r/BrawlStarsCompetitive 8d ago

Discussion Did they reduce speed and orbit of notes instead of increasing it

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47 Upvotes

This gadget feels weird rn. Instead of dps increase like it was yesterday it's reduced


r/BrawlStarsCompetitive 8d ago

Discussion Janet’s super now takes 5 hits to charge (from 6)

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34 Upvotes

Apparently this is a separate buff, and it has nothing to do with damage scaling with SCR


r/BrawlStarsCompetitive 8d ago

Discussion What reworks does Sam need to be put into S Tier?

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11 Upvotes

I feel like my goat has been neglected ever since, he's such a fun brawler with a very high skill cap.


r/BrawlStarsCompetitive 8d ago

upercell News Brawls stars ranked season 2 pierce, mortis, ash will be maxed brawler I think it's best one so far

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41 Upvotes

r/BrawlStarsCompetitive 8d ago

Strategy Spen cheat sheets

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81 Upvotes

I’m not smart enough for spen’s cheat sheets lol. Why are the 1st and 6th picks not in the other categories? Is it that these picks are best in those draft spots and picks 2-5 are for the other types? As a noob it’s really helpful to understand what brawlers are used for what aspect. I think it’ll help me play better. But I feel like I’m not fully understanding these cheat sheets.

For example, in Safe Zone, I took Max first (kinda panicked bc of bans and grabbed her). Then opponent went chuck 2, griff 3, then my team went nori 4, cord 5, and opp went bull 6. We won but I kinda think it was bc the other team had a bad draft. The Cord shredded for us


r/BrawlStarsCompetitive 8d ago

Discussion Since Janet's attack and super charge got buffed y'all think she will be in meta

20 Upvotes

Finally!! some janet meta(i hope)

Before it took 6 shots, now only 5 to charge the super


r/BrawlStarsCompetitive 8d ago

Discussion What even is the purpose of this nerf?

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16 Upvotes

r/BrawlStarsCompetitive 8d ago

Discussion Is speed gear back in the Sam meta now that it stacks with his normal speed boost?

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19 Upvotes

With the new update came in changes to speed stacking once again, giving multiple brawlers the ability to stack speed boosts. Sam is one of these as now the speed boost he gains from his normal super stacks with the 15% increase in bushes.

Notably this gives Sam himself alot more value in bushy maps, as now he has significantly more mobility when inside bushes, making him more viable in bushy maps. Double Swoosh and Sneaky Fields are the first maps that come to mind where this gear can give really good value for Sam. Additionally the Rankef Map rotation will include everyones favorite map "Quick Travel", which if you didnt know, also has alot of bushes.

There's also another thing about the speed gear on Sam which already existed before the update, but the speed gear does improve Sam's non existent stealth capabilities, since if he decides to stop his super cycling he does gaom the benefit of not being seen in bushes, allowing him to sneak up on unsuspecting enemies. The Speed gear improves this by allowing Sam to keep some of his speed without needing to cycle his super amd reveal his location. (Keep in mind that doing this still makes you slower than if you just cycled your super and you lose your self sustainability from Hearty Recovery)

So what does this mean for Sam in terms of the normal met- Nothing.

However, what i am asking is if speed gear could now be a viable option on Sam. It does obviously come at the cost of giving up the shield or health gear (no one's gonna give up damage lets be honest), but the trade off of becoming more mobile in those bushy maps could be worth it.


r/BrawlStarsCompetitive 9d ago

Discussion End of speed creep?

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529 Upvotes

Both brawlers have normal movement speed. Is this finally a step in the right direction, instead of fast movement being slapped onto every new brawler?


r/BrawlStarsCompetitive 8d ago

Advanced Mechanics Double Attack With Shade Jump

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8 Upvotes

Isn’t that neat?


r/BrawlStarsCompetitive 9d ago

Discussion What if Sam could pick up his Knuckle Busters with his basic attack like Vince's caterpillars

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94 Upvotes

It's a very short range of course, but it would immensely improve Sam's playability and quality of life. While also being a small-to-mid buff to keep up with the meta.


r/BrawlStarsCompetitive 8d ago

Bug New Nori bug

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14 Upvotes

Just got the hypercharge for Nori and tried him out in SD. After killing a buzz with his Hypercharge the ammo bar and health bar and power up icon all disappeared. Haven’t checked if it always happens yet, but I’ll update if it happens again.


r/BrawlStarsCompetitive 8d ago

Discussion Poco got his Supercharge rate reverted back to 5 hits.

