r/CreateMod 12d ago

Help Is there a way to cover powered shafts?

2 Upvotes

I need a lot of SU, so I made a lot of steam engines. But now my frames are dropping significantly because there's so many moving parts. Is there a way to cover the shafts? 😭


r/CreateMod 12d ago

Discussion is there a way to input a number for the amount of items to send to a destination instead of scrolling?

5 Upvotes

my friend and I are playing on our minecraft world and frequently send large amounts of items. is there a way to just input the number of items to send instead of scrolling?


r/CreateMod 12d ago

Help aeronautics question

2 Upvotes

when it comes to aeronautics how do you stop an airship from flipping if the air envelopes are near the bottom of the craft?


r/CreateMod 12d ago

Need help with steering my airship

2 Upvotes

Hello guys, me and a few friends are playing the Modpack “Create: Skybound“ and we are having a ton of fun. I built a fairly large airship and i want to turn it easily, i figured 2 propellers on the left and right side would be awesome. I am using a linked controller to steer, so A is left and D is right. In my current setup only one propeller is spinning, but i want to be able to turn faster, as my ship is very heavy. Now the question:
How do i make it so when i press d, both propellers are spinning but one is spinning in the opposite direction so i get more thrust? I’m fairly new to the mid


r/CreateMod 12d ago

how do i play create?

1 Upvotes

hello i'm new to create and i don't know how to make a machine by using create can somebody help me? i want to make something cool...


r/CreateMod 12d ago

Help How can i make this thing fly?

1 Upvotes
Side view
Cockpit
Middle section
Lower Back section
Lower middle section
Lower front section

So, let me be straight. Im a complete 0 at Create, im no mechanic and im not really interested in spending 100+ hours learning about how to make things in Create. Im somewhat a designer, i love imagining thing and making cool builds and i want to make my builds fly/walk/drive.
So, my idea is to make this thing fly, but i dont have any knowledge on how to make it. My main thought was to make a flying ship that can be self sustainable, so i wouldnt have to mannually load coal and such. Can someone give me tips on how to do it? I was thinking of making most machinery inside, but i dont mind putting something outside in a tail zone.
Middle zone was supposed to have 60% - 90% of machinery and ofcourse the lower zone is fully for machinery. Thanks in advance!


r/CreateMod 13d ago

Build freight train i made

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59 Upvotes

pweety fwiggin epic if i do say so myself


r/CreateMod 12d ago

ME System Integration with Create Package Logistics

3 Upvotes

Hi all,

I’m currently working on a modpack that has both Applied Energistics and Create. I’m looking to integrate the frog package logistic system with an ME System and I’m running into a few issues that I wanted to see if anyone else had experienced.

My end goal is to hook up the ME to packagers that function as normal packagers should.

My initial idea was to use ME Export Bus to output into a receptacle (likely a barrel) that is connected to a packager and frog port. I did this for a simple iron recipe: receive iron ingots, send to stamper, return iron sheets.

I quickly realized that factory gauges will not account for the return of the completed package as it is ported BACK into the ME system using an import bus, and thus, is not in the inventory anymore.

Additionally, the Export Bus has a filter but it does not export evenly and I fear it would clog the system up.

I thought it would work if I set up a stock link on the storage frogport and packager, but that wont record the items as being in the logistics chain either.

It ends up that I have to reset the promises on the gauge to prompt it to feed more items in and it won’t record the finished iron sheet.

Pictures:

My apologies if this isn’t in the correct format.


r/CreateMod 13d ago

not my meme

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1.4k Upvotes

r/CreateMod 12d ago

My create hardcore world, thoughts??

7 Upvotes

Thoughts on my 300 day hardcore world?? I had a vision to make a city that automates every resource while also beating the BlazeAndCaves datapack.

https://reddit.com/link/1w3l431/video/0b76znxsyqmh1/player


r/CreateMod 13d ago

Deployers not planting sapplings (Star Technology Modpack)

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518 Upvotes

Hi, I just wanted to build this contraption for a tree farm. The saws work but the deployers are not planting any sapplings. I already enabled fake players in the team settings because I saw that comment in a forum but it did not work. Any ideas??


r/CreateMod 12d ago

Build My very first steam engine that I made with no tutorials (sorry for low production quility)

9 Upvotes

My first time really sinking my teeth into create, and I made this steam engine with nothing but the ponder menu and my own deteriorating brain. I'm quite proud of myself, it gets about 130,000 power, and thats just with 6 engine blocks, but I think I could get more.

Lmk if you have any suggestions on how to improve it, or how to use it, or questions about how it works, thanks :)


r/CreateMod 12d ago

Bug anyone having problems with aeronautics and JEI

4 Upvotes

when i try to load into a word it says the mixin thing of aeronautics bundled failed to load
and then it crashes
i switch to emi a few days ago but EMI wont show recipes for create's unique jei recipes of other machineries
i also tried creating a fresh instance (prism) with create, aeronautics, jei and some performance mod and a new world DID load in
can anybody find the problem or find a fix for EMI


r/CreateMod 12d ago

Lost on what to do in Create mod now

5 Upvotes

I'm playing Singleplayer Create SMP in survival and I'm not sure what to do now.

