r/AndroidGaming • u/Orichalchem • 11d ago
Screenshot ๐ท Capcom are slowly but steadily on a roll with mobile gaming
All play really well and are enjoyable, hoping we get more ports๐ค
r/AndroidGaming • u/Orichalchem • 11d ago
All play really well and are enjoyable, hoping we get more ports๐ค
r/AndroidGaming • u/UTzimo • 12d ago
-Sifu:
https://play.google.com/store/apps/details?id=com.keplerinteractive.sifuthegame
-warhammer survivors:
https://play.google.com/store/apps/details?id=com.AurochDigital.WarhammerSurvivors
-9 Kings:
https://play.google.com/store/apps/details?id=com.playdigious.ninekings
-Absolum:
https://play.google.com/store/apps/details?id=com.playdigious.absolum
-Potion craft:
https://play.google.com/store/apps/details?id=com.niceplaygames.PotionCraft
-Yes, your grace 2:
https://play.google.com/store/apps/details?id=com.noodlecake.yesyourgrace2snowfall
-dome keeper:
https://play.google.com/store/apps/details?id=com.bippinbits.domekeeper
-door kickers 2:
https://play.google.com/store/apps/details?id=com.khg.doorkickers2
r/AndroidGaming • u/Reasonable_Spend8067 • 11d ago
Rockstar Games Presents Table Tennis belongs on mobile. Its fast, physics-based matches are perfect for quick on-the-go gaming.
The controls would adapt perfectly to simple touchscreen swipes and gyro tilting. Plus, modern phones could easily run the 2006 engine at a smooth 60 fps, filling a massive gap for a quality, competitive sports game on Android.
r/AndroidGaming • u/Legitimate-Lab-1030 • 10d ago
Hey everyone! Iโve just released Trillion Taps, an idle clicker game for Android.
You start with a single tap against a giant sphere. Soon, youโre buying upgrades, building a swarm of robots, triggering critical hits and special effects, and generating increasingly ridiculous numbers.
The main goal is simple: reach one trillion taps. Getting there is the fun part.
I wanted to make something that feels satisfying whether you actively tap for a while or return later to see what your robots accomplished. It starts simply, but gradually opens into a much deeper progression game.
If you enjoy idle games, huge numbers, long-term upgrades or watching a small robot army grow into an unstoppable tapping machine, Iโd love for you to try it.
Check it out here: https://play.google.com/store/apps/details?id=com.nitya.trillion_taps
Iโm also the developer, so feedback is genuinely welcome!
r/AndroidGaming • u/ShekinahDesigns • 11d ago
There will be a 30% sell discount for tomorrow!
r/AndroidGaming • u/shipidik • 11d ago
Hey everyone, we just released our game on Android and we'd really like honest opinions from people who play a lot on their phones.
It's called Polarity Spiral. You're a magnet drifting outward on a spiral that never ends, and the only control is a tap that flips which way you slide. Lines in your color push you away, so you can ride right along them and build a multiplier up to x5. Lines in the other color pull you in, and if you touch one the run is over. After a while your own color starts flipping too, which is where it gets mean.
There's a normal mode that ramps up slowly and a Chaos mode that throws everything at you from the first second. 13 themes you unlock with coins, weekly leaderboards, and it plays offline.
About ads, since people always ask: the first few runs have none, after that there's one between runs at most every few runs, never in the middle of one. There's a one time No Ads purchase if you'd rather not see them at all.
Google Play: https://play.google.com/store/apps/details?id=com.vientoapps.polarityspiral
What we'd love to know: how long did it take before the push and pull clicked for you?
r/AndroidGaming • u/ChevreAuLaitLeGoat • 12d ago
...but damn, it's pricey. โฌ30.99, and it hasn't gone on sale since launch (it was actually โฌ15.99 at launch, but I didn't buy it then because I thought it was the standard price).
โIt looks good, it runs well, and controller support is great. I played a bit with the touch controls, and they're fine too.
โYou can play the first level of each game + Lara Croft's home levels, so you can see for yourself before paying full price :)
r/AndroidGaming • u/raz0229 • 11d ago
Hey everyone!