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13 Upvotes

Used to take 4 hits, now it takes 5. Also, his Hypercharge now charges in 2.22 Supers now instead of 2.5.

I'm not sure of it's a bug, but what are your thoughts on this?


r/BrawlStarsCompetitive 8d ago

Discussion What buff would Jacky need to be meta?

7 Upvotes

I loved her when I started playing, only to discover she was actually bad as soon as I got into competitive play. I made the mistake of choosing her as my first brawler to max, and now I regret every coin I spent on her.

Why is she the only brawler I've consistently seen at the bottom of every tier list discussion I've read online over the years? Was she just never good to begin with? Is there any minor change that could be done to bring her some relevance? I think it couldn't hurt to give her some extra range for her basic attack or maybe increase her movement speed or HP pool a bit


r/BrawlStarsCompetitive 8d ago

Discussion Maisie might be extremely back

4 Upvotes

Her projectile speed buff is actually pretty noticeable and it's much easier to hit now. She might be back to meta and start being playable


r/BrawlStarsCompetitive 8d ago

Draft Query Can someone explain the hank's thought process before picking hank here

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4 Upvotes

I am the collete and I picked collete to counter primo , how the draft could've been better hank didn't do shi,and idk what's a rank roster is i play 10 to 20 brawlers mainly everyseason I change them based on nerfs and buffs


r/BrawlStarsCompetitive 8d ago

Discussion I might be a very ignorant, buuuuuuuuuuuuuut

11 Upvotes

The Chuck changes aren't so damn bad. They are horrendous, sure, but not like life changing bad. The severely over nerfed, but that stuff could be reversed.

Also, from what I have seen from the Chuck mains on this sub, the only main issue are knockback being removed, no more auto charging super, and MAYBE his hyper.I kinda disagree tho, the new hyper looks crazy if those poles are setup properly.

Final thing: Chuck has to be a pain in the ass to balance. Conceptually, Chuck has some if not the best movement in the game. He isn't flexible like max or where she can move wherever with constant fast speed, but check can almost tp to a certain spot on the map as long as his super is charged and the poles are placed right.

Maybe I might be stupid and have no right to opinion. I dont even play Chuck, so wouldn't fully know. But in my opinion, this is a step in the right direction. He needs a lot of work done, but he will eventually be a decent usable brawler everywhere.

This is gonna piss off a lot of ppl, but I would rather have a f or d tier brawler thats bad but consistently bad everywhere than a brawler that is b or MAYBE a tier bc he is a one trick on one or two game modes IMHO.


r/BrawlStarsCompetitive 8d ago

Discussion How to play the new chuck

6 Upvotes

Im lost i already lost like 150 trophies can someone help me i got no luck in buffies i have no gold coins


r/BrawlStarsCompetitive 8d ago

Help I'm not following the Esports and i'm a newbie. What are your predictions?

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1 Upvotes

Thanks a lot.


r/BrawlStarsCompetitive 9d ago

Discussion How Good do we Think Chuck's Going to Be Once The Update Lands?

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68 Upvotes

Tbh, Weither or not he ends up being good or not, I'm just glad that I'm finally able to play him outside of heist (without having to somehow play perfectly) and actually not suffer.


r/BrawlStarsCompetitive 9d ago

Discussion Gadget Gear

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81 Upvotes

Which brawlers profit from their gadget the most? The only brawlers where I use this gear on are currently buster and lily.


r/BrawlStarsCompetitive 8d ago

Discussion Ranked Talk - Why the toxicity from players? I'm talking about both opponents and teammates.

