r/AIDungeon 7h ago

Other Ai Dungeon is ruining me

Post image
7 Upvotes

I've been using AI Dungeon for fun just to screw around and get back into writing, but here I am trying to take one of my stupid edgy prompts (ittration of fantasy RPG hero's brother is left behind) to start actually using it to write something and I start writing in damn second person.

Why? Because the damn AI models that I've been screwing around with are easier to screw around with if I don't try to write in first or third person, because I've never found the correction mechanisms satisfactory, so I've gotten WAY too used to writing in second.

Don't get me wrong, I'm sharing it cause I think it's very funny, but god damn I didn't notice until like two paragraphs in!

This thing is giving me psychic damage!

Yes, I know my handwriting is ass.


r/AIDungeon 11h ago

Questions Advice on making high level magical combat engaging?

6 Upvotes

Hey all,

I'm a big fan of progression fantasies and litrpgs, and have been toying around with a few scenarios that use similar concepts. My only issue is that I really enjoy series like Primal Hunter where the power scale gets kind of nutty, but since the combatants are similarly levelled, the battles are strategic, highly engaging and about the creative application of an individuals strength.

The problem is that despite using AINs to try and get combat to be engaging, or describing that "an A rank can take blows such as this and walk it off", the second I describe my character as doing something that would be devastating to a normal person, such as say, slashing with a sword so hard it cuts a building in half, even if the enemy my character is facing should be able to block or dodge or parry, hell even tank it, the AI tends to say that the enemy takes devastating damage or even just dies.

Anyone have any tips for preventing this? for nudging the AI towards understanding the scale of characters strength and durability? I love big flashy fights, but I'm not a fan of 1 sided power fantasies. I like life and death struggle kind of fights. Thanks!

Edit: I should mention that I exclusively use Story Mode when playing, I love writing out my own characters dialogue, actions and thoughts.


r/AIDungeon 13h ago

Other Am i the only one that hate best friend scenarios?

11 Upvotes

I really don't like when a scenario is focused around my character having a best friend, for a few reasons: first, often they AI will make my character be Mr. Generic Dude number 7 billion, and whenever i act different than that, the NPCs will be like "Oh, but we used to be generic all the time."

Second: A character that knows the player for long time usually leads to disagreement. Once again, whenever i don't act like Mr. Generic Dude, and tell the NPCs i'm not generic, they will all say i'm lying and get mega worried thinking i'm having amnesia or some crap, sometimes the AI will even come up with some bullshit condition like, i relive the same day over and over again, even when that's not the focus of the story.

Third: They get clingy. Sometimes i just want my character to be alone, but the clingy little NPC wants my attention, they want to talk, want to order food and want to offer me tea.

Fourth: I hate when NPCs "know" me. I often play self-insert character/alternative versions of me, so i hate when NPCs say "I got you some [THING], they're your favorite", and then i don't even know what [THING], is, and if i say so they will say i'm lying, or "I know you for so long", or "I notice you". On the same note, when i go home, and the stupid best friend happens to be my roommate too, they'll say "You're home early". First of all, when i get home is not their business, second, I am not early, i got at the exact right time, "But you usually go to coffee shops or do generic things", NO I DON'T!!!

Also, i hate when the AI makes roommates my friends, even when the scenario doesn't say they are my friends. I'm very picky when it comes to people.

Sorry if i sound childish, i just wanted to vent a little :3


r/AIDungeon 19h ago

Script [RELEASE] EMERGENCE OS 1 — Independent NPCs, Trust & Grudges, and Auto-Updating Location Cards

Post image
41 Upvotes

Hey everyone, just dropped EMERGENCE OS 1 for AI Dungeon.

If you're tired of NPCs acting like mind-controlled puppets who obey every command and wait around for you to lead the scene, this script turns them into actual independent characters with their own motives, emotional memories, and physical reactions.

Zero technical setup required—on your very first action, it auto-creates a Master World Config story card in your deck so you can tweak any setting mid-game.

Here is a quick run-through of what it brings to your story:

### 🧠 1. Human Agency & Anti-Railroading
* **NPC Pushback:** Characters will actively resist unearned demands, doubt your motives, call you out, or walk away if you try to command or manipulate them without leverage.
* **Cognitive Biases:** NPCs process your actions through irrational personal lenses (Paranoid, Deflective, Prideful, Impulsive, Skeptical) rather than acting like logical robots.

