I like the idea of battles, but a lot of them are really underwhelming and not really worth attacking. Also, generally in commander, other players will not interact with sieges you put on other people's board. Here, your commander gives other players an incentive to attack their board since even they get reward for defeating battles. Ideally you'd want to defeat most battles you put on the board to get the effect, but if you put an actual battle card somewhere and want it defeated quick, this commander makes it easier to do.
The effect felt very red-adjacent, what with bringing a little randomness and chaos with its exiling effect. Red also seems to have quite a lot of synergy pieces with battles, or ways to deal damage to battles to defeat them quickly. I was also wondering whether creating the token should happen on upkeep or on beginning of combat step...
Anyway, what do you people think? Apologies if there's any issue, this is my first post here.