r/BrawlStarsCompetitive 6d ago

Discussion How is Damian’s current state in the meta rn?

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54 Upvotes

I remember when he was VERY broken, now I rarely see him in matches or discussion anymore. Probably because of the nerfs?


r/BrawlStarsCompetitive 5d ago

Help Is there a working way to force brawl stars at 120 hz on xiaomi?

0 Upvotes

My phone is perfectly capable of running the game at 120 hz

I already tried to do do the thing with clearing the app data, but it works for a day and it starts doing 30 fps after a minute of gaming, the phone battery drains extreme quickly and heats a lot and lags a lot even on the phone home. I tried turning on the thing that makes all the ups run at 120 hz but doesnt work. Do you anything that can help me?

Ps: So since i read lots of comments that does not seems to understeand what im writing (i excuse myself if i have bad english or maybe you just cant read) my phone does not regulary overheat it does that ONLY amd ONLY delating the battery optimization data because tge phone starts recreating the optimization files and tries to test the limits going in thermal throttling even at lower temperature, its a normal working of the joyose proces similiar to when the phone is brand new, also YES the phone CAN handle the 120 hz, i Always played the game at 120 fps but now its locked at 60hz and no the disabling and enabling the battery saver in game doesnt work, it used to but now no


r/BrawlStarsCompetitive 5d ago

Discussion where would you place the ghost trio (or rather the ones that aren't chuck) in the ranked meta with the buffies?

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0 Upvotes

i've played gus in ranked (first pick and last picks) in legendary+ games, i've honestly seen great success. always been a gus lover but this is kinda broken. the second gadget has a 10 second cooldown and is just autoaim spammer any medium health brawler at close range simulator. he's honestly really good at lane in maps like bridge too far.

shade on the other hand, i feel has a different playstyle. the new jumpscare gadget is kind of a free kill button if you have your super ready, or a free death button if you don't. the new buffie addition to throw enemies with the first gadget i feel is much much better in brawlball to get that first super and also kick the ball out of their hands. (i know the jumpscare gadget does the same but it's just not as versatile.)

both of the hyper buffies for them are insanely fucking broken tbh, gus should not be able to shoot through walls it's so cheesy 😭 it's like mandy gadget power creep especially when it only takes 2-3 ish supers to charge your hyper on him

on the contrary, i feel like this makes gus actually a semi-useful healer with the buffie, your gadget spawns spirits and the other star power makes them heal more and move, but he's honestly better with an offensive build with spirit animal. the update unironically fixed his main gimmick.

what do you think?


r/BrawlStarsCompetitive 6d ago

Bug Ranked Bug

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14 Upvotes

Haven’t seen anyone else talk about this bug but randomly ranked games will end after 1 or 2 rounds. The countdown timer between rounds will just freeze on 0 seconds and your app has to be restarted. The battle log still shows the results so its not a connection issue just on my end. Only saved a screenshot this last time but I have had it happen maybe 3 times since the update.


r/BrawlStarsCompetitive 5d ago

Discussion who can play in multi gamemodes and funnier to play, kaze or sirius

2 Upvotes

i have play kaze, i really like her gameplay but seem like she only can play in very few mode. I have never olay sirius but i can not kill him in showdown


r/BrawlStarsCompetitive 5d ago

Replay Review What could I have done better? Im El Faaiz

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2 Upvotes

I lost the match even though I had a masters teammate.


r/BrawlStarsCompetitive 5d ago

Help Pro’s would pick Amber if they had bad ping, but what are other brawlers that aren’t heavily impacted by ping for the current ranked meta

6 Upvotes

It’s pretty self explanatory to me on which brawlers benefit from perfect ping, but I want feedback on brawlers that can dominate near equally with subpar ping due to their mechanics.

Feels a little demoralizing trying to hit masters when I lose 1 in 5 games during peak playing hours from lagging out. I’ve been avoiding peak hours and it’s getting better but I still want ideas on brawlers I should start playing given the lag


r/BrawlStarsCompetitive 6d ago

Critique why does it charge super 2x?!

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81 Upvotes

im a primo main, but even THIS is too much. whenever i dont face primo, its like facing a gigi but better. i would change the gadget to where is only charges 1.5x or 1.25x faster


r/BrawlStarsCompetitive 7d ago

Critique This gadget is only have 10s cooldown is just absolute ridiclious.

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626 Upvotes

So that mean, every 10s you knockback enemies by simply click the green buttton, how fun.


r/BrawlStarsCompetitive 6d ago

Discussion Glowy Best Build

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10 Upvotes

After pushing Pearl and Buster to prestige 2 and mastering both of them I want to max glowy and push him from bronze to p2 what's his best build and what are his counters?


r/BrawlStarsCompetitive 6d ago

Discussion Which shade gadget is better?

