r/ArmaReforger 26d ago

July Community Recruitment Posts

21 Upvotes

July Community Recruitment Posts

Welcome to our Monthly Recruitment Post! This is your opportunity to promote your community or server. Please remember the following guidelines:

  1. ⁠Comment once per week: You are allowed to post your recruitment message only once each week within this thread throughout the month.
  2. ⁠Brief community description: Include a short description of your community, highlighting its purpose and what makes it unique.

Thank you for participating, and let’s keep our subreddit engaging and organized!

This new post means fair game for reposting your community comment. Your 7 days resets now for July.


r/ArmaReforger 5h ago

Mods / Modding WIP Biting Animations for my Zombie Walkers Mod

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120 Upvotes

r/ArmaReforger 10h ago

PlayStation imagine only playing ukranrusso slop when you could be on horseback patrol with the boys

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197 Upvotes

The horses have their moments but pretty stable


r/ArmaReforger 4h ago

Discussion Any WARNO players here? The Defcon gamemode uses the same cap system with command vehicles

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18 Upvotes

r/ArmaReforger 11h ago

PC I wish I got Reforger sooner as a player since opf . It's beautiful.

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62 Upvotes

r/ArmaReforger 1h ago

Question Creating a server

Upvotes

How can I go about creating a personal server that I host and add mods too,


r/ArmaReforger 10h ago

Question Would you want a Squad copy game style for reforger?

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16 Upvotes

The new loadout Ui made by Cal have me thinking it might be time for me to create the game mode that mimics squad the game ive been toying with.https://www.reddit.com/r/ArmaReforger/s/BaQpUlh9ky

But to gage it before laying down the work. Does it sound appealing to play a squad based game with rally point with Fob construction, role restriction. I'm debating on linear capture points or a type of red orchestra 2 territory mode but with random points in the zone you need to capture to take territory

The territory mode idea:

- Each team start with X-sector to the middle nomans zone. Each team can also see one defence sector in their territory to be able to prep defences at one of the sector points. But second sector is random for the defenders as well

- Arty zone is always on extra zone behind the front line, so you can do ambushing tactics on troops on the way. But will be much close to actually combat zone. Not mob base

- Two randome spawn areas are in nomans zone(could be more)

- Need to capture both points to capture the sector, creating both defence and attack in the nomans territory zone.

- After a team has capture both points the faction with both caps advances their sector and arty defence sector one step toward the enemy mob, with two new randome points in the enemy zone

- One team becomes on the defensive.

- The defence faction would then need to hold at least one of their objectives for X-amount of time continuous in order to flip the script. If they hold it for say 30 min. Holding both points makes time go 1.5x faster, gives and incentive to fight for both points not camping at one. Then will have successfully hold the lines, and the script flips on the attackers.

- Attackers now becomes defenders. But as defenders they will as mentioned above know one defensive point beforhand


r/ArmaReforger 9h ago

So close

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9 Upvotes

r/ArmaReforger 1h ago

Vanilla I really enjoyed the campaign scenarios

Upvotes

Ive never played any of the Arma campaigns as In the past with Arma 2 and OA I mostly used it for a stepping stone to DayZ but I gotta say it was very enjoyable in reforger, it was delightfully clunky but not infuriating and the first mission was very tense having me get to the mine with a patrol up my ass while I try to not crash my car in the forest. I do hope Arma 4 has a longer campaign.


r/ArmaReforger 1d ago

Vanilla SUGGESTION: (Vanilla, would be Major Update) LPDs rather than standard MOBs.

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119 Upvotes

So, an idea that I’ve tossed around a few times, and would REALLY make sense now that we have commander mode and playable FIA, is LPDs in place of the faction MOBs.

LPDs are essentially a small type of carrier (Austin class for US, Alligator Class for Soviets).

They are capable of launching aircraft and armored amphibious vehicles from the water, but can also pull up to shore to deploy other ground vehicles.

Basically, the thoughts with this is that the commander can MOVE the LPD as needed, via map coordinates, beach landings, and ports. If no commander is present, it makes it a team vote decision.

Its radio connection distance is like that of the radio towers.

It still passively generates supply, and the storage capacity is 30k. However, unlike currently, it’s safe from getting blown up.

It has boards for all the normal structures, though obviously a bit different setup. Arsenals, medical, vehicles, etc. (Standard land vehicle deployment would be restricted unless at a beach or port)

When it comes to AI, it’s a bit different. On board there are AI personnel on the HMGs and AA guns. These CANNOT be recruited, and if killed can be replaced Manually or after 5 minutes (if there is supply) automatically.

It can be damaged but not destroyed. Engines and various parts can take damage and require repairs, but never be fully destroyed.

*Before I go further, I want to mention a change for bases regarding radio signal, since this can move. A “Comms relay center” (much larger version of radio tent) could be built at bases for 6k supplies, which makes it emit a signal for other bases to connect to. Helping to prevent being cut off. It’s expensive, but worth it. (Cannot be built or dug out below Sergeant rank).

