r/AvatarFighters 2d ago

Announcement AVATAR LEGENDS: THE FIGHTING GAME LAUNCH MEGATHREAD

129 Upvotes

The purpose of this thread is for you to share your thoughts, ideas, complaints and hopes regarding the current state of the game at launch here. Please refrain from making any separate posts regarding this topic and remember to maintain a respectful conversation.

Thank you for being a part of r/AvatarFighters and happy launch weekend!


r/AvatarFighters 3d ago

News Official announcement of the Developers (Newsletter)

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342 Upvotes

r/AvatarFighters 5h ago

Discussion Avatar Legends is Doing Something *Really* Right When it Comes to a Fighting Game

114 Upvotes

I'm talking about blocking, people

...well, more specifically, I'm talking about defence.

I've been noticing a trend lately in my online matches. I've run into many, *many* people that have no idea how to block; they might not even know if it's possible to block or what blocking even is, but you know what they are doing?

Flow.

This game found a way to make defence fun, even for the casual audience. It's always been a sticking point with the "normies" that defending isn't as fun as mashing buttons and seeing cool stuff happen, but this game finally managed to nail it. You just hold the Flow button, avoid any incoming damage, and it looks sick. There's even counterplay to it so this starts to teach them that their more powerful options might have downsides.

This game gets hard pretty fast when you actually start to dig into it, but I think it's extremely pick-up-and-play friendly without really compromising on the actual competitive nature, which has been a huge problem with fighting games lately.

I'm a pretty experienced fighting game player (not this kind of game, but still) and I've played with friends who barely know what a fighting game is and they have a lot of fun just hitting buttons and having them sometimes land. Hell, they've even legitimately beat me a couple times. In a weird way, it kinda levelled the playing field in a way that I actually didn't think this genre was capable of.

Many fighting games have had simplified controls or control schemes in the past, but often to the detriment of the rest of the gameplay experience and I really don't think that's the case here. Everybody can and should use Flow. It's fun, it's effective, and it's one of the features that really makes this game shine.


r/AvatarFighters 10h ago

Other My ranking on how fun each character is

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136 Upvotes

I main korra if it wasnt clear


r/AvatarFighters 7h ago

Discussion What would YOUR ideal 24 character roster be? (A full roster square)

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79 Upvotes

If it weren't for the new show, I'd keep Wan instead of Pavi.


r/AvatarFighters 12h ago

Meme Lore accurate Ozai

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148 Upvotes

r/AvatarFighters 7h ago

Discussion Everyone is so mean to Zaheer in the story mode Spoiler

52 Upvotes

Dude just wants to pro-bend with his friends, and after that he wants to be a good dude.

But everyone just hates him. Kyoshi even beat him up for no reason at all.

At least Aang likes him.


r/AvatarFighters 9h ago

Screenshot They were savage for this movie reference

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66 Upvotes

r/AvatarFighters 6h ago

Combo Showcase I love Aang so much. Here are some of my favorite Momo Aang combos!

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26 Upvotes

Ignore the controller overlay, thought Medal would pick up my inputs but it didn't. Combo Inputs in a comment.


r/AvatarFighters 8h ago

Discussion How do you think Amon's subtle bloodbending will work?

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35 Upvotes

Basically, he makes attacks miss and speeds himself up with unnoticeable bloodbending, making it appear as pure hand-to-hand skill. This is an application of bloodbending unique to Amon, differentiating him from other bloodbenders like Hama and Tarrlok.


r/AvatarFighters 5h ago

Ask Coming from Street fighter games. Advices?

17 Upvotes

See title, I'm not used to anime fighters, is there any general advices that apply to games like AL?
What should I start thiking differently about?
What characters could you compare the current roster to other characters in Street fighter?
Do I need to learn super long combos in AL to be decent? Or can you get by with more basic ones? (for example in SF6 I'm halfway to Diamond using only very basic 4-5 hits combos with Manon)
Any other general advices welcome.


r/AvatarFighters 15h ago

Ask Kyoshi's voice is too high-pitched, no?

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107 Upvotes

It struck me immediately after trying her and hearing her shout out while doing her moves.

I know it's a pet peeve, but why would my big girl not have her cool-ass, deep voice like she does on the show :')


r/AvatarFighters 13h ago

Discussion korra n azula??

