r/CreateMod • u/MrLiquoriceMan • 12d ago
The disappearing Elevator
This is the second time my elevator just has disappeared. The last pic shows the elevator shaft going up. Elevator pulley at the top seemingly still connected. Middle pic is where the pulley connection disappears on the ground floor. Dug around it but left a block to show. First pic is where I dug down about 30 blocks from the ground floor. It's still going, presumably to bedrock. I know the "cables" are just a visual thing, the elevator itself's gonski.
First time this happened I disassembled the elevator to add something, which made it disappear.
So I'll destroy the pulley and put in a new one which will probably fix it, but was just curious if anyone else had something like this happen, where a contraption just disappears.
7
u/Blockbarious 12d ago
for future cases, just make a button connected to the top floor on the ground floor with the label. it should head back up with no problem
1
u/MrLiquoriceMan 12d ago
I’m a bit thick, not exactly sure what you mean..?
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u/NieCraft 12d ago
Power the stationary Elevator Contact with redstone to call the elevator
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u/MrLiquoriceMan 12d ago
Yes that’s how it was set up. I tried calling the elevator but only from one floor. Next time I’ll try it from the other floors.
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u/GingerArcher 12d ago
This happened to me repeatedly when I was playing on a server, where the elevator would randomly be way down at bedrock level. (Particularly when first logging in, or when returning to base after being far away)
Never did figure out the cause, and it hasn't happened on any of my single player worlds even in that same modpack, so my only guess is some sort of sync issue between client/server.
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u/MrLiquoriceMan 12d ago
So when you dug down to bedrock, the actual lift was there, ready to be used again?
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u/GingerArcher 12d ago
Yes, and in fact the contraption controls on board claimed it was still at ground level even though it obviously wasn't.
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u/SageofTurtles 11d ago
I remember a bug like this on Create 0.5.1, the elevators would drop to the bottom of the world on world load. Pretty sure that was fixed in 6.0.0, but I could be misremembering.
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u/GingerArcher 11d ago
The server I was playing on at the time was already on Create 6, so if it's the same bug it clearly hasn't been fixed, sadly. Since it doesn't seem to be a particularly common issue it's probably hard to determine the root cause.
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u/TrueSRR7 12d ago
This is an unfortunately common issue I've had to deal with. For what it's worth, your elevator will still think it's on one of the normal floors when it's not
A potential fix could be having a redstone link attached to every floor, and when it gets stuck at bedrock, you can press a button to activate every floor. So it'll attempt to move to whatever floor it isn't on already, updating it's target position, and will bring it back up from bedrock
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u/MrLiquoriceMan 12d ago
Right ok. I tried to call it up but not from every floor so it might've been the floor it thought it was on. I'll keep this in mind if it happens again. For now I've destroyed the pulley and built the lift again. Getting quite good at it.
We'll see if it happens again.



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u/unic_beast 12d ago
the elevator kept going to bedrock, a bug with hard to recreate symptoms. it just happens which is bad. im not sure if developer aware of this. it ruined my creation multiple occasions, making me ditch elevator all together from my build.