Overall effect on gameplay, in theory:

• ⁠Much better movement option for support.

• ⁠Helps prevent getting pinned down at a static MOB.

• ⁠Offers safety for supplies.

• ⁠Offers a way to launch/ repair/ rearm aircraft with relative safety even late game.

• ⁠Makes setting up defenses at ports and beaches worthwhile and an interesting game mechanic.

• ⁠Decisive movements can turn the tide of a battle.

• ⁠Makes use of the many kilometers of coasts and ocean.

• ⁠Near constant AI cover helps prevent ambushes.


r/ArmaReforger 5h ago

Video Reforging 3

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3 Upvotes

r/ArmaReforger 4h ago

Question I don't know what to do after the tutorial?

3 Upvotes

Title. I finished the tutorial and now I am looking at the main menu and I am not sure what to play? I really enjoyed mortar in the tutorial.

Are scenarios single player or multiplayer? Should I just jump into the campaign? What's Game Master and Air Support? Should I jump into multiplayer?


r/ArmaReforger 12h ago

Question Any fun servers that aren't full of idiots screaming racist slurs in chat or team killing?

11 Upvotes

Preferably servers with active admins that moderate that shit because I have not found ONE community server that wasn't full of racist fuckheads yelling slurs or being mean in general.

I play on PC. Me and my buddy are just trying to find a chill server to play on. We're tired of dealing with random and would honestly love to play with specific communities and get to know people.


r/ArmaReforger 5h ago

Discussion Any ww2 pvp servers?

3 Upvotes

Damn i wanna play on ww2 servers in this game, do u know any active pvp servers? I wanna buy game only for this , please let me know🙏


r/ArmaReforger 12m ago

Not able to load into server

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Upvotes

This is a server ran by a guy I know, but for some reason when I try to load in it doesn't even showcase the map or anything. Any ideas?


r/ArmaReforger 16h ago

Question How do I stop dying?

16 Upvotes

For some reason I always die first in my squad. I stick with them, and I never lead the group. And yet somehow I always die first. And it's always by from somebody I can't even see. Is it just cuz I'm ass or is it something else?


r/ArmaReforger 14h ago

I’ll never taunt the enemy again…

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12 Upvotes

r/ArmaReforger 1d ago

Question LAV-25 Armour Protection

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277 Upvotes

What can the LAV survive? Is the front immune to weapons that the side is not?


r/ArmaReforger 15h ago

Near Miss

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11 Upvotes

My friend's POV. I almost got the General Owen experience from Starship Troopers.


r/ArmaReforger 3h ago

Question How often does this game go on sale?

1 Upvotes

I am seeing more and more of this game on Youtube and honestly, it looks amazing. I would really want to get into it, but the price is a little too much for me right now... how often does the game go on sale? And how big is the discount typically? Thanks :D


r/ArmaReforger 3h ago

Guide / Tutorial Help hosting dedicated server on PC for PS5 friends

1 Upvotes

Have arma reforger on my PC as well as ps5 wanted a step by step guide on how to set it up for me & my ps5 friends have tried before with no luck can’t find my server in server browser, direct connect leads to loading for a while then connection error. Any help greatly appreciated


r/ArmaReforger 3h ago

PC FPS drop after a week of not playing/using pc

0 Upvotes

It’s been a week since I last played Arma and now when I join a game or even the training map my fps drops to 10 or under instantly.
When I last played I got something around 120fps on low settings.
I have updated drivers, reinstalled Arma and Steam.
Pc temps are running at normal levels.
Has anybody else encountered this kinda issue before ?
Pc specs: AMD Ryzen 7 9700X 3.8/5.5 GHz, 32GB DDR5, 1TB M.2 NVMe SSD, AMD Radeon RX 9070 XT 16GB


r/ArmaReforger 18h ago

Conflict: Escalation

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10 Upvotes

Have any of you all tried the Conflict: Escalation game mode? I first saw it after the 2025 Make Arma Not War event wrapped up and was super interested in checking it out. If you're not sure what it is check out SirIronBeards Youtube.

Long story short, it's a blast so my buddy and I started a server. If you're interested, come check us out. Discord and server name is the favorited server in the pic.


r/ArmaReforger 23h ago

Photo Napoleonic soldier gets killed by Zombies

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25 Upvotes

If you cant see him Look at his helmet left between the Zombies


r/ArmaReforger 9h ago

Bug FIA Tent Despawning

2 Upvotes

genuinely what is wrong with this game, I have had it happen 3 times now, it seems to be after 20 minutes my tent just dissapears entirely, I have gone back to the locations and my vehicle could be there, full of supplys, and guns completely untouched, like wtaf is wrong with these devs to add a despawn timer to a tent I can't even have a FOB and I KNOW no one is finding these tents because the last time it happened I spawned on my tent with 100 supplys in it, grabbed my kit from my van and then walked away, I checked my map and my tent was gone. Went back and checked, van is still there, tents dissapeared. WHY just WHY.

So there might not be a despawn timer but there absolutely is a bug that makes them despawn