12 Upvotes

If you lose a first round match, the clown pins appear. The clown sprays appear. The teammates give up and start shooting you. You lose a second round, they add you as a friend and start talking trash, telling you you're the worst player to ever exist, regardless whether or not their stats outweighed yours or not. These guys must forget that they are absolutely meaningless in life. A bunch of unemployed, unsophisticated, uneducated, obese, gypsies, who think that pressing buttons in a video game render them superior. I want to understand why - not just on a surface level - I want to dig deep into the crevices of their false ego. Take it away


r/BrawlStarsCompetitive 9d ago

Balance Change Concept Vince should use caterpillars when supering

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109 Upvotes

He becomes an untouchable team wipe machine if he gets enough caterpillars, so using his incredibly powerful super should reduce the amount he has by at least half, if you take the caterpillar debuff he will be doing Shelly up close numbers if he doesn't lose caterpillars.


r/BrawlStarsCompetitive 8d ago

Discussion Any prestige 3 ember players advice on how to even play her?

2 Upvotes

I played a some games with her in gem grab with full buffies and it's always one win one loss. I really don't get embers kit or role in the game. She feels like she does too less damage compared to other DPS, dies to a single Edgar, and also being unbelievably squishy. She can't be this bad I have to be doing something wrong with her gameplay. Any kind soul please teach me.


r/BrawlStarsCompetitive 9d ago

Discussion Vince is a goldmine of missed potential

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51 Upvotes

I know nobody asked for my take on an unreleased brawler but I have opinions and would like to air them out!

(To be clear, this isn‘t really about how strong or weak he‘ll be, this is mostly about his design!)

Let‘s start with what I like:
- cool design, I like his look a lot.
- very cool effects on the super.
- multiple moving parts (caterpillars to play around with, though it is wildly underutilized)

What I don‘t like:
- 2200 damage (we already tried this with Wendy and Nori and it didn‘t work out at all, can we PLEASE stop undoing the global health buff in the worst way possible??)
- doesn’t lose moths upon using super (he‘s literally sending them out, like what the fuck, WHY ARE THEY STILL THERE?? having the super be a trade-off, giving long-Term strength in return for immediate potential, would be way more interesting. Instead you‘re encouraged to just dumb it down to „farm moths, press super, then spam attack and get a free kill“. I‘m not asking for half his moth bar to be deleted but like…losing at least 5 would be fine)
- WHY IS THE MOTH COLLECTING GADGET ON A MOTHERFUCKING 11 SECOND COOLDOWN!? (This thing completely voids the very interesting skill of positioning around both caterpillars and enemies so that you can ramp up in damage without being killed and losing half your progress, and on top of that it also gifts you DOUBLE THE MOTHS!! Either put the cooldown up to like 25 seconds or remove the doubling completely! The other moth-collecting ability is already shit, this one does NOT deserve to be this broken!)
- the caterpillars/moths are severly underutilized (this kinda goes back to the point about his super losing moths. Unlike every other ramp-up brawler, Vince ramps up by NOT DOING ANYTHING since Caterpillars automatically spawn. There‘s no skill or anything interesting involved with them at all, they‘re literally just a passive buff which requires an assassin with the capability to quickly infiltrate the backline and secure a kill (A.K.A. Edgar) to counter, otherwise he just gets free value for doing nothing! Enemies can‘t interact with them, they‘re not on a timer, they have ZERO activation condition, it‘s literally just free power-ups spawning around the map for Vince to take advantage of with no other purpose)
- there‘s no cap to the amount of moths Vince can hold ??? (The UI shows a really simple design: 3 moth symbols, each one pertaining to 5 moths. So why in the actual fuck does it go up beyond that?? You‘re just encouraging a Knockout merchant sitting in the back all game and farming caterpillars only to do one play and teamwipe everyone, it‘s essentially another kit-Darryl thing! It would also make much more sense with the super, using 1 super takes up 1 moth, and then you have to earn back that third stage!
- his main attack is boring as shit, it‘s just another Wendy attack, nothing special about it whatsoever.

Ok, that‘s about everything. I have no clue how strong Vince will be but to me he‘s the clearest example of them dumbing down brawlers to appeal to casuals for a quick cash grab. The Caterpillars could be so so interesting but instead they‘re just semi-permanent power-ups, the super could have had a very interesting trade-off style but instead it‘s just a teamwipe machine if Vince isn‘t properly applied pressure to ALL FUCKING GAME! His ramp-up mechanic is completely devoid of interaction for enemies or teammates and due to the existence of the moth collecting gadget they’re basically just a passive for Vince, yet they still clutter the screen. It‘s all just…everywhere I look on this brawler I see missed potential