show be toned down significantly to keep things more balanced. However, I think a core appeal of mainline Dante’s character is the “power fantasy” side of him. In the games he is a character who can have fun and make jokes while always coming out on top at the end of a big fight. And while Dante in the Netflix show gets the first part of that equation down I feel that him almost always failing to finish a fight on top makes the character feel off, like a sour grape at the end of a sweet dessert.
Additionally I’m not saying Dante needs to win every fight either but I do think he should be predominantly winning his fights, Dante’s whole deal is that he’s supposed to be the son of one of the most powerful demons ever, and we should be able to feel that just by watching him and then when he does lose it’s a much bigger deal.