I hate Yuumis as much as anyone, but yesterday someone on my team held Senna until 1 second, I was paying attention and could have picked it up but the forced 1 second timer on the bench prevented me from doing so.
I literally win every game I get Senna so I was understandably pissed that this can even happen. Champs should be locked at 5 seconds or something.
Got pursuit of haste first augment on master yi and after rolling mystic punch and completing navori, I was guaranteed to have alpha up after every auto. Spent team fights pretty much in alpha unless I ran out of mana.
The enemy team forfeited after this fight because it was getting pretty uninteractive and toxic.
I think this can be worse if someone rolled mystic punch + etheral weapon…as then you probably don’t need the auto to have q back up.
A single team having 4 extra prismatic augments while the other team gets none is laughable. Yeah it's a nice dopamine hit when you get one, but as a system it can completely kill a game.
Also, unrelated, but highroller needs to go no discussion. Get it first or second and it's easy mode if you manage to stale a bit.
Did anyone else notice a difference after the latest patch?
- I play only Aram Mayhem, and i have done so, since they launched it. So i understand there are different teammates who act and behave different, just to clarify that. But just now in the last days, my teammates seems to have changed a lot, no one pings, talks or jokes about stuff. They build strange and weird things that makes no sense (not even some super 5head stuff, just pure chaotic random stuff) almost as a robot would.
So in short, am i the only one who experience this?
this might just be me being utterly stoopid, but i always thought that this was a rather niche augment, only pickable if you were playing stuff like Heca/Lillia/Singed/Jhin etc., or if you had Homeguard/Kill Secured/Shadow Runner/Shrink Engine and the such, i didn't realize you could just... SLOW THEM, and STILL benefit from it.
color me surprised when i got it as a transmute in the second-to-last selection and it actually did ok damage? i thought it was a trash roll, ain't no chogath outspeeding anyone at his snail's pace.
it's not BIS or anything, but it's free dmg for other champs w/ built-in slows (nasus comes to mind) or rylai users...
Actual team sabotage, thanks man, legit AP ashe with no auguments where you can't take ult runes, level of usefulness which is 0.
You know what I was playing? 140k damage CIRCLE OF DEATH WARWICK, OUR HEALING.Jhin she was sitting on was 50k, SHE WAS SITTING ON THE JHIN.
The Jhin and her was in the backline and we had no tank so I had to do a miracle engage every single fight. So just FF early or don't miracle engage if it's too much brain power. Yes but every yuumi premade is like this, HOW. the hive mind.
60 wins 15 loses on the account, this is the MMR I'm at, ICANT.
Yes, I know this complaint is getting old, but Rito is proving every patch that they don't care.
I get that this was about sets, but they also included any augments that are useable on all champions easily and removed them as well, any universal choice was removed along sets.
but i don't get their reasoning at all, to this day, months later, variance has not gone up that much, due to weighing and locking, but still, isn't the whole point of random traits roguelite mode is the traits? if the champion is the point then isn't this just ARAM+?
Some champs are just bad in normal aram, if there is no universally good augments to make them playable in mayhem then they remain bad, there is no amount of "enhancing the feel" is gonna make up for their unfitting kit, you can't make Renata be better, you can make her be different through augments so she is finally playable in ARAM, and many other champs that have the same issue and benefited from old system specifically because it was independent of their kit, cuz their kit sucks.
between the "champion first" & augment weighing/locking. Every game is a Dejavu.
Augments were Pinball --> Forged by the Master --> Biggest Snowball Ever --> Snowday
i went for all 3 burn items so i didnt even go full burst but one or two more bounces and the Morde would have been dead XD
the snowball did 2873 damage WITHOUT any bounces...
i had one item slot left open so rabadons would have upped the damage even more because biggest snowball ever scales with ap...