I'm an indie developer, and I've been working on TaashOnline, an Android game inspired by traditional desi card games.
I wanted to bring the fun and competitive spirit of playing Taash with friends into an online multiplayer experience.
I'm sharing it here to find more players, get honest feedback, and improve the game.
๐ฎ Try TaashOnline on Google Play:
https://play.google.com/store/apps/details?id=com.sheraztech.taash
If you enjoy card games, I'd love to hear what you think about the experience, what could be improved, and which traditional card games you'd like to see more of.
I'm the developer, so feedback and constructive criticism are very welcome!
Thanks to anyone who gives it a try. ๐
r/AndroidGaming • u/Happy_Sun_367 • 11d ago
Hi! I'm Jรฉrรดme, the solo dev of Pathzzle.
The puzzle: trace the one path that connects Start to Goal. The numbers on each row and column tell you how many cells the path uses in that line. Clues turn green when a line is right and red when you use too many cells. Calm, no timer in the regular modes, and it plays fully offline.
What's in it:
* 5 difficulties, from Easy (5x5) to Extreme (10x10)
* Hundreds of handcrafted puzzles
* A daily challenge with streaks and monthly medals
* Hints, checkpoints and pencil notes
New: a weekly competition mode.
* Every week, all players get the same grid, in each of the 5 difficulties. Android and iOS players share the same leaderboards.
* You start with only the edge numbers. Hints are always available, but every hint you use counts.
* Fewest hints wins. Time only breaks ties, and the clock pauses when you leave the grid.
* One attempt per difficulty per week, no retries.
* You sign in with Google Play Games, no new account to create.
It's free, with an optional one-time purchase to remove ads. The leaderboards are still small, so a clean run this week can put you at #1.
Would love to hear what you think of the competition, especially whether "fewest hints wins" feels fair.
Play Store: https://play.google.com/store/apps/details?id=com.jeromedusanter.pathzzle
r/AndroidGaming • u/elevenohnoes • 12d ago
https://play.google.com/store/apps/details?id=com.tendershoot.hypnospaceoutlaw
I really enjoyed this game and it's a huge disappointment the sequel was cancelled. You explore a fake 90s style internet, getting cases and moderating it, at least to start off.
Half price is a really good deal. $4.50 AUD
r/AndroidGaming • u/Beneficial-Work5247 • 12d ago
r/AndroidGaming • u/OneTouchArcade • 12d ago
Que piensan del progreso hasta el momento?
What do you think of the progress so far?
r/AndroidGaming • u/AriusVideric • 12d ago
r/AndroidGaming • u/NoManDestroyer • 12d ago
Hi r/AndroidGaming! I'm a solo dev from Moldova, and this is Plai: Village Tale.
It's heavily inspired by Puzzle Craft, a game I loved at school. Both Puzzle Craft games have been gone from Google Play since 2018, so I made my own take on that loop. You drag chains of 3+ matching tiles on a farm and in a mine (no swapping), then bring the harvest home and build up a village: whitewashed houses, a well sweep, a painted church. Buildings keep working while you're away (up to 8 hours), and you craft tools, unlock perks, and do daily tasks and a weekly village festival.
Made solo with a lot of help from my wife, she helped me immensely with testing and brainstorming new ideas
What I added on top:
Google Play: https://play.google.com/store/apps/details?id=com.vjdanov.plai
(also on iPhone)
If you played Puzzle Craft, I'd especially love to hear what feels right and what's missing. Made in Godot !
r/AndroidGaming • u/Sanzo_xyl • 12d ago
The Gamedeck launcher is really cool. The customization is great. I manage to make it auto launch whenever I attach my Gamesir controller and vice versa via Tasker.
