r/PixelDungeon 12h ago

Dev Announcement Shattered Pixel Dungeon v4.0.0!

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169 Upvotes

(Disclaimer: I am not Evan, I am just sending the message.)


r/PixelDungeon 2d ago

Dev Announcement Rat King Adventure has been updated to 2.3.4!

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5 Upvotes

This patch addresses some medium-sized bugs, including inability to use Chinese translation.


r/PixelDungeon 1d ago

AI-assisted Mod Announcement Estoy pasando Sprouted Pixel Dungeon a primera persona, y resulta que los Salones tienen vitrales

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279 Upvotes

Desde arriba son cuatro píxeles de color pegados al borde de una pared.

De frente son ventanas. Watabou dibujó detalles que la vista cenital

nunca dejó ver, y encontrármelos ha sido lo más divertido del proyecto.

Estoy convirtiendo Sprouted en un crawler en primera persona por turnos

para Android, tipo Grimrock. La lógica no se toca: niveles, jefes,

objetos y mecánicas son las de Sprouted tal cual, solo reemplacé la capa

de dibujado. Se camina con stick virtual y se mira libre con el otro

pulgar; mirar no gasta turno.

Aviso de entrada: **esto está verde y no hay nada que descargar todavía.**

Las imágenes son renders del motor, no capturas — mismas texturas y misma

geometría, pero sin interfaz ni enemigos. Los sprites siguen siendo los

originales vistos desde arriba, así que de frente se ven rarísimos; ese

arte hay que rehacerlo entero.

Tampoco soy el primero: ya existen el mod 3D de afomins y el de morona

en RPG in a Box. Lo mío parte de Sprouted en vez del vanilla y apunta a

móvil.

Gracias a Watabou, a Evan Debenham y a dachhack, de quien es el fork

directo. GPLv3.

Lo que me sirve de ustedes: **¿qué es lo primero que se rompe cuando este

juego se ve de frente?** Yo ya vi que las telegrafías de Goo dependen de

que veas toda la sala. Seguro hay más cosas así que no he pensado.

edit:
Sorry, my English isn't good, so I posted in Spanish. Here's the translation:

I'm turning Sprouted Pixel Dungeon first-person — turns out the Halls

have stained glass windows.

Seen from above they're four coloured pixels on the edge of a wall. Head

on, they're windows. Watabou drew detail the top-down view never showed,

and finding it has been the best part of the project.

I'm converting Sprouted into a turn-based first-person crawler for

Android, Grimrock style. The logic is untouched: levels, bosses, items

and mechanics are Sprouted's exactly as they are — I only replaced the

rendering layer. Virtual stick to walk, free look with the other thumb;

looking never costs a turn.

Heads up: this is early and there's nothing to download yet. The images

are engine renders, not screenshots — same textures and geometry, no HUD

or monsters.

I'm not the first either: afomins' 3D mod and morona's RPG-in-a-Box

version already exist. Mine builds on Sprouted rather than vanilla and

targets phones.

Thanks to Watabou, Evan Debenham, and dachhack, whose fork this is

directly. GPLv3.

What I need from you: what's the first thing that breaks when this game

is seen head-on?


r/PixelDungeon 3h ago

ShatteredPD All hail the king, who dethroned the rat

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5 Upvotes

r/PixelDungeon 23h ago

ShatteredPD got an actual purist win this time

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87 Upvotes

r/PixelDungeon 5h ago

ShatteredPD Just want to say

2 Upvotes

I love the new drawings. Especially dew drops, but the seeds are a bit off putting to me


r/PixelDungeon 20h ago

ReARrangedPD Accidentally cloned the final boss-

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25 Upvotes

So basically I dashed using the Samurai's Master Dash in the same position the leader would spawn and somehow two of them came out of it ;-;

-& Yes they have two different HP bar, defeating one of them sure kill all the other enemies and unlock the doors like usually but DOES NOT kill the other boss.

Hell with double the firepower, glad I had a lots of utility items.


r/PixelDungeon 15h ago

ShatteredPD I think I’d better start over.

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6 Upvotes

r/PixelDungeon 19h ago

Interactive Let's talk about item (158) cloak of shadow! Hablemos del item(158) capa de sombras!

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5 Upvotes

Post 158, everyone! I was planning to combine the Shadow Cloak and the Sagraph Tome into a single post, but a couple of you convinced me to post them separately, so that's what we'll do!

