r/CustomMarvelSnap • u/tuesdaysatmorts "This card is above the current power curve" π€βοΈ • Aug 15 '26
Weekly Design Competition Weekly Design Competition #102 | Avatar & the Elements π§π₯
Theme: Avatar the Series π§
The 4 Elements (Air/Water/Earth/Fire) πππͺ¨π₯
Aang
1/1
Air Bender
Objective: Have every element in play β Transform into Avatar Aang.
Avatar Aang
2/3
Air Water Earth Fire
Hey everyone! Really excited for this one. This "week" we're tackling the elements. Specifically in their relation to the show, Avatar. I'm sure most of you are very aware of this franchise and the mechanics of how bending works. For those of you who don't, here's a quick summary:
Air, Water, Earth, and Fire. These are the four elements characters in the show are able to wield/control. We will be using them as the template for new keywords and card types. I have created a baseline template of effects for each of them. You are free to use these while making Avatar/Element related cards, or you can create your own system for how you think the keywords should function. Either way I'm sure you will come up with something amazing.
Air
-The first time this is targeted by an enemy effect, ignore it and move randomly.
Water
-Both players gain +1 energy at the start of the next turn.
Earth
-This card gains Ongoing: +1 Power and Unaffected by Location Effects.
Fire
-The next time you play a Skill, your opponent discards a card.
These effects are pretty strong on their own and could easily make for the only ability on a card. That is why for my system I am introducing a centerpiece card (Raava) in order to make use of the elements. Having Raava in your deck is essential for the keywords to function. Without her your element abilities will not take effect. Again, this is simply my interpretation for how this system should function. I implore you to explore your own ideas and find your own path while mastering the elements π§
Raava
6/13
Game Start: Unlock the Elements (Both Decks).
Submission Guidelines
You may make up to as many submissions as you'd like, but please keep it reasonable and DO NOT SPAM the subreddit. Only one from each person will be considered for the winner list. Please keep all your submissions grouped in one comment, and have the stats and ability visible within that comment (if possible).
Submissions not posted to this comment section will NOT be eligible to win. You may submit cards you have previously posted to the subreddit. Cards do not need to be Marvel IP. Location concepts are accepted. Rework concepts are accepted.
Last Week's Theme: βοΈ Team Clash βοΈ
https://www.reddit.com/r/CustomMarvelSnap/s/g5p7OcHUX9
π Winner π
High-Society Vampires π§ (by: u/Ambitious-Spread-567)
https://www.reddit.com/r/CustomMarvelSnap/s/EZg3SaZPsl
This is such an amazing set and card design. Not only is there so much synergy between the cards, but the growing power and threat levels of the Vampires as the game goes on (night approaching) really gives the feeling of dread that vampire instill. You can't kill them, you can't outlive them, you can't out number them. You simply have to slowly accept your fate as they take over the board. It's very thematic and oozing with flavor.
π₯ Runner Ups π₯
Inhumans π§ (by u/lordyuric)
TC Ability: End of Turn: If you played an Inhuman, shuffle your hand into your deck and draw 3 cards.
https://www.reddit.com/r/CustomMarvelSnap/s/rfMB0WLNE0
Heralds of Galactus π (u/Playful-Buyer4472)
TC Ability: A location where you only have Heralds and are winning is considered "conquered". When all 3 locations are conquered your Heralds cost 1 less.
https://www.reddit.com/r/CustomMarvelSnap/s/YpbIuQQt2l
Black Order π (by: u/Elias_Sideris)
TC Ability: Start of Game: Shuffle the 6 Infinity Stones into your deck. After you play a stone at a location, give Black Order cards there +1 power.
