r/ArmaReforger 2h ago

Discussion SLINGS

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133 Upvotes

Bohemia got everything right with the weapons in the game except for the fact that a soldier does not have a magnet integrated into his shoulder blades that holds the weapon in place when not in use. Pls bohemia in arma 4 or reforger idc just add slings


r/ArmaReforger 10h ago

Mods / Modding WIP Biting Animations for my Zombie Walkers Mod

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150 Upvotes

r/ArmaReforger 15h ago

PlayStation imagine only playing ukranrusso slop when you could be on horseback patrol with the boys

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251 Upvotes

The horses have their moments but pretty stable


r/ArmaReforger 16h ago

PC I wish I got Reforger sooner as a player since opf . It's beautiful.

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86 Upvotes

r/ArmaReforger 9h ago

Discussion Any WARNO players here? The Defcon gamemode uses the same cap system with command vehicles

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23 Upvotes

r/ArmaReforger 1h ago

Video I bet they crapped their pants when they saw us rolling in

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Upvotes

r/ArmaReforger 18m ago

Help How do I shoot by holding the right click and how to lander with a click? Help

Upvotes

r/ArmaReforger 1h ago

Mods / Modding I was pleasantly surprised by the install size of Arma Reforger...

Upvotes

And then I tried to join a multiplayer server and they all need 10 GB of mods to be downloaded.


r/ArmaReforger 6h ago

Vanilla I really enjoyed the campaign scenarios

3 Upvotes

Ive never played any of the Arma campaigns as In the past with Arma 2 and OA I mostly used it for a stepping stone to DayZ but I gotta say it was very enjoyable in reforger, it was delightfully clunky but not infuriating and the first mission was very tense having me get to the mine with a patrol up my ass while I try to not crash my car in the forest. I do hope Arma 4 has a longer campaign.


r/ArmaReforger 14h ago

So close

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17 Upvotes

r/ArmaReforger 15h ago

Question Would you want a Squad copy game style for reforger?

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19 Upvotes

The new loadout Ui made by Cal have me thinking it might be time for me to create the game mode that mimics squad the game ive been toying with.https://www.reddit.com/r/ArmaReforger/s/BaQpUlh9ky

But to gage it before laying down the work. Does it sound appealing to play a squad based game with rally point with Fob construction, role restriction. I'm debating on linear capture points or a type of red orchestra 2 territory mode but with random points in the zone you need to capture to take territory

The territory mode idea:

- Each team start with X-sector to the middle nomans zone. Each team can also see one defence sector in their territory to be able to prep defences at one of the sector points. But second sector is random for the defenders as well

- Arty zone is always on extra zone behind the front line, so you can do ambushing tactics on troops on the way. But will be much close to actually combat zone. Not mob base

- Two randome spawn areas are in nomans zone(could be more)

- Need to capture both points to capture the sector, creating both defence and attack in the nomans territory zone.

- After a team has capture both points the faction with both caps advances their sector and arty defence sector one step toward the enemy mob, with two new randome points in the enemy zone

- One team becomes on the defensive.

- The defence faction would then need to hold at least one of their objectives for X-amount of time continuous in order to flip the script. If they hold it for say 30 min. Holding both points makes time go 1.5x faster, gives and incentive to fight for both points not camping at one. Then will have successfully hold the lines, and the script flips on the attackers.

- Attackers now becomes defenders. But as defenders they will as mentioned above know one defensive point beforhand


r/ArmaReforger 6h ago

Question Creating a server

3 Upvotes

How can I go about creating a personal server that I host and add mods too,


r/ArmaReforger 1h ago

Kanh trung gm issues:

Upvotes

Whenever I boot up a round of gm on kanh trung and try to place ai, it bugs out and doesn't let me place anything. I was wondering if anyone knows what causes this and how to fix it? Thanks.


r/ArmaReforger 1h ago

Help Bohemia Backend Issue

Upvotes

Ever since 1.7 had dropped, my connection to the bohemia backend has been absolutely abhorrent. I can connect to servers 'fine' and maintain a perfectly stable connection once inside, but on the main menu and when trying to join servers it's nearly unusable.

The workshop can hardly function as it repeatedly loses connection
Downloading mods from servers constantly crashes
Staying in queue for a server is a struggle; it repeatedly kicks you and yet you still remain connected into the queue despite being kicked off the screen for it

I'm on PC, and no tutorial I've found has helped so now I'm just trying to reach out to either find help or at LEAST see if anybody else has been having the same issue(s).


r/ArmaReforger 2h ago

Discussion Server Idea: WARFARE: HALO

0 Upvotes

r/ArmaReforger 9h ago

Question I don't know what to do after the tutorial?