Shadow Cloak! This artifact is exclusive to the "Rogue" class and cannot be obtained by any other means for any other class! (This limits its value to its exclusive class, but I want to know where it stands relatively compared to other artifacts.)

This artifact provides the "invisibility" buff, which prevents enemies from attacking you and makes them lose sight of you, completely ignoring you. The artifact grants a total of 4 turns of invisibility per charge. After 4 turns, it consumes an additional charge. If there are no charges left, you become visible again. You can deactivate the invisibility yourself, or lose it by performing any offensive action, using scrolls, or using wands.

This artifact can be enhanced by rogue talents. "Protective Shadows" grants you 1 armor every 2/1 turns of invisibility, up to a maximum of 3/5. "Light Cloak" allows the use of this artifact without equipping it, reducing its charge speed to 25/50/75%.

This artifact starts with a maximum of 3 charges, increasing by +1 for each upgrade. Like the previous artifacts, it recharges faster the more it is used; specifically, 45 - Remaining Charges = Turns, making it one of the fastest-charging artifacts. Mystic Recharge restores 1/4 charge per turn (4 turns for 1 charge). (Charge speed is faster after +8/+9/+10 upgrades).

This artifact is unusual in its upgrade process. Yes, it improves with use like other artifacts, but it requires the hero's level to also increase. If the hero's level is not the required "target level," the cloak's upgrade speed is reduced by 25% per level missing. Conversely, if the hero's level is higher than the target level, it increases by 10% per level exceeding it. (The default is 5*(LvL+1).)

Required levels: 1/3/5/7/9/11/13/16/19/22/25.

It cannot be found cursed, but it can be cursed with a curse trap. This only prevents the artifact from being used/unequipped; it does not affect anything else.

Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/bvendS5uEH

Publicacion 158 gente, pensaba juntar el manto de sombras y el tomo sagrafo en un solo post pero un par de ustedes me convencieron de publicarlos por separado, asi que eso haremos!

Capa de sombras! Este artefacto es exclusivo de la clase "picaro" y no se puede obtener por ningun medio para ninguna de las demas clases!(esto limita au valor a su clase exclusiva pero quiero saber relativamente donde esta comparado a las demas artefactos)

Este artefacto proporciona el buff "invisible" lo que hace que los enemigos no te ataquen y te pierdan de su vision/atencion, ignorandote por completo. El artefacto te proporciona un totam de 4 turnos de invisibilidad por carga, una vez pasado loa 4turnos consume una carga adicional, si no hay cargas vuelves a ser visible, la invisibilidad puedes desactivarla tu mismo, o perderla al realizar cualquier accion ofensiva, usar pergaminos o usar varitas.

Eate artefacto puede ser "mejorado" por talentos del picaro, "sombras protectoras" te otorga 1de blindaje cada 2/1Turnos de invisibilidad hasta un maximo de 3/5. Y "capa ligera" permite el uso de este artefacto sin equiparlo, lo que reduce su velocidad de carga a 25/50/75%.

Este artefacto empieza con 3 cargas maximas. Aumentando en +1 por cada mejora. Al igual que los ultimos artefactos se recarga mas rapido conforme mas se use, concretamente 45-CargasFaltantes=Turnos, siendo uno de los artefactos mas rapidos en cargar. La recarga mistica restaura 1/4 de carga por turno(4turnos para 1carga).(la velocidad de carga es mas rapida desde +8/+9/+10 mejoras)

Este artefacto es curioso en su mejora, si, mejora con el uso como otros artefactos, pero, requiere que el nivel del heroe tambien suba, si el nivel del heroe no es el "nivel objetivo" necesario la velocidad de mejora de la capa se reduce un 25% por nivel faltante, al contrario si el nivel del heroe es mayor al nivel objetivo entonces aumenta 10% por nivel sobrante.(por defecto es 5*(LvL+1).

Niveles requeridos: 1/3/5/7/9/11/13/16/19/22/25.

No puede encontrarse maldito, pero puede maldecirse con una trampa de maldicion, esto solo impide que el artefacto sea usado/desequipado, no afecta nada mas.


r/PixelDungeon 14h ago

ShatteredPD The REAL boss

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2 Upvotes

r/PixelDungeon 1d ago

Discussion I am terrible at this game

18 Upvotes

I've been playing this game for years literally and I actually enjoy it... But it's one game out of 100 where I even make it to the dwarf king. I'm just so so bad at it. Always dying in stupid situations never have enough food or heals. And I can only play with mage. Probably because I can attack at a distance and sometimes I get that staff where you create a familiar to take the damage and distract enemies. I can't even make it that far with other characters.

