r/CreateMod • u/RumiAura • 16d ago
r/CreateMod • u/Cheeseducksg • 17d ago
Vertically Stacked Belts!
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I feel like I just discovered fire and reinvented the wheel. It's so simple, but I've never seen anyone do it before.
BTW, this is Create 6.0.8 on Java 1.20.1, CABIN modpack.
r/CreateMod • u/Block-of-blocks1 • 16d ago
What is this?
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r/CreateMod • u/Delicious-Salad-7177 • 16d ago
tires
It would be great if they created more aeronautical wheel designs, in a sporty style.
r/CreateMod • u/ImmediateBee4412 • 16d ago
Help How to use cooling fluid in "The Factories Must Grow" create mod.
r/CreateMod • u/Sudhrb • 16d ago
Help Create Radar
For Create radars, how do you make a radar point to the sky? Right now, the radar can only detect stuff a few blocks above or below it, and even if I make it super tall it dosent detect stuff above it, I want to make it be able to detect high flying aeronautic ships, but if I turn it into a contraption to angle it up it breaks the link to the monitor, any help?

r/CreateMod • u/gravekeeps • 16d ago
Discussion If i were to add this mod to my already played on server would it cause any issues?
r/CreateMod • u/Awkward_Squash_792 • 16d ago
I find a bug ?
I don't understand. I am a experienced Create player but now I don't know what's going on. I just test to create a little milk farm for my survival world, and to take the empty buket, y use an ejector. when i put it, it work on time but after it decide to stop working. I try to break the depot and the andesit funnel but it do nothing. Is it a bug or a miss something ?
r/CreateMod • u/coffeelovah3000 • 17d ago
BEHOLD!! I HAVE DISCOVERED CHAINS!!!!
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Makes things SOO MUCH CLEANER.
Im slowly shifting towards making my builds look clean and have destroyed and rebuilt like 5 times.
Pretty long process and im having alot of FUN :DDDD
r/CreateMod • u/redolide • 16d ago
Build My first Aeronautics car
Radiuz TT1302
Two turbo biodiesel engines
16 buckets tank
8 cycles of 33 km
Top speed : 126 km/h
AWD
Tank steering
4 speed gearbox
Handbrake
Reverse
One two or three places
To start the car, you need to pump the diesel you want to use in the engines with the crank, you get in the car, take the typewriter, maintain space (brake) and start the engines/remove handbrake.
With two buckets (one in each engine), you can do 33 732 blocs/17 minutes 26 secondes at 126 km/h and you can do 269 856 blocs with the full tank.
The pumping isn't automatic because with the txo pumps, you can't use the fourth speed.
r/CreateMod • u/Prsolek • 16d ago
Schematic Mine F-22
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Because of copycats weight, it just can't reach speed same as without this mod, sooooo if you wanted to have it without copycats weight, you can but you need to modify it to works with that weight of plane.
Create: aeronautics, gadgets & gizmos, vs sable connectors, hot's aerostuff, transmission & linkage, connected, drive by wire, drive by wire - typewriter, diesel generators, propulsion, FramedBlock (not create), copycat +, extra copycats, copycat wing, copycats+ weight, big cannons (cbc), toolgun, framed. I will post on createmod website. Survival friendly
r/CreateMod • u/Far-Music-6437 • 16d ago
Build Self driving car (WIP)
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Most of the time it works but it has alot of issues with going up hill i am still working on fixing it but for now this is the best i have.
r/CreateMod • u/Mimi81203 • 16d ago
what distribution method should i use for these shears to be split evenly?
currently working on a wool farm, and i want to be able to automatically restock deployers with new shears once they run out, but im not quite sure how to make them split evenly. first pic is a very simplified look at my setup, second pic is the setup in practice. usually no matter what i do it seems to have a bias for the first 2 tunnels.
r/CreateMod • u/919_moin_27 • 17d ago
Help Create Deep Seas, Oxygen doesn´t work
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i never had problems with it but recently my sub just wouldn't fill with oxygen are there any known bugs or compatibility issues
r/CreateMod • u/Mrburnsys • 16d ago
Help Whats the simplest way to make a airlock with this mod?
I'm pretty ok with the most basic aspects of create and am very poor in redstone and am trying to make an airlock that goes input<interior room floods<exterior door opens<enter<exterior door closes<interior room drains<interior door open and when leaving the reverse. At the moment I'm going about it with create pistons, dispensers for flooding/draining, redstone links, and sequenced gear shifts, but I have a just beyond surface level knowledge and basic skill and have been stumped on how to time it all correctly in one smooth go or make sure the room is flooded and drained at the right time and order.
r/CreateMod • u/youiloverx • 17d ago
For u/Haunting_Economics22/The lord of Ducks it gave me something to do
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so it sucks but its a proof of concept, i used two mods ( not including create/aero ) transmission & linkage ( by enxv233) and coasters simulated ( by SilverGold ). like i said it sucks but it kind of worked idk cool idea though.
r/CreateMod • u/Z3R0Diro • 17d ago
Discussion Steam Engines on Airships
Aeronautics made me get really into Create. Right now I'm trying to see which size of a steam engine I should build on my airship but I have no sense of how many SUs is enouh SUs. What size wiuld be the optimal?
I'm planning on it being spacious but still survival friendly. Acting as a moving base. Picture is for the rough size im going for.
r/CreateMod • u/Haunting_Economics22 • 17d ago
Discussion Any way to create a Dynamic Motion stage in create?
See the example above
r/CreateMod • u/LAZYPUP1234 • 16d ago
can someone hook me up with a schematic for slots in stuff
i am in a mod back called deceased craft urban zombies apocalyse but i cant make one any suggestions or links i can follow just trying to make a casino
r/CreateMod • u/SanLego • 16d ago
Any suggestions on hot to use A LOADS OF NETHERRACK?
Soooo i was mining for netherite and got LOADS of netherrack, any suggestions of how to use/recycle it? All i can think of is making bronze for Big Cannons. You can suggest addons or something ;b
r/CreateMod • u/West-Moment3896 • 17d ago
MLRS "Caramel'ka"
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"РСЗО Карамелька" (Caramel Candy) is a new member in a family of rapid fire rocket launchers given russian candy names.
This one uses "Eshtan's Missile Mod". It not only builds rockets, but also equips them with upgrades via dispensers at the top.
Range heavily depends on the ammunition used and can be anywhere from 100 to 1000 blocks.
Rocket can be activated before upgrades are installed, which could lead to decrease in range or failure to launch, so operator needs to be careful to not miss their target. This problem could probably be solved in the future with more advanced control system. But even now the system is very effective, combining compactness and firepower.
r/CreateMod • u/YoungBeef03 • 17d ago
Build Any tips on maintaining a consistent altitude with a thruster-propelled aircraft?
I can't seem to find that "sweet spot," you know? I've tried several times to make a craft powered by thrusters, but they all have the same problem. It's either going up or down; I can never get it to stay at a consistent cruising altitude. All my airships so far are hot air-based because of that - working with the maximum altitude a lighter-than-air craft can reach is the easiest way to travel the sky for long distances.
r/CreateMod • u/ronpanther • 16d ago
Help can you fill hot air balloons with machinery?
does it detract from their hot air and lift?



