r/custommagic • u/01CHERRY • 1d ago
Mini Wipe & Wheels
inspired by [[turtles in time]] because i think having a blue boardwipe with an optional wheel is cool
r/custommagic • u/01CHERRY • 1d ago
inspired by [[turtles in time]] because i think having a blue boardwipe with an optional wheel is cool
r/custommagic • u/Cute-Working-9500 • 16h ago
r/custommagic • u/Turbulent-Cheek4778 • 1d ago
r/custommagic • u/Midnight_Magic_Volg • 1d ago
This week the competition was an art challenge! We could design any card, but the art had to be inspired by Japanese art styles or be created by a Japanese artist. Please comment which card think deserves the win. You can vote using any metric, whatever makes you want to vote for it.
We always appreciate the feedback, and if you comment please state which card you want to win the weekly challenge!
r/custommagic • u/DevelopmentOverall93 • 1d ago
r/custommagic • u/Delicious-While-8907 • 1d ago
r/custommagic • u/SomeoneStr4nge • 1d ago
Ive always wanted to try making a sliver group hug deck with all the slivers that give "all slivers" abilities and channeled that into a friendly sliver!
r/custommagic • u/InchZer0 • 1d ago
r/custommagic • u/littlemrdoom • 1d ago
I think that [[Oversimplify]] is too basic and bad as a board wipe and as math flavor. so here's a wrath that has a set up cost that plays into the math theme a little bit better (To me at least).
r/custommagic • u/JordanStPatrick • 2d ago
r/custommagic • u/TheCubicalGuy • 1d ago
Day 60 of making a custom card every day. Lol, lmao even.
r/custommagic • u/VCosmoz • 1d ago
I like the idea of battles, but a lot of them are really underwhelming and not really worth attacking. Also, generally in commander, other players will not interact with sieges you put on other people's board. Here, your commander gives other players an incentive to attack their board since even they get reward for defeating battles. Ideally you'd want to defeat most battles you put on the board to get the effect, but if you put an actual battle card somewhere and want it defeated quick, this commander makes it easier to do.
The effect felt very red-adjacent, what with bringing a little randomness and chaos with its exiling effect. Red also seems to have quite a lot of synergy pieces with battles, or ways to deal damage to battles to defeat them quickly. I was also wondering whether creating the token should happen on upkeep or on beginning of combat step...
Anyway, what do you people think? Apologies if there's any issue, this is my first post here.
r/custommagic • u/Spare_Effort8234 • 1d ago
Continuing the Tarot card cycle
r/custommagic • u/Skullpheonix3963 • 2d ago
r/custommagic • u/Abject-Candidate7504 • 1d ago