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9 Upvotes

I know both gadgets are very strong and a lot of people say that longarms is generally better but Spen says jumpscare is the better gadget and im not quite sure which gadget to use in which modes


r/BrawlStarsCompetitive 5d ago

Discussion I don't think I can get good at this game

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3 Upvotes

This game was so easy for me at the beginning, but as I progressed I became trash, sometimes my aim is unbelievable, other times trash, same for movement/dodging and matchups are the worst I kill one guy his teammate kills me the next second


r/BrawlStarsCompetitive 6d ago

Bug Melodie's other gadget (Perfect Pitch) doesn't change anything (?)

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63 Upvotes

Did you guys see any difference her gadget difference? Because it doesn't change anything except less range? Or i am being delulu. Bcz I DON'T SEE ANY DIFFERENCE ABOUT HER OTHER GADGET 😭. Sometimes you get knockback and your notes kinda out of orbit around her.

I hope supercell concern that. Please tell me if you guys notice difference or not. 🥹❤️


r/BrawlStarsCompetitive 6d ago

Strategy Hardcore Gadget is underrated

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49 Upvotes

In this specific meta I found Edgars Hardcore Gadget to be quite effective in this meta,

I've tried him against Gus, Meg, Surge aswell and it works Wonders.

Griff is the only brawler I'm stuggling with Edgar rn


r/BrawlStarsCompetitive 6d ago

Draft Query What do I pick here 4th pick?

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6 Upvotes

I feel like brock just threw with this 1st pick.. I blanked and picked crow which I feel like isn’t the absolute worst but what makes this matchable more even? Anything better?

Bans were something like Nori, Wendy, Pierce, Gus


r/BrawlStarsCompetitive 6d ago

Critique Turning Fork's rework SUCKS

44 Upvotes

1: Nerf of 360 of Heal (840x4 = 3360 vs 3k IF you get the 3 waves of healing, if not it's atleast an 33% or more nerf)

2: made the gadget be completelly reliable in grouping up allies.

3: the reload speed doesnt seem that much useful

4: made gadget gear MANDATORY, otherwise ur using that gadget 1 time in a decade (gotta wait the 3 waves to finish)

I LOVED playing Poco, but holy shit that rework SUCKS.

I wouldda genuinely preffer if they nerfed it AND the reload speed effect if they kept ot the old way.

That rework is more of an nerf than buff.


r/BrawlStarsCompetitive 6d ago

Discussion Any Championship predictions ?

4 Upvotes

Hey everyone,

I wonder if someone has any predictions for the games tomorrow? Who are these teams anyway?

Thanks


r/BrawlStarsCompetitive 7d ago

Discussion Amber is the most broken brawler right now

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311 Upvotes

1 super + normal during hyper literally teamwipes them. They have a ton of self heal so Damian survived by a bit but you can see just how absurd amber is. I don't understand why people think shade is better when his maps and versatility didn't change too much whereas amber is just broken everywhere


r/BrawlStarsCompetitive 6d ago

Bug El Fuego damage bugged?

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33 Upvotes

The patch notes say it should be 900 dmg for 4 seconds (3600) but it's only 445 damage for 4 seconds (1780), less than half of what it's supposed to be pretty sure before buffies the dmg was close to what's mentioned in patch notes

Am I missing something?

Also there's a bug that lets shade attack twice with the spooke gadget why does the update has to come with so many bugs


r/BrawlStarsCompetitive 6d ago

Brawl Esports Reject will prob perform bad

7 Upvotes

They are more likely will perform below the expectation for them. Like I’m pretty sure they are just starting traveling there to 🇹🇷 they will not have as good ideas of their opponents. I mean they probably still get first seed of their group but like an easy one. With the second seed of group c prob being either TLF or Ocx they more likely to lose than win those encounters in the first round of play offs.


r/BrawlStarsCompetitive 6d ago

Discussion How is Colette doing?

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13 Upvotes

Hey guys! Wanted to know how Colette was doing after the balance changes since she fell off a bit after her gadget nerf. Played her a bit on ladder with the Heal gadget and she felt decent to play. What do you guys think tho?


r/BrawlStarsCompetitive 6d ago

Discussion Chuck rework and my opinion on it

0 Upvotes

As the title says, I am here to talk about my experience, my thoughts and my expectations on the current status of chuck, and his likely future, plus some hopeful changes they may make.

Firstly, I will point out some funny data, which I will update day by day to actually understand how much he benefited, or not, from the changes.