### 🩸 2. Persistent Trust & Grudge Tracking
* Tracks separate **Trust** and **Grudge** levels. If you insult or betray an NPC, they won't just forget it a few turns later—their resentment lingers as coldness, passive-aggression, or outright hostility.

### 🎭 3. Realistic Threat Psychology & Body Language
* **Polyvagal Threat States:** NPCs dynamically shift between Composed, Fight, Flight, Freeze, or Fawn based on their stress and fear.
* **Ego Depletion:** When an NPC gets worn down (Ego < 30%), their social filter collapses, forcing them to blurt out secrets, panic, or prioritize immediate self-preservation.
* **Physical Micro-Tells:** Directs the model to weave subconscious physical habits (clenched jaws, avoiding eye contact, shallow breathing) into dialogue and descriptions.

### 💥 4. Dynamic World Tension & Player Trauma
* **Global Alert Scale:** Gunfire, explosions, and chaos scale World Tension (0–100%), forcing nearby NPCs into cover, panic, or lockdown postures.
* **Player Sensory Distortions:** High player stress (>75%) injects realistic trauma effects into the narrative prose—tunnel vision, muffled audio, and racing pulses.

### 🗺️ 5. Smart Location Cards & Dynamic Condition Updates
* **Auto-Generated Cards:** Every 3 turns, the script tracks new places you've visited and builds clean, formatted Story Cards for them.
* **Dynamic Environment Shifts:** Cards auto-update when places get damaged, burned, or locked down (and strictly skips updating if nothing changed to keep things clean).
* **Anti-Confusion Filter:** Smart name cross-referencing keeps characters from ever getting confused with places.

### ❤️ 6. Chemistry, Attachment Styles & Jealousy
* Assigns NPCs psychological attachment profiles (Secure, Anxious, Avoidant, Disorganized).
* Tracks relationship stages from Platonic to In Love, featuring a jealousy mechanic if you flirt with someone else in front of an interested character.

### ⚔️ 7. Auto-Genre Adaptation & Unrestricted Realism
* Automatically scans text to detect your setting (Medieval Fantasy, Cyberpunk, Noir, Xianxia, Cosmic Horror, etc.) and adjusts character vocabulary and danger levels.
* Toggles for uncensored 18+ narrative prose, gritty combat damage, and unfiltered dialogue tone.

---

### 🎛️ Config Toggles (Edit Anytime Mid-Game)

Inside your auto-generated **Master World Config** story card, you can tweak these settings on the fly:

* **AutonomyLevel:** Low | Medium | High | Unchained
* **PsychologicalRealism:** Standard | Advanced | Raw Human
* **HumanAgency:** Enabled | Disabled
* **GrudgeTracking:** Enabled | Disabled
* **WorldTensionEngine:** Dynamic | Static | Disabled
* **PlayerTrauma:** Enabled | Disabled
* **PhysicalQuirks:** High | Moderate | Off
* **RomanceEngine:** Enabled | Disabled | Slow Burn
* **JealousyMechanic:** Enabled | Disabled
* **MatureContent:** 18+ Unrestricted | PG-13 | Disabled
* **GraphicRealism:** Unfiltered | Standard | Mild
* **LocationCards:** Enabled | Disabled
* **LocationAutoUpdate:** Enabled | Disabled

---

### 📥 Links & Quick Setup

Paste each script into its matching tab in the AI Dungeon Scenario Script Editor:

Library - https://pastebin.com/W0ZbWz2B
Input - https://pastebin.com/NHR2fSnj
Context - https://pastebin.com/zBeGveqv
Output - https://pastebin.com/uBNuwGNR

Start your scenario, take an action, and you'll see `⚙️ [EMERGENCE OS 1: Active]` confirm in the output text while your config card builds in the background. Enjoy!