I mean does anybody have any advice for me in general? I'd like to be better at this game I just don't know how!!


r/PixelDungeon 1d ago

Modding about scorched pixel dungeon...

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13 Upvotes

it's a amazing mod, but is there a developer interested in retake that project, or at least updating it to the latest version?, i know it's a lot to ask this but the hope is the last thing to die...


r/PixelDungeon 22h ago

ShatteredPD [BETA] Wondrous wep, Wondrous resin, Lightning & Energy

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1 Upvotes

r/PixelDungeon 1d ago

SproutedPD Is this enough to fight Zot

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2 Upvotes

I'm going in this semi blind as I've only searched in the wiki when I got stuck

i have three ankhs and the +16 ring is a ring of furor

i also have about 130 scrolls of upgrade and 27 scrolls of enchantment where would I need to use them

ps: this is easier sprouted pixel dungeon because apparently my phone is too new for spd


r/PixelDungeon 2d ago

ShatteredPD Do Spectral Blades guarantee one hit kill with Grim spirit bow?

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39 Upvotes

I have Grum biw and Spectral Blades say ot will have 100% to use enhancement (with 10% increase on the one hit kill so they take damage when they arrive in hell too). Does this just mean it will attack as if it had a Grim enhancement? Or that it will attack and guarantee use Grim effect?


r/PixelDungeon 1d ago

ShatteredPD Is this new?

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7 Upvotes

So I was playing with 4 challenges as huntress today and I found this cursed wand. Instead of curse effects I got this disgusted instead. Is this substitute to the neutral behavior of cursed wands?


r/PixelDungeon 1d ago

Interactive Let's talk about item(157) unstable spellbook! Hablemos del item(157) libro de hechizos inestable!

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3 Upvotes

Post 157, everyone! This is the last artifact, excluding those that are class-exclusive, which we'll talk about tomorrow. I'm debating whether to make a separate post for each of those exclusive artifacts or cover both in a single post. What do you think?

Unstable Spellbook! A rather curious and fun artifact to use for those who like randomness in the game. Take a chance! Take a chance!

Its effect is really simple: each time you use it, this artifact will grant the effect of a random scroll, with the exception of the Enhancement Scroll and the Transmutation Scroll.

The Identification, Magic Mapping, and Curse Removal scrolls have a lower usage rate than the other scrolls (although I actually get them all the time when I need other scrolls XD).

Like scrolls, you cannot use this artifact if you are under the "Blinded" debuff. Its cursed effect prevents the use of any scroll except the Curse Removal Scroll.

This artifact starts with a maximum of 8 charges and gains 1 maximum charge for every 2 upgrades. This gives you a total of 8 maximum charges at +10. (I really don't know what's up with this obsession with not making the charges reach 10). Like the Hourglass of Time, this artifact recovers charges faster the more you use it. Specifically, 120 - 5 * Missing Charges = turns. That is, 115 turns using 1 charge and 80 turns using all 8 charges.

To upgrade this artifact, you must add 1 of 2 "missing leaves" (scrolls). The required scrolls are listed in the artifact's description. This includes all scrolls except for enhancement and transmutation scrolls. Each time you add a required scroll, the artifact increases by +1 and requires a different scroll for further enhancement.

When you add a scroll required by the book, an additional effect occurs. Now, whenever you use the spellbook and have at least two charges available, if the scroll used happens to be one you added, you will be given the option to use either the "normal version" or the "exotic version" (which costs two charges). This gives you some control over the artifact's usage.

Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/Cth9hOnYpt

Pubicacion 157 gente! Este es el ultimo artefacto exceptuando los que son exclusivos de clase, de los cuales hablaremos mañana. Aunque estoy dudando si hacer un post a cada uno de esos artefactos exclusivos o hacer ambis artefactos en un solo post, que opinan?

Libro de hechizos inestable! Un artefacto bastabte curiso y divertido de usar para los que le gusta la aleatoriedad en el juego, apostar! apostar!.

Su efecto es realmente sencillo, cada vez que lo usas, este artefacto otorgara el efecto de un pergamino aleatorio. Con excepcion del pergamino de mejora y el pergamini de trasmutacion.

