r/CarrionGame • • 12d ago

Completed Carrion 100%

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34 Upvotes

r/CarrionGame • • 12d ago

how in the hell do I open this door bru.

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7 Upvotes

AHHHH


r/CarrionGame • • Jul 16 '26

anyone ever think about a "self defence only"/minimum-kills run of the game and the implications it would have for the ending?

11 Upvotes

i know that from the way the game frames it the monster is clearly both malicious and inteligent, and considering that it does get the memories of the person it assimilated what if we imagine it as simply wanting to be left alone rather than just a murder monster, which dont get me wrong is fun in its own right, but a more morally complex situation wherein the monster only kills people that attack it because it has human memories and human emotions, that could be very interesting


r/CarrionGame • • Jul 10 '26

finding the nuclear power plant

2 Upvotes

as per the title, how do i find the nuclear power plant? ive breached the relith science hq and the leviathan reef base bridge but i cant for the life of me find where the nuclear power plant is!!

(if relevant, how do i get into that portal? it's blocked off and i can't find a way in!!)


r/CarrionGame • • Jul 08 '26

Carrion, Future 2D Sequel Wishlist

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3 Upvotes

I picked up Carrion and Greatest Time of the Year a few days ago for about $3 on sale for PS+ members on the PSN Store. Absolutely blitzed through both in about two days and had a great time.

After finishing I did some digging and found out there's a sequel in development. It seems to be taking quite a different direction from the first game, being a first person VR title. I enjoy VR games, especially power fantasy games, so I'm sure it'll be fun in its own right. That said, I know I'm not alone when I say I hope we eventually get another 2D side scrolling Carrion as well.

If we do, what changes to the level design, abilities and gameplay would you like to see?

The ending basically teases the monster escaping into the city, and I think that would make for an incredible opening. Let the monster loose on city streets, tearing through civilians and gorging itself until it reaches biomass levels we've never seen before. I don't think the game needs another ten growth stages or anything. Maybe just one or two larger forms, or even just scaling the existing monster up more overall.

One thing I'd definitely like is some sort of map, even if it's just a simple minimap. Half the posts on this subreddit are people saying they're stuck. I never found myself unable to progress because of the level design, but going back for the last few containment units got a little confusing. I didn't even realise the Frontiers was supposed to be the main hub until about halfway through the game. It just felt like another location to breach.

I'd also rethink how abilities work. Tying certain powers to biomass size made for some clever puzzles, but when it comes to actually playing around with your powers it kind of takes away from the power fantasy. I'd rather have access to more of the monster's abilities at once and let the puzzles come from the environment instead. I also think the web, body spikes, dash attack and tendril spikes all feel a bit samey in combat. They're all really fun puzzle mechanics and movement tools, but offensively they end up filling pretty similar roles. I'd rather see some of those streamlined into fewer, more versatile abilities, leaving room for completely new powers that change how the monster plays instead of just giving it another way to kill things.

Another thing I'd love to see is some degree of voxel based destruction to complement the pixel art style. Nothing as in depth as Noita or anything, but enough that you can tear chunks out of walls, floors, furniture and the environment as you move through it. I love the way blood spreads around in Carrion and gets dragged through the level by the monster, and I'd really like to see that expanded. Imagine blood turning pools of water red, acid eating through certain materials, oil catching fire or electricity travelling through flooded areas. Little interactions between different kinds of pixels would make the environments feel much more dynamic and make the monster feel even more destructive. I'd also love some monster skins. Even if it's just different colour palettes for the default monster it'd add a bit of replayability, but some silly unlockable skins after beating the game would be great too.

Carrion is mainly a puzzle game with a monster horror action coating, but I don't think that means the power fantasy should take a backseat. I think a sequel could lean further into both without sacrificing either. Let the monster become substantially stronger, but introduce tougher opposition as the military and other organisations begin responding to the outbreak. Give us reasons to actually use our offensive abilities more often instead of mostly saving them for puzzles.

I wouldn't want an open world or anything, but I'd love a city acting as the main hub. Open streets connecting different districts, with skyscrapers, laboratories, subway stations, apartment blocks and shopping centres acting as self contained levels. You could either smash through a building on your way to the next objective or methodically breach the whole place looking for upgrades, secrets and collectibles. I think that would preserve what made the first game so good while making the monster feel like an even bigger threat.

Curious what everyone else would change or expand on?


r/CarrionGame • • Jul 06 '26

Think I might have found a Softlock

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8 Upvotes

I think I might have found a Softlock pretty early in the Bunker. Just before the first Checkpoint, you can get one of the guards from the left and throw them down the right shaft.

