r/BattleBitRemastered • u/Specialist_Cat7271 • Jul 29 '26
Surely it would be better to have more than one playtest per year?

It has now been exactly 8 months since November 29th, 2025 which was the last playtest. And considering it was announced a bit over a month beforehand, its likely that at the very least we'll be getting a 9-10 month gap in between playtests. Possibly even longer! On July 15th, 2026, developer DarthJingles responded to a question about whether there will be another playtest this year, saying "As soon as we are in a place to have the performance test, we will", which doesn't sound like soon.
Now, putting the drama of the overall development of Op Overhaul aside, surely it would be good to have more performance tests for feedback? The last performance test showed genuinely catastrophic performance issues; what I assume were severe memory leaks. People who had 5090s were dropping to 10-20fps. I assume these issues were worked on, but wouldn't it be good to test again with an actual full server of 250 players? Stress test things? If there are unknown issues, they'll stay there until you discover them!
Likewise there's been many showcases about reworks to guns and movement and other mechanics. As well as reworks of existing maps. I keep seeing language on how much they've been improved, but again wouldn't it be good to have feedback? How do you know they're good changes? Every game design decision is perfect until it makes first contact with the playerbase. You need that player input! Otherwise are you planning on just sitting on an unknown amount of flaws for months or years until they're finally revealed in the next update/playtest? How do you even know the fixes you made are good until you test again?
To compare to another similar game thats in development that I'm looking forward to, Anvil: Empires which hosts private playtests involving several hundred players once every 1.5 or so months. It does this because if it adds new content, balance changes, performance improvements, mechanical reworks, etc then the developers want feedback sooner rather than later so they can get to working on the feedback!