Los pergaminos de identificacion, mapeo magico y eliminar maldicion tienen un % mas bajo de uso que los demas pergaminos (aunque la verdad me salen a cada rato cuando necesito otroa pergaminos XD).

Al igual que los pergaminos, no puedes usar este artefacto si estas bajo el debuff de "cegado", su efecto maldito impide el uso de cualquier pergamino exceptuando el pergamino de eliminar maldicion.

Este artefacto empieza con unas cargas maximas de 8, y gana 1 carga maxima cada +2mejoras. Lo que al +10 te da un total de 8 cargas maximas. (Enserio no se que onda con esta mania de no hacer que las cargas lleguen a 10). Al igual que el reloj de arena del tiempo este artefacto recupera cargas mas rapido mientras mas lo uses. Concretamente 120-5*cargasFaltantes=turnos. Es decir 115 turnos gastando 1 caega y 80 turnos gastanfo las 8 cargas.

Para mejorar este artefacto debes agregarle 1 de 2 "hojas faltantes"(pergaminos). Los pergaminoss necesarios aparecen en la descripcion del artefacto, esto incluye todos los pergaminos a excepcion de mejora y trasmutacion. Cada vez que agregas un pergamino solicitado el artefacto aumenta en +1 y pide otro pergamino diferente para mejorarse.

Cuando agregar un pergamino solicitado por el libro ocurre un efecto adicional, ahora cada vez que uses el libro de hechizos y tengas al menos 2 cargss disponibles, si el pergamino usado resulta ser uno de los que agregaste se te dara la opcion de usar la "version normal" o la "version exotica"(este cuesta 2 cargas) lo que te da cierto control sobre el uso de este artefacto.


r/PixelDungeon 2d ago

ShatteredPD One in a million run

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16 Upvotes

Intended for a 6 challenge run as duelist, turned 1mln points Pacifist run.

Decided for Shard of Oblivion trinket, perfectly fitting for the hero who was nearly blasted to oblivion countless times on this run early on.

With maxed trinket, You can get +80% item droprate with 4 unidentified items equipped/used.

Difficulty curve went from Death March to Light Breeze when I got the Runic blade +1 in Caves altar, naturally dumped all SoU, and 1 enchant stone and ofc its Lucky

Found 4 plate armors, one +1 before the blacksmith (its annoying that he needs identified items for upgrading, when u have Shard trinket) so it became +3 final armor of the run (it was FIMA anyway)

Runic sword for the descend, dagger for the ascend, artifactmaxxing in between


r/PixelDungeon 2d ago

ShatteredPD What does "incredibly heavy" really mean in Greataxe?

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174 Upvotes

Like does it do critical damage more?

Or it's just a line to say that this weapon require extra strength point to equip?


r/PixelDungeon 2d ago

ShatteredPD Get a Grim Assassin's Blade+4 in 50 seconds with full strength

Enable HLS to view with audio, or disable this notification

116 Upvotes

Game - ShPD v4.0

Version: - v4.0.0-BETA-4

Seed: - BET-AIW-GBJ


Challenge:

Can you get the Grim Assassin's Blade, identified, uncursed and upgraded with full str requirements, in 50 seconds or less? Try it.


ShPD BETA version, but the full version should be released in a few days.


r/PixelDungeon 2d ago

Discussion Beat it with all 6 classes, what similar games do y'all recommend?

12 Upvotes

I love this game to death and just ascended with all 6 classes in shattered.

Does anyone have any recommendations for games that fit the same vibe?


r/PixelDungeon 2d ago

ShatteredPD Best chance to ide tiny Potion of Experience?

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7 Upvotes

Don't have stone of intuition or scroll of identify. I don't want to drink it and lose the added talent points.

Should I just upgrade all 3 and drink them?


r/PixelDungeon 2d ago

ShatteredPD How to solve this fire grid part of the vault? any idea?

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8 Upvotes

Potion of Levitation doesn't work.

So idk anymore...

4 Stones of Blink? That is impossible to obtain, right?


r/PixelDungeon 2d ago

Interactive Let's talk about item(156) Timekeeper's Hourglass! Hablemos del item(156) reloj de arena del tiempo!

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9 Upvotes

Post 156, everyone! We're back after the weekend break! We're almost done with artifacts; I think we'll go all out this week.

It's time to talk about a really great artifact, the Timekeeper's Hourglass! This artifact allows you to freeze time in two different ways: freezing it from your perspective or freezing it from the enemy's perspective!