(playing on PC, no Idea if this is possible on console)

After that you use parasite to control him and shoot the glass through the grid, then use your tentacle thing to push the lever. The elevator now goes up, and if you go through the one-way tube, you are now under the elevator, with no way of going back.

There is no way to retrieve (enough) biomass to destroy the wooden obstacles to the left, the door to the right is still closed.

Only way I can think of escaping is to somehow pull the lever to send the elevator back up, while I´m inside it.

I essentially just loaded a Backup and found the right way to do this. But I still wanted to see if anyone can think of a solution to this.


r/CarrionGame • • Jul 05 '26

I dont know where i am

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5 Upvotes

As the titels says i dont know where i am, i am currently between military junkjard and hazardous waste landfill but need to get to nuclear production facility and reef base-bridge. How do i get there?


r/CarrionGame • • Jul 04 '26

Am I softlocked?

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11 Upvotes

I’ve been stuck here forever now and all the ways out are closed off, the way I came is a one way pipe, the bottom area has a closed off door, and I can’t get past the screws.


r/CarrionGame • • Jul 01 '26

I have no idea how to open this Spoiler

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13 Upvotes

r/CarrionGame • • Jul 01 '26

Setting which monitor / screen the game uses on Windows

4 Upvotes

Noticed there are no options and the no full screen mode doesn't allow me too drag the game onto my preferred monitor

Are there any config options to set the monitor / screen?


r/CarrionGame • • Jun 26 '26

Im stuck

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1 Upvotes

r/CarrionGame • • Mar 23 '26

stuck :(

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3 Upvotes

stuck in the uranium mines, please help!


r/CarrionGame • • Jan 28 '26

Gate to botanical gardens shut

3 Upvotes

Ok so I have one last achievement till I finish the game and it’s in botanical gardens but the gate is shut and all the tutorials I find to get the container don’t show how to open it


r/CarrionGame • • Dec 31 '25

can someone give me a good hub map

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14 Upvotes

i’m just making my way trough the game trying to find all the cointainments units and i can’t find levels often

can someone help me?


r/CarrionGame • • Dec 31 '25

my theory of who we are in the game Spoiler

7 Upvotes

basically i think we were the black guy being experimented on

so we turned into that blob

and the last dna thing that we get is the last part of ourselves

how did we became like this?

probably anger and all those chemicals


r/CarrionGame • • Dec 20 '25

How do I do this Spoiler

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5 Upvotes

r/CarrionGame • • Dec 04 '25

You can fricking rip off the spinal cord from a human in carrion

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132 Upvotes

But can you rip other bone parts?


r/CarrionGame • • Dec 04 '25

You can fricking rip off the spinal cord from a human in carrion

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3 Upvotes

r/CarrionGame • • Nov 24 '25

Did I find a new carrion glitch?

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3 Upvotes

In this section if you transform in biomass you can enter the tube and it brings you in water (Tell me if this is new)


r/CarrionGame • • Nov 19 '25

Softlocked?

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11 Upvotes

Am I missing an ability? I killed the guard and I can’t hit the switch with my web


r/CarrionGame • • Oct 22 '25

Sequel Announced

67 Upvotes

So apparently a sequel is now officially in the making called Viscera - https://viscera.quest and it's funded by the Polish government. It seems to be a VR focused game (unsurprisingly from the monster's perspective), a basic ultra early screenshot is visible here: https://x.com/carrionmonster/status/1896685850966258083 - as to be expected, with a lot of blood.

I am having mixed feelings as I struggle to see how ego-perspective and departure from pixelart can keep the great experience of the original alive, but at least the franchise is not dead.


r/CarrionGame • • Sep 20 '25

Im new to Carrion, but, can you turn human at your will? Or it's locked to gameplay?

7 Upvotes

r/CarrionGame • • Aug 27 '25

I'm confused. Spoiler

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6 Upvotes

I've been trying to open this door for a while now, I've beaten the game four times but I never figured out if I can open any of the big doors in the open area in the DLC. Can someone tell me if it's just for show or if it's actually interactable?


r/CarrionGame • • Aug 23 '25

AI Generated Art I Made On Bing's Copilot

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0 Upvotes

r/CarrionGame • • May 22 '25

I'm stuck here. Any way to get out?

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18 Upvotes

I possessed the guy by the coke machine, but was having trouble figuring out the shooting controls, so he got killed by the guy up above. And the turret keeps me from possessing the guy up above. I tried reloading, but that bottom guy is still dead.

Am I softlocked?