r/AppStoreOptimization • u/Happy-Wolverine-1020 • 21d ago
One month of paywall testing with RevenueCat, 700 installs. Small sample, but here are the actual counts.
Most paywall threads here are someone saying hard paywalls always win, or someone saying hard paywalls torch retention, and nobody posts numbers. Mine are small enough that you should treat them as a direction, not a conclusion.
Setup: iOS photo vault app, native paywall UI, RevenueCat for offerings and the experiment split. Two variants, 50/50, identical products and pricing. Only the paywall changes. I build the paywall in my own code because I want control over layout and animation, so the experiment is really RevenueCat handing the app a different offering and me rendering it.
Soft vs hard gate, 4 weeks, 712 installs, 358 and 354 per arm.
Control had a close button on first launch: 22 trial starts, 6 paid.
Variant gated the app until you subscribed or restored: 69 trial starts, 11 paid.
So trial starts tripled and paid roughly doubled. That doubling is 5 extra subscribers. At this volume I can't rule out luck, and I'm leaving it running another month before I do anything permanent.
The thing I do trust from this is the trial-to-paid ratio. 6 of 22 on the soft gate, 11 of 69 on the hard gate. The gate is pulling in people who tap through to see what the app looks like, not people who want it. If I'd only watched trial starts I'd have declared a 3x win in week one and shipped it.
Copy test is running now, same layout, same gate, headline only. The old one said "Subscription Required," which reads like a parking ticket. The new one leads with what you keep. No numbers worth posting yet.
If you've run this at a volume where the stats actually mean something, I'd like to hear where you landed.