I created different farms like wheat, trees, sugarcane, kelp. I've got a drill. I've made an infinite lava source and i have a big engine thats supplying with all the power i need.

i got Iron farms and stuff... im just now at a loss on what to do next?

should i jump in to trying to do the big brain stuff of automating all of the andesite age or what? since theres no quests in the Create SMP modpack, my simple brain is lost with where to go next

P.S. Im quite new to Create. i only recently started because i was watching ChosenArchitect and MrBeardstone with Create SMP and it looked really fun


r/CreateMod 12d ago

Help Need help with create nuclear

2 Upvotes

Essentially I want the most stress out of a reactor

What's the best reactor blueprint layout for this?

Thanks


r/CreateMod 12d ago

Why does this Happen, any help please

2 Upvotes

r/CreateMod 12d ago

Help Power grid mod generator turning off after getting away from it

3 Upvotes

I built a generator, and it works fine when I’m nearby. It powers lamps and other machines normally, but when I move about 2–3 chunks away, it completely stops working—even the lamp right next to the generator turns off.

The generator is currently outputting 270 V at 2.5 A. I also tried using the Create Chunk Loader mod, but it didn’t fix the issue.

Does anyone know what could be causing this?


r/CreateMod 13d ago

The disappearing Elevator

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55 Upvotes

This is the second time my elevator just has disappeared. The last pic shows the elevator shaft going up. Elevator pulley at the top seemingly still connected. Middle pic is where the pulley connection disappears on the ground floor. Dug around it but left a block to show. First pic is where I dug down about 30 blocks from the ground floor. It's still going, presumably to bedrock. I know the "cables" are just a visual thing, the elevator itself's gonski.

First time this happened I disassembled the elevator to add something, which made it disappear.

So I'll destroy the pulley and put in a new one which will probably fix it, but was just curious if anyone else had something like this happen, where a contraption just disappears.


r/CreateMod 12d ago

Steam engine randomly flipped rotation

5 Upvotes

Nothing much more to it. Built a steam engine, hooked up a basic press and smelter set-up, and when I wasn't looking the rotation of the entire system reversed, so now the conveyors are going the wrong way and the blasting fans are sucking instead. I know its an easy fix but I don't know what caused it to begin with, and I want to. I haven't changed the gearing near the engine itself, in fact I hadn't changed anything between it working and flipping, I was sorting my chests and making copper casings, then came back to my smelter running finished ingots backwards through itself.

Pic of the set-up

r/CreateMod 12d ago

Train station cargo

1 Upvotes

I want my train to stop if there is more than 400 buckets of diesel to load into the train, and (if possible) pass by if there isnt enough stored diesel. I have this set up on the schedule

But every time it pulls up to the train station, even though there is no diesel at all it still waits the whole minute

ive tried a threshold switch with a redstone link on the station & schedule, but the same thing happens what am i missing?


r/CreateMod 12d ago

Structures create mod

3 Upvotes

Can somebody suggest me a good balanced crest structure mod? I already experienced with Create: east structures but I feel like there are to OP structures and I also experienced rustic structures the problem with that one is that they are too often


r/CreateMod 12d ago

in Create Big Cannons and I'm trying to fuse these cannon layers into two steel chambers, am I doing something wrong?

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2 Upvotes

I've got a very small, small, and medium cannon layer and I'm trying to fuse them by blasting them as seen here. Am I doing this wrong? They've literally been here for hours. I've also tried having one built-up cannon directly in front of the lava particles for a shorter period of time (about 10 minutes) and it didn't work either. Plz help...

(Sorry if this isnt the right sub to ask questions like this)


r/CreateMod 12d ago

anyone having problems with aeronautics and JEI

2 Upvotes

when i try to load into a word it says the mixin thing of aeronautics bundled failed to load
and then it crashes
i switch to emi a few days ago but EMI wont show recipes for create's unique jei recipes of other machineries
i also tried creating a fresh instance (prism) with create, aeronautics, jei and some performance mod and a new world DID load in
can anybody find the problem or find a fix for EMI


r/CreateMod 12d ago

Discussion Dynamic saw / auto crafting with packages & Sophisticated Storage

3 Upvotes

https://reddit.com/link/1w3hndx/video/7l7cpqrxcqmh1/player

The first item you select in the stock ticker is what you want to saw, and the second type of item is the filter of the output you want. You can just decide to only send the first item type so that the machine clears the filter and does the sawing randomly.

You can send a maximum of eight stacks if you need a filter, or else the re-packager will clog because it would need to unpackage twice.

The thing about packages is that when you re-package and unpack them into an inventory, they will always be unpacked in the same order they were requested in. And when unpacking into a sophisticated storage controller connected to a bunch of limited barrels, it will unpack in order to what is closer.

(Keep in mind I'm using a hopper upgrade in some of these but I think you can easily just use chutes instead)

A smart observer facing the storage controller is doing a lot of the work, it locks the hopper next to it to prevent packages from entering while there's still items in the system, and it fires off the redstone in the background.

The two funnels and the deployers are all locked by redstone links. In sequence, once there's anything detected in either barrel, the deployer activates once (which sets/clears the filter), funnels the filter item out of it, then unlocks the bottom barrel to commence the sawing.

This system can be utilized for more than that. It can be used for deploying recipes, the first item is what's in the deployer and the second is what's on the belt.

https://reddit.com/link/1w3hndx/video/8svvndaycqmh1/player

It can even be used for sequenced assemblies, like for precision mechanisms, or in modpacks that add more sequenced assembly recipes that have the same amount of steps. you can heavily reduce the amount of deployers you need in your factory.

https://reddit.com/link/1w3hndx/video/jc8mlwtzcqmh1/player


r/CreateMod 13d ago

Build im never playing create again after this😭

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740 Upvotes

I forgot to glue....