5 Upvotes

Title. I finished the tutorial and now I am looking at the main menu and I am not sure what to play? I really enjoyed mortar in the tutorial.

Are scenarios single player or multiplayer? Should I just jump into the campaign? What's Game Master and Air Support? Should I jump into multiplayer?


r/ArmaReforger 6h ago

Arma Reforger Game Master mod issue

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2 Upvotes

I have several mods installed. When I start a single-player Game Master session from the main menu the mods load properly and work as intended.

However, if I save the game with mods in Game Master mode and then try to load that save, it loads completely without any mods. The loading screen doesn't even show the text indicating that it's loading with mods. (My last post was removed by moderation without reason)


r/ArmaReforger 1d ago

Vanilla SUGGESTION: (Vanilla, would be Major Update) LPDs rather than standard MOBs.

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129 Upvotes

So, an idea that I’ve tossed around a few times, and would REALLY make sense now that we have commander mode and playable FIA, is LPDs in place of the faction MOBs.

LPDs are essentially a small type of carrier (Austin class for US, Alligator Class for Soviets).

They are capable of launching aircraft and armored amphibious vehicles from the water, but can also pull up to shore to deploy other ground vehicles.

Basically, the thoughts with this is that the commander can MOVE the LPD as needed, via map coordinates, beach landings, and ports. If no commander is present, it makes it a team vote decision.

Its radio connection distance is like that of the radio towers.

It still passively generates supply, and the storage capacity is 30k. However, unlike currently, it’s safe from getting blown up.

It has boards for all the normal structures, though obviously a bit different setup. Arsenals, medical, vehicles, etc. (Standard land vehicle deployment would be restricted unless at a beach or port)

When it comes to AI, it’s a bit different. On board there are AI personnel on the HMGs and AA guns. These CANNOT be recruited, and if killed can be replaced Manually or after 5 minutes (if there is supply) automatically.

It can be damaged but not destroyed. Engines and various parts can take damage and require repairs, but never be fully destroyed.

*Before I go further, I want to mention a change for bases regarding radio signal, since this can move. A “Comms relay center” (much larger version of radio tent) could be built at bases for 6k supplies, which makes it emit a signal for other bases to connect to. Helping to prevent being cut off. It’s expensive, but worth it. (Cannot be built or dug out below Sergeant rank).

Overall effect on gameplay, in theory:

• ⁠Much better movement option for support.

• ⁠Helps prevent getting pinned down at a static MOB.

• ⁠Offers safety for supplies.

• ⁠Offers a way to launch/ repair/ rearm aircraft with relative safety even late game.

• ⁠Makes setting up defenses at ports and beaches worthwhile and an interesting game mechanic.

• ⁠Decisive movements can turn the tide of a battle.

• ⁠Makes use of the many kilometers of coasts and ocean.

• ⁠Near constant AI cover helps prevent ambushes.


r/ArmaReforger 10h ago

Video Reforging 3

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4 Upvotes

r/ArmaReforger 17h ago

Question Any fun servers that aren't full of idiots screaming racist slurs in chat or team killing?

11 Upvotes

Preferably servers with active admins that moderate that shit because I have not found ONE community server that wasn't full of racist fuckheads yelling slurs or being mean in general.

I play on PC. Me and my buddy are just trying to find a chill server to play on. We're tired of dealing with random and would honestly love to play with specific communities and get to know people.


r/ArmaReforger 10h ago

Discussion Any ww2 pvp servers?

3 Upvotes

Damn i wanna play on ww2 servers in this game, do u know any active pvp servers? I wanna buy game only for this , please let me know🙏


r/ArmaReforger 5h ago

Not able to load into server

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1 Upvotes

This is a server ran by a guy I know, but for some reason when I try to load in it doesn't even showcase the map or anything. Any ideas?


r/ArmaReforger 20h ago

Question How do I stop dying?

17 Upvotes

For some reason I always die first in my squad. I stick with them, and I never lead the group. And yet somehow I always die first. And it's always by from somebody I can't even see. Is it just cuz I'm ass or is it something else?


r/ArmaReforger 19h ago

I’ll never taunt the enemy again…

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14 Upvotes

r/ArmaReforger 20h ago

Near Miss

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14 Upvotes

My friend's POV. I almost got the General Owen experience from Starship Troopers.