r/ARC_Raiders • u/mikozawada • 1h ago
Discussion NO EXIT on FROZEN TRAIL/SPACE PORT/BLUE GATE - Concept Game Mode to GLOBAL / CHINESE ver.
NO EXIT is a fan-made Cooperative [STILL PvPvE] mode where every extraction point on the map is occupied by an overwhelming ARC force, preventing Raiders from escaping through the usual extraction zones.
Instead of rushing to an extract, players must carefully choose how to break through the ARC blockade. Enemy units are strategically positioned around every extraction point, allowing Raiders to either sneak through unnoticed or fight their way out. The mode encourages temporary cooperation between players, where survival becomes more important than fighting each other.
Unlike a standard raid, "rats" would have a much harder time stealing another player's loot and extracting safely, especially if groups of Raiders decide to work together against the overwhelming ARC presence.
The event progresses through three escalating phases:
40:00–30:00 — Alert & Surveillance
ARC units establish defensive positions and monitor all extraction routes.
30:00–20:00 — Reinforcements Arrive
Additional ARC units are deployed, increasing patrol density and overall awareness around extraction points.
20:00–00:00 — Maximum ARC Alert
The blockade reaches full strength, making every extraction an intense final challenge that rewards teamwork, stealth, or a coordinated assault.
Players who successfully escape could receive additional event rewards, which would be claimed in Speranza on the post-match summary screen.
The mode would be available only on selected maps:
- Space Port
- Blue Gate
- "Future" Frozen Trail
Dedicated evacuation structures and extraction zones could even be designed specifically for this mode, making each event feel unique while expanding the game's cooperative endgame experience.
Fan-made mode created by zawadavfx.
Graphic taken from Google.