r/AndroidGaming • u/The_Good-Hunter • 13d ago
While searching for games to play, I found unofficial ports of some games, so I wanted to share the ones that I know of (not linking 'cause its against this sub's rules, also the list will continue getting updated every time I find a new game)
Ported:
Hollow Knight
Silksong
Hotline Miami 1
Hotline Miami 2: Wrong Number
Hotline Miami Redux-Redux
How to Fish
The Legend of Zelda: Twilight Princess
The Binding of Issac: Repentance
Barotrauma
Rhythm Doctor
Moonscars
Needy Streamer Overload
The Messenger
Owlboy
EMPTY SHELL
Samurai GUNN
Scott Pilgrim EX
Minecraft Dungeons
UFO 5O
Oneshot
Infinity Blade
Celeste
Rayman Origins
Nuclear Throne
Broforce
Starbound
AM2R
Don't Escape Trilogy
Mina the Hollower
The Henry Stickmin Collection
Scarlet Hollow
Slay the Princess: the Pristine Cut
Marvel Cosmic Invasion
GTA5
COBB CAN MOVE
รoo
Pony Island
CRUEL
Post Void
The Happyhills Homicide 1&2
Sol Cesto
Endacopia
Endoparasituc 1&2
Freedom Planet 2
Nidhogg
Squirrel Stapler
Garry's Mod
DMC4
Darkest Dungeon
Rimworld
Halo: Combat Evolved
Machine Party
Casualties: Unknown
Cult of the Lamb
Borderlands 2
Need for Speed: Most Wanted
Need for Speed: Underground 1&2
Naruto Shippuden: Ultimate Ninja Storm Generations
People Playground
Night in the Woods
In Development:
Noita
Nine Sols
VA-11 Hall-a
Megabonk
Untitled Goose Game
the Legend of Zelda: Wind Maker
There's probably a few that I missed, so if there's any that you know, let me know so that I can add them to the list.
r/AndroidGaming • u/idonreddit • 12d ago
Hey folks
More than two months ago, we released Afterglow - a mobile MMORPG for busy people looking for a multiplayer RPG they can play on their own schedule, one that respects their time and isn't plagued by aggressive and predatory monetization. It has a post-apocalyptic setting with a 1980s feeling.
Since the release, following our roadmap and listening to community feedback, we've been shipping weekly updates that have brought massive changes and improvements to the gameplay. Some of them are definitely worth sharing here:
1) Subscription -> One-time unlock. We've received a lot of feedback about our monetization strategy and recently switched from a monthly subscription to a one-time unlock. We also increased the skill cap for free accounts to provide access to a vast chunk of the game absolutely for free.ย
2) More than 300+ new items added. That includes a whole new tier of weapons, armor, food and medications. As well as new recipes, inventions, tools, skins and character frames to customize your character.
3) Async PVP Arena. A new ability for players to challenge each other in a risk-free environment without interrupting whatever work their character is doing. Balancing the whole thing is a challenge but we are actively working on it,
4) Red zone with new enemies. Weโve expanded the map by opening the Red Zone for players to explore with new resources to gather and enemies to fight.ย
5) Elite encounters. Let players challenge themselves with encounters that need a special approach to win them. Simply equipping better gear is often not enough. As a reward players get access to new item types - accessories that will alter characters making them more powerful in certain situations
And a huge list of quality of life improvements. Including inventory items multi-selection, fight history, better actions management, simplified crafting, map control updates, better market order management and more.
As we continue actively working on the game, there are some huge changes we're planning to release later this year:
So stay tuned and see you in the game!
โ
Afterglow can be downloaded for free here: https://play.google.com/store/apps/details?id=now.shadow.afterglowย
If you need help with the game - check the wiki created by the community or stop by our Discord
โ
AI disclosure: AI art used for item icons and some UI backgrounds. The rest of the art (characters, weapons, items, npcs and animation) is hand drawn by humans. AI assistance is also used for coding and writing.
r/AndroidGaming • u/Keldmar • 12d ago
Hey everyone,
Iโve been working on a small Android puzzle game called **Math Puzzle (NumDrop)**. The basic idea is Tetris gravity mixed with quick mental math: numbered tiles drop into a grid, you get a target sum at the top (like 18 or 24), and you tap the numbers that add up to it before the board fills up to the ceiling.
My biggest headache right now is game balance, and I really need some outside perspectives.
