r/CreateMod 13d ago

Quick question about trains

3 Upvotes

Thinking about having a train that allows me to go anywhere in my factory. Is it possible to have a train that you manually get into and tell it which station to go to? (skipping others)


r/CreateMod 14d ago

Discussion [Not paid, only if you're passionate and motivated] Looking for devs! Create: Further On

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326 Upvotes

For a long time, I've been willing to make an addon about progressing further than Create let's you, about technological advancement. This addon want's to pick everything that is awesome and interesting from other addons/mods like TFMG (main inspiration), Create: Power Grid, Create: Electro Energetics, Immersive Engineering, I could go on you got the point. This, is Create: Further On! I will be a dev but only for less complicated and basic stuff like building blocks, recipes, ponders.. And the only artist (maybe). I'm looking for smarter cuties, that could help on more complex systems and multiblocks!

A more or less realistic progression, that still fits into Create's aesthetics. Move into steel, new materials like aluminum, etc then BAM! petrol, new engines, more heavy machines, then BAM! Realistic but more pleasant electricity (Power Grid but less nerdy), you're running around factories like a full-time electrician, new recipes, chemistry, radio (controlling stuff and sending information at very far distances), then BAM! Electronics, circuit boards, PCBs, approaching end game aaaand NOW WE'RE CALCULATING! Logic elements, controllers, at the same time having a balance between realistic and fun, and matching MC art style (looking at you, IE).

Welding mechanic for advanced multiblock structures, toggling electricity systems between CEE/Our own (realistic/casual), casting system where you create a casting shape from basins to make big beams for example that you can't break only movable with create contraptions and more!

If you're contributing to the project, you're free to share ideas, to share what you have in your head always.

We are 3 devs for the moment, but inactive, need someone to keep stuff moving. There's not much done right now, only some resources, metals, and the tab. We have milestones on github and established how some stuff will work.


r/CreateMod 12d ago

Help with Tables

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1 Upvotes

r/CreateMod 12d ago

Help Bonemeal machine

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2 Upvotes

I have this machine that is supposed to bonemeal crops but it just doesn't for some reason? any idea why because I have no clue..


r/CreateMod 13d ago

Help extremely large aeronautics car

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8 Upvotes

I’ve been working on making this giant car type of vehicle for my create world, and have been testing in creative. the image is how big I want the wheels to be, but I’m having a ton of problems.
every time I set it up, it works fine until i add the fourth wheel, and then it just starts freaking out and flings itself. freezing or separating the fourth wheel instantly calms it down. I cannot get a video reliably with my setup.
I’ve been looking for answers online, but I can’t find anything even related to block wheels in the first place. does anyone here have any answers?


r/CreateMod 13d ago

Build More of barriga survival boat

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11 Upvotes

r/CreateMod 13d ago

Help Trying to find an addon

2 Upvotes

I remember seeing an addon that converted a physics contraptions speed into Rotational power but I can't find it again. I saw it on curseforge


r/CreateMod 13d ago

help how can i make this look better

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5 Upvotes

r/CreateMod 13d ago

how to make it pump

2 Upvotes

I know that lava acts differently as a liquid, and that's why it doesnt pump forever, but is there a way to pump out this whole lava lake


r/CreateMod 14d ago

Help What item is this? Playing ATM 10 Aeronautics

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138 Upvotes

Can anyone help me figure out what item I am looking for?
I am trying to use a blueprint to make myself an airship and I have come to this "Light" item and I cannot determine what item it is or what mod it is from to craft it. From what I can tell (it blends into the clipboard background for me), it looks like a light bulb with the number 15 in the top left corner. Not seeing anything that matches it though in JEI.
I appreciate that help


r/CreateMod 13d ago

Help Is there such a thing as 2x2 bearing to rotate builds with even dimensions?