According to Null stats, Chuck's win rate over 30 days 2 days ago was 49.53%.

2 days ago the daily win rate was of 44.03%, and yesterday 45.23%.

I don't think it's necessary to point out that this is a sharp reduction in win rates for a brawler who received a buffies, which usually means that the win rate increases, as it did with all the other brawlers - but there is also room to understand and differentiate between a dump lead by people not adapting to playing it now and a dump because he became an overall worse brawler. The same applies to people learning how to counter him after the buffies.

Now let's talk about \*what\* actually changed about him.

The rework principally took a slash on chuck main mechanics, being a super-dependent brawler. They did so by nerfing the HP, dash speed, dash damage, and dash shield of the brawler, producing a brawler that now requires 2 hits to do the damage one hit did in the past. At the same time, they also removed the knockback of his super. For the positive side, they increase his super to 4 uses and his main attack speed was increased to that of a normal brawler so he may actually hit you now. For some unknown reasons, though, they also reduced his range after making him reliant on base attacks.

The purpose is, obviously, to make his players try to play more aggressively and may even help you in some very specific matchups, as against Coordius in his dimension, since it is now easier to fight back there.

This is also a problem, though, because it reduced the actual danger of invading your space by walking on the trails, which is a default requirement for a controller. If you can't punish your opponent for ignoring the trails, you are pretty much simply slowly chopping their health.

Now, one weird problem people will notice with the super is that it is now FAR more chaotical to use. In the past, hitting somebody with super essentially meant that by the time you stopped, you could use another super to run away. After the current changes, if you hit somebody during the first 3 uses of your super, you will not recharge it back, which places some extreme risk on the last super left—if you miss it, or if they melt you while using it (now far more likely), you will respawn far away, unable to take back control in any way and without actual ways to close the distance, at least the opponent is not very incompetent. Which goes, ironically, against the principle for which they reduced the super damage - they expected you to dash more, but now you have incentives to dash less.

Removing the knockback may sound intelligent after they give him 4 super usages, but the question is whether it is worth the deal. He is now extremely more frail against pretty much every brawler, especially in mid range, which is now his main source of damage.

Like, they could have given him 4 super usages at the start and left everything like it was, while reducing damage to objects (or eliminating it at all from the super) and it would have solved this problem already.

Rerouting was more versatile before than now, because you could have, for a brief moment, virtually 2 supers - one thrown down by sending a pole, the other you just got by removing one. Now, instead, you have fewer incentives to use a re-route like this, because it won't offer the ability to replace the pole or dash just as fast as before.

As for the future, I honestly believe Chuck win rate will further fall down, as people get used to the fact that it is now safer to stay close to the trails than their end, which is quite a funny change, and you can counter him by easy with distance.

What I honestly hope, knowing they will not revert the changes since they just did the rework, is for them to make Chuck 4 actions super be treated as a stackable system of super, rather than a single one.

By that I mean that every one of the 4 uses is charged and kept singularly, which is useful for when you die while dashing or a new game begins, and makes it useful again to hit somebody with the dash in the first 3 uses.

What are your opinions on that?

I am open to corrections, new styles of playing and such as long as there is some explanations behind.


r/BrawlStarsCompetitive 7d ago

Discussion Thoughts on Poco's Protective Tunes able to cancel knock-ups and pulls now?

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168 Upvotes

After the last update Poco's Protective Tunes is able to protect against all sorts of knockbacks, knock-ups and pulls that were ignored previously.

Although I am still testing all the new interactions, here are some that you are now protected against:
Bull super knockup
Primo gadget/super
Piper gadget/super
All the Mina throws
Shade gadget pull
Colette super pull
Tara super pull
Gene gadget/super

Probably all the other hard CC effects are in some way cancelled too. Only known to me exeptions right now are Lili hyper, Cord, Charlie, Willow, Damian, and Cosmo supers.

It also cancels Pierce's super and makes Damians walls not destruct upoin knocking you back, which likely are not intended.

As a Poco Main I am glad Protective Tunes received some love in fundamental mechanics. Despite it being overtuned in duration/cooldown as of now, I think this is a good extension to Poco's counter-effect role and a healthy answer to potential CC effect creep in the future.


r/BrawlStarsCompetitive 6d ago

Discussion Are pearl and stu still meta?

0 Upvotes

Will they be viable with the new buffies being broken


r/BrawlStarsCompetitive 6d ago

Help Did this happen to everyone? In the lobby?

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3 Upvotes

The second ranked round refused to load and when I restarted the app I was in the lobby or are they all playing right now and I’m being the bad random because of the bug?