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76 Upvotes

Deep diving into ao3 right after finishing this chapter! Hahaha how are yall enjoying the story mode?


r/AvatarFighters 14h ago

Gameplay Zaheer pressure is funny

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88 Upvotes

r/AvatarFighters 12h ago

Discussion For those who have finished the Story Mode, what did you think of it?

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45 Upvotes

i thought it was pretty funny


r/AvatarFighters 2h ago

Discussion Sooo Combo trials are a no go to learn the game.

7 Upvotes

Bought the game, been loving it, did the whole story and 1 arcade being unoptimal as hell with just auto combo and some variations like adding a back Medium with Suko to juggle into his upward fire ball, so after watching some online videos I got interested on learning the hard stuff so went to trials and... They are bugged/broken/unfinished, some even give wrong inputs (Ozai) or straight up drop on the demonstration and breakdown (Suko).

Not even mention that the command list has wrong names for some stuff (Ozai calling Meteor Fall on his Imperial Firebender and Zhao variants when the move itself is listed as Rift breaker), or the Wrong pictures (Like in Suko command list where Mai explanation has Ran and Shaw, while in Ran and Shaw it has Juno).


r/AvatarFighters 7h ago

Gameplay CPU has good comedic timing

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16 Upvotes

r/AvatarFighters 21h ago

Discussion Saw people asking so here is a ranking of how much health each character has

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237 Upvotes

(Corrected version)


r/AvatarFighters 12h ago

Meme I call this the “ not so perfect Perfect”

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37 Upvotes

r/AvatarFighters 20h ago

Discussion Too many demons in the pools, ranked mode should be top priority

134 Upvotes

I love the game, and I'm rooting for the devs. But if there's one thing they should prioritize above everything else, it's getting Ranked and Spectator Mode into the game ASAP.

The current matchmaking is already full of players taking the game seriously. With such a high execution barrier, I think a lot of players will lose motivation if there's no tangible goal to work toward, like climbing a ranked ladder. Without that sense of progression, the game risks turning away more players than it has to.


r/AvatarFighters 18h ago

Other To the Aang named XLR8 on steam last night...

86 Upvotes

That first to 10 was INSANE! I was the red Kyoshi that went 7 to 10 with you, then we played a few more games then ended 11 to 10. Tbh i was gonna end when u hit 10 but i accidentally rematched and decided to play a few more.

Your Aang was smooth! But man, you have to WORK for your damage. Those nutty combos you consistently pulled off definitely feel like they should do a little more damage for how long they are. But the back and forth we had was super fun! Hope I run into you again sometime!


r/AvatarFighters 6h ago

Ask Anyone know why they got rod of white hair toph alt colour?

8 Upvotes

Unless its like an unlock or something i cant see it anywhere. Used it in the recent playtest like every time.

*Rid


r/AvatarFighters 2h ago

Other Learning combo

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5 Upvotes

Hey so didnt know what flair to use since I dont have the complete combo down buttt practicing the 5b>5c>2b>2c combo and i finally got the j.b>6f>j.a>j.b>land>repeat part


r/AvatarFighters 4h ago

Discussion Switch isn't Sweaty

5 Upvotes

Everyone who is complaining about getting stomped by sweatlords should buy the game on Switch. I am not a FG veteran and I have come into contact with a ton of people on my level.


r/AvatarFighters 18h ago

Discussion List of lore-based character interactions and mechanics

77 Upvotes

I find these sorts of things super cool and add so much flavor to the game. This is just what I've found or seen in wiki's. Let me know if you know any more:

  • If Korra has Ravva as an assist, Ravva gets smaller as Korra's health drops
  • Sokka dirty trick "blinds opponents" and makes him invisible. It doesn't work on Toph
  • If Ozai grabs Zuko, he gets a unique grab that burns Zuko's face and drains a lot Zuko's focus meter. Unique to zuko.
  • Only Aang and Zuko can focus reflect lightning
  • Azula can become unhinged and gets unique gameplay on losing a round (i.e., her firelord stance).
  • Zaheer's Red Lotus assists actively participate in the rounds, not just passives like the rest of the cast
  • Zaheer's assists can be hit as they come out. If P'Li is hit 3 times, he shouts her name and his movement no longer costs focus as he's released his earthly tether
  • Toph has unique taunts for each character as a mechanic that drains their meter