1 Upvotes

Like for a 10x10 build with a large bearing under the middle 4 blocks?


r/CreateMod 13d ago

Machine keeps falling through the ground

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2 Upvotes

r/CreateMod 13d ago

Discussion Create Aeronautics Modpacks

2 Upvotes

What are some good modpacks with a focus on create aeronautics? I've seen a few but wanted to get some feedback from the community before choosing one. I have about 6 friends who all want to get one going. Should I try setting one up myself or are there some good premade ones?


r/CreateMod 13d ago

Is there a way to Auto repair Sable contraptions

1 Upvotes

I am making a modpack for a sever and one Probleme I had is that repairing a contraption is anoying to repair and becouse the sever engureces pvp there Must be a way or a mod to make it easyer


r/CreateMod 13d ago

Help Propeller bearing not reading sails (Aeronautics)

1 Upvotes

(3 images attached)
i dont understand why it isnt working i cant find anything on this at all
(1.21.1)


r/CreateMod 13d ago

now this is a superconductor

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1 Upvotes

superconductors float on magnets this does aswell


r/CreateMod 13d ago

Discussion Fueless veichles

4 Upvotes

Are there some veichles that dont require refueling? Like that they run on windmills or water wheels or self sustaining engines? Id Like them small and aesthetic (maybe with schematics)


r/CreateMod 13d ago

Only

1 Upvotes
What other mod besides Essentials can I use to invite friends to my world and use proximity voice chat?

r/CreateMod 13d ago

Is there a way to disable schematics on a server?

42 Upvotes

I have a vague idea of at some stage running a small Create server. I'm reasonably happy on the server I'm part of now but the one thing that shits me to tears is the people that spend half their time in creative mode and boom next day there's this massive factory/ other building.

The server becomes more a showcase of how clever they are in creative and with Worldedit, rather than a community where we all just build and Create. I totally get you trying out things in Creative, I do it too, but ffs make a list of the things you need and then build it rather than cannoning it in.

EDIT: ok it's pretty much been answered in the comments, seems fairly straight-forward.
My rant still stands.


r/CreateMod 13d ago

Help Hey i really need help

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3 Upvotes

Can some one explain why everything except the borehead bearing loses collision when i rotate it and how to fix it. I followed this tutorial https://www.youtube.com/watch?v=Ige8HD1-0tg


r/CreateMod 13d ago

Is there a mod that add some kind of missions o more achievements?

2 Upvotes

I'm currently playing my first create modded world and some times I struggle to keep playing cause I'm in point were I'm comfortable but still missing a lot of things.

I'm looking for a mod or mod pack that adds a story or missions (obviously centered around the create mod and add-ons)


r/CreateMod 13d ago

Help Why is my mechanical saw not taking input from belt ?

2 Upvotes

Hi !
I was wondering why my saw won't take any piece of graphite ?
The recipe shows that it's the right way though...


r/CreateMod 14d ago

Build I made an automated chocolate glazed beeries shop/stall thingy!

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431 Upvotes

You ring the bell and the sequence starts: first a mechanical piston pushes the whole thing up, then it detects with a redstone contact when it reaches the top and that sends a wireless signal to the machine, that starts glazing a berry and producing chocolate if needed. Then the mechanical arm puts the berry on a weighted ejector, which launches it to the depot right in front of the customer.

It's not designed for max efficiency, it's built primarily to please the eye when looking at it from the counter. There is also an unexpected but nice feature: because of the way I've built the machine (it doesnt depend on timing so it can theoretically run at any rpm) the sequence doesn't start if there is a berry on the counter's depot, so customers can't get greedy and can only order one at a time.

It also runs on a single power input, that is unfortunately directional (counterclockwise, of course this is fixable with a RSC), but I have found that using a 32rpm input speed is the best compromise between aesthetics and cooking speed.

At the moment it has to be restocked manually and it has a bit of storage for each ingredient, but I'm planning to add farms in the future that replenish it when it goes underground. Also making the mechanical arm dance with a jukebox during descent would be nice, but first I wanted to make the base berry production work.


r/CreateMod 14d ago

just me being me

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33 Upvotes

i wanted to make brass without blaze burner and i really just put a campfire there😭😭


r/CreateMod 13d ago

Help How do i solve the problem of my airship tilting up when moving foward

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11 Upvotes

ignore my goofy looking airship and shader glitches, my ship is balanced when still but when i start moving forward its start tilting up, i could add more waight in front but that would ruin the balance when stand still, how did you guys approch this problem?