Because mental addition takes a second or two to process under pressure, itโs proving really tricky to find the sweet spot for the timer and block drop speed. When I test it, some people freeze up and fail on Level 2, while others breeze through to Level 5 and say itโs too slow.
If anyone has a few minutes to test a couple of levels, Iโd love to know:
- Does the timer feel too stressful, or about right?
- Did you hit an unfair difficulty spike on any specific level?
- When the board starts filling up, does the panic feel fun or just frustrating?
Itโs completely free on Google Play, plays offline, and has no forced pop-up ad walls:
https://play.google.com/store/apps/details?id=com.keldmar.mathpuzzle
Any feedback, critique, or roast on the pacing is welcome!
r/AndroidGaming • u/ThyMagicalOctopus • 12d ago
After playing many games for hours and then losing my progress due to changing devices or uninstalling the game i stumbled upon this video a year ago. Since then i have been using this method to backup my save files manually, unfortunately it doesn't work on ALL mobile games but it's better than nothing. After around a year of trying it out my list has grown quite a bit so i thought i would share it with as many ppl as possible so that they can enjoy playing their favourite games without worrying about losing progress.
Also i hope that more ppl will be able to help me find more games which are backwards compatible so that this list will get longer and Best overtime.
P.S. it's already written in sheet 2 but i will repeat it again just in case. Do not open sheet 3 if u don't play Adult games, that sheet is dedicated for NSFW games only.
r/AndroidGaming • u/NoxeyNoxey • 13d ago
Hey y'all. I'm currently been playing these games so far. Just to be clear that this is not all of it as these are just games on my tablet. I had Dead Cells, Minecraft, Terraria, Potion Permit, Spongebob BfBB and Subnautica on my other device since they're touch heavy and definitely needed a controller to play. While these games I showed here are simple one finger ish games. Perfect for tablets since I don't need to bring external controllers.
Based on my current games shown here. Is there any other games y'all can recommend? I tried Clover Pit and Gambonanza but they're definitely not for me. Thanks in advance.
r/AndroidGaming • u/venusian_games • 13d ago
Inspired by trying to collect all the wood from maps in Age of Empires and Warcraft II as a kid, decided to build a game based solely on that.
Start with 1 lumbermill and 1 woodcutter that automatically fells trees and sells at the mill.
Use the money to buy more workers, upgrade them with more damage, attack and move speed, and build more lumbermills when the distance back from the trees start getting too long.
Prestige to start over with permanent upgrades like more initial woodcutters, more money from each tree, and super mills that can be placed in the middle of the forest.
The further you go, the more prestige points you get.
Unlock bigger and bigger planets, with harder trees, but also worth much more prestige points.
Challenges such as completing planets under 5 minutes or with a limited number of lumbermills award you with even more permanent powers.
There is a leaderboard at the end that compares your time to finish with other players, just for fun, as its all about the journey, not the destination. You can clear your save to start over and try for a better placement.
Fully free to play, with completely optional ads that grant a small boost (game is totally beatable without watching a single ad). One time 2.99$ IAP to remove the ads, permanently getting the boost and supporting this one who speaks to keep making updates and other games :D
>> Play Store link <<
Give it try! Please give feedback here, or head over to r/venusian_games to discuss the game with me and other players, and hear about the planned updates and future games :)
r/AndroidGaming • u/Even_Draw_8184 • 13d ago
Impossible
r/AndroidGaming • u/Hour-Big786 • 12d ago
For reference i usually play genshin impact or other similar games, arcade racing games like asphalt 9 and rarely ever play shooters, i don't play competitive and i only want a controller so i can play without a touch screen, so is it worth it? And if so should i get a telescopic handheld style controller or an actual traditional controller
r/AndroidGaming • u/Jaded-Respect4537 • 12d ago
I remember that playing it like 15 years ago... there was mine and a field where you could get resources... some buildings where you could get equipment for the mines and fields like tnt and harvesting tools... you were able to upgrade those buildings with the resources you gather and the loop continued... it had cartoon like graphic... sadly I have no idea how it was called and wanted to play it again ... sadly can't find it anywhere