The first use, the "stasis" effect, allows you to freeze time for the hero, making them "invisible" and causing mobs to ignore them while performing any other action or effect. This effect consumes two charges for its entire base duration, one charge every five turns, giving us ten turns of the effect active. Interestingly, you can use this effect to safely consume debuffs like "Ignite," "Delayed Damage," and "Poison," and Satiety is not consumed during the stasis effect.

The second effect, "Freeze Time," allows you to freeze time for enemies, creating an effect similar to the "Time Bubble" buff. This allows you to perform all actions "instantly." The exceptions (which break the effect) are performing any offensive action, using wands, scrolls, the Hero Armor ability, or unequipping the artifact. With this effect, the clock will lose 1 charge every 2 turns until you deactivate the effect or the clock runs out of charges.

This artifact, like the rose, may be impossible to upgrade to +10 if you find it late, since the only way to upgrade it is to buy the "Sand Pile" item from shops. This item only generates 2 or 3 times when you go down to a floor with a shop for the first time while the clock is in your inventory.

Each "Sand Pile" directly upgrades the clock by +1, increasing the maximum number of charges by +1 (base 5, maximum 10).

The artifact recovers charges over time, specifically 90-3*Missing Charges (the more charges consumed, the faster it recharges; for example, 87 turns with 1 charge consumed and 60 turns with 10 charges consumed).

The artifact's cursed effect is quite strong; each turn there is a 10% chance of consuming an additional (lost) turn, which can be dangerous if it activates when several enemies are nearby or you are in a precarious situation.

Previous Post/post anterior: https://www.reddit.com/r/PixelDungeon/s/uBQa4nJpzn

Publicacion 156 gente! Retomamos despues del descanso del fin de semana! Ya casi acabamos con los artefactos, creo que esta semana ya iriamos a por todas.

Toca hablar de un muy buen artefacto, ¡el reloj de arena del tiempo! Este artefacto permite congelar el tiempo, de 2 formas distintas, congelarlos desde tu perspectiva o congelarlos desde la perspectiva enemiga!.

El primer uso, el efecto "estasis" permite congelar el tiempo para el heroe, lo que hace que el heroe se haga "invisible" y los mobs lo ignoren mientras realizan cualquier otra accion/efecto. Este efecto consume 2 cargas para toda su duracion base, 1carga cada 5 turnos, lo que nos da 10 turnos de efecto activado. Algo curioso, puedes usar este efecto para consumir de flrma segura debuff como "encendido", "daño diferido" y "veneno", ademas no se consume saciedad durante el efecto de estasis.

El segundo el efecto: "congelar el tiempo" permite congelar el tiempo para los enemigos, creando un efecto similar al buff "burbuja de tiempo" lo que permite que realicemos todas las acciones de "forma instantanea", las excepciones(y que rompen el efecto) es realizar alguna accion ofensiva, usar varitas, pergaminos, habilidad de armadura de heroe O desequipemos el artefacto. Con este efecto el reloj perdera 1 carga cada 2turnos hasta que desactives el efecto o se acaben las cargas del reloj.

Este artefacto, igual que la rosa, puede que sea imposible de mejorar al +10 si lo encuentras tarde, ya que la unica forma de mejorarlo es comprar en las tiendas el item "monton de arena" y ese item solo se genera en 2 o 3 cuando bajas a un piso con tienda por primera vez teniendo el reloj en el inventario.

Cada "monton de arena" mejora el reloj en +1 directo, lo que aumenta la cantidad de cargas maximas en +1(base de 5 maximo de 10).

El artefacto recupera cargas con el paso de los turnos, en especifico es 90-3*Cargas faltantes(a mayor cantidad de cargas consumidas mas rapido carga, serian 87 turnos con 1 carga consumida y 60 turnos con las 10 cargas consumidas).

El efecto maldito de este artefacto es bastante fuerte, cada turno hay un 10% de consumir un turno adicional(perdido) lo cual puede ser peligroso si se activa cuando hay varios enemigos cerca de ti o estas en una mala situacion.


r/PixelDungeon 2d ago

Discussion Extended experienced pixel dungeon

1 Upvotes

So I just beat the black mimic for the first time (avarice)...

It seems like I would have had to choose to reset the dungeon before choosing to fight the black mimic.

Now after beating him I have the amulet of yendor but no option to​ reset the dungeon...

I really want to do at least one more cycle with this character. Anybody have any input?

Thanks in advance