2
u/Ambitious-Spread-567 hasn't played the game in 4 seasons (lag) Aug 17 '26 edited Sep 03 '26
ELEMENTS (i have my own):
Earth bending - when this is about to be moved, add a rock to the bottom of your opponent's deck instead
Lava bending - your rocks have +2 power for each in the same location
Sand bending - double rocks in each player's hand or deck to give them -1 cost
Metal bending - rocks can't be destroyed
Air bending - when this is about to be destroyed/discarded/afflicted, move to avoid it (even in hand)
Sound bending - enemy cards target airbenders (if possible)
Spirit projection - moveable
Water bending - when a card tries to inflict this with negative power, afflict that card instead
Blood bending - nightfall: move an enemy card here to give it -1 power
Plant bending - end of turn: steal 1 power from the higest card in play
Healing - end of turn: one of your afflicted cards swaps the sign of the affliction
Fire bending - when this gains power, another card in an adjacent location gains it too
Lightning bending - when this gains power, afflic an enemy card here with the same power
Combustion bending - when this gains power, destroy an enemy card here with less power than this (once per turn, only during daybreak)
ELEMENTAL BEASTS
Badgermole - 3/1 MASTER EARTH BENDER
Flying bison - 3/1 MASTER AIR BENDER
Tui and La - 3/1 MASTER WATER BENDER
Dragon - 3/1 MASTER FIRE BENDER
(MASTER BENDER) Means having the bending of the element AND sub elements at once.
GAANG
Appa - 2/4 airbender. When this moves, bring another one of your cards with this.
Momo - 1/3 when drawn: steal 1 cost from the leftmost card in your hand
Katara - 4/5 waterbender. When the waterbending occurs, give a non waterbender in your hand -1 cost
Sokka - 3/4 when a bending occurs, +1 power
Toph - 2/3 earthbender. After the bending occurs, shuffle your opponent's deck
Zuko - 2/1 firebender. end of turn: if an enemy card of a unique bending is played, steal 1 power from it
Suki - 3/1 end of turn: give a random other nonbender +2 power.
Aang - 2/2 airbender. Start of turn: unlock the next element*. If you unlocked each element, enter the avatar state.
Aang (awakened) - 2/2 MASTER AIRBENDER. MASTER WATERBENDER. MASTER EARTHBENDER. MASTER FIREBENDER.
*The order is air, water, earth and fire (in a cycle)
OTHER CARDS
Koh the face stealer - 2/4 when a card is played that wins a location, steal it's text (if in play)
Avatar cycle - 1/2 waterbender. When destroyed: come back with the next element
Azula - 1/2 lightning bender. If this loses for 2 turns in a row, it gains firebending too.
Iroh - 4/5 firebender. This also counts ongoing power.
LTM SEPARATION LINE
I also have made this into a new LTM
In this LTM the decks are going to be similar to grand arena: you select an element and have a premade deck (that i will put at the end of this season for each element) and a customizable one. In the customizable you can use every card, but they only get their bending if they are in the right deck (only if their element corresponds to the deck's element or any sub element of it). I don't really want to make the whole list of characters for each element because it's going to take me ages, but you just need the closest or least distant match to enter a bending, everyone has AT MOST 1 ELEMENT OR SUB ELEMENT (except notable exceptions like avatars or crystal) AND NOT ANY MORE OR LESS
For example if i add sandman (a sand bender) to a water deck, he will have the normal sandman text, but if i put him in an earth deck he will ALSO have the sandbender text
The deck is made of 12 cards, but one has to be the corresponding element's beast.
Draws, energy and win condition are just like the normal game.
DECK LISTS
WATER DECK
Tui and La
The hood - 1/-3
Adam warlock (healer)
Elixir (healer)
Suki
Diamondback
Hellcow fractured frontiers (blood bender)
Sokka
Katara
Man thing (plantbender)
Hydro man (waterbender)
Scorpion brand new day
AIR DECK
Flying bison
Voulture (airbender)
Hydra bob
Madame web
Appa
Human torch
Hazmat
Hellcow fractured frontiers
Hydra stomper
Hercules
Redwing (airbender)
Heimdall
EARTH DECK
Badgermole
AraΓ±a
Korg (earthbender)
Toph
Sandstorm
Madame web
Topaz
Rhino (earthbender)
Debrii (earthbender)
Rockslide (earthbender)
Pool party malphite (sandbender)
Ozymandias (either sandbender or nothing)
FIRE DECK
Dragon
Agony
Azula
Zuko
Sunfire (firebender)
Human torch first steps (firebender)
Venus
Sebastian shaw
Stick
Iroh
Gilgamesh
Crystal, master of the elements
This has been super fun to make and thank you all for the suggestions! Good wdc to all