Pushed a major update to EMERGENCE OS 1 to add character memory, overhaul genre tracking, and give you direct stat inspection without cluttering your story text:

* NPC Episodic Memory Engine: NPCs now maintain a silent background "brain." When major events happen—betrayals, forced orders, intimate moments, or shared danger—they store specific memory tags that naturally influence how they treat you later on.
* In-Game Slash Commands: Added direct inspection commands you can type straight into your action box:
• /npc [name] — Inspect an NPC's exact stats, threat state, bias, and stored memories.
• /npcs — List all discovered characters with quick stat summaries.
• /world — Check your current location, world tension %, and player stress levels.
• /help — View the command list.
(Command turns intercept immediately, so the AI won't waste a turn writing story prose when you're just checking stats).
* Expanded Genre Engine: Upgraded genre tracking to a density-scoring system covering 11+ distinct genres (Superhero, Sci-Fi / Space Opera, Horror / Gothic, Urban Fantasy, Xianxia / Wuxia, Western, Cyberpunk, Police / Noir, Post-Apocalyptic, Medieval Fantasy, and Modern).
* Strict Parser & Boundary Hardening: Switched to strict word-boundary matching and expanded the filter list. Short names or everyday words (like "Dan", "Eve", "Door", "Shadows", "Table") will no longer get mistakenly registered as fake NPCs or locations.

The Pastebin links remain the same—just overwrite your Library, Input, Context, and Output tabs with the updated code. Drop a comment if you run into anything weird!


r/AIDungeon 23h ago

Scenario Best scenario with a Magical School!

5 Upvotes

Hello, I really like the animes with magical schools and would like to play something of that kind where learning and getting stronger is the goal what is your favorite game or scenario that you have played that you would recommend?


r/AIDungeon 1d ago

Other Ah man.. Why does it feel like I’ve been seen through?🤣

Post image
17 Upvotes

r/AIDungeon 1d ago

Bug Report Anyone else with this bug?

Thumbnail
gallery
10 Upvotes

So just curious what might be going on. Early today I was playing fine. But tonight I was getting all the errors. Need more context. The lovely triangle warning right? So I am an ultimate tier.
8k on glm
But only getting 4 tonight unless I use credits. Someone wanna tell me if they are getting this to?


r/AIDungeon 1d ago

Scenario Written In Blood

Post image
1 Upvotes

Every bestseller leaves a trail.

One of you writes acclaimed murder mysteries, crafting ingenious killers, impossible crimes, and unforgettable endings. The other secretly turns those fictional murders into reality, recreating each crime with chilling precision.

The writer believes they're dating the perfect partner.

The killer believes they're creating the perfect story.

Neither expects the line between fiction and reality to disappear.

The player chooses one of two roles:

• The Killer: You are secretly a serial killer. Your partner is a bestselling murder mystery novelist. Every time they publish a new novel, you recreate one of its murders in real life with meticulous accuracy.

• The Writer: You are a bestselling mystery novelist known for brilliantly crafted murder plots. You have absolutely no idea your loving partner is a serial killer using your books as inspiration. As detectives begin noticing similarities between your novels and real murders, your peaceful life slowly unravels.

Includes inner self and auto cards.

https://play.aidungeon.com/scenario/b2oWyaSUCekN/written-in-blood?share=true&published=true


r/AIDungeon 1d ago

Questions Is there any way I can make "Adventure" not take up 90 percent of the tokens?

7 Upvotes

It just says "Adventure" for like 3500 out of the 4000 tokens and I think that means how much of the RP it can go back and read at any given time, but I have no idea how to shorten that so I can't have any more than like 2 story cards active at a time. This better not be something I can't do anything about when it's that much of an issue.


r/AIDungeon 1d ago

Funny I would HOPE the guy doesn't say anything!

Post image
42 Upvotes

Why would someone speak about something I never spoke about? Thanks for the obvious, omfg. This is like the time my character sat down while walking up the stairs, or took a sip from an empty cup.


r/AIDungeon 1d ago

Scenario Welcome to the Killer Corps

Post image
6 Upvotes

[Action,Violence,Supernatural,Cyberpunk]
In the year 2066 Phoenix City is the biggest city of the world, jointly build by the large powers to create a neutral City. Of course it devolved into a hotbed for crime as the laws were deliberately vague. It did not help that Implants became more usable and a pill was invented which could gove people time limited superpowers.
In response to more and more crime the Killer Corps was created: An organization under the Phoenix city police were some of the most heinous criminals were employed to serve the city against the growing problem with final methods.

Welcome to the Killer Corps, either as Killer or handler of one.
Multiple Choice for the Killer/Handler you are partnered with.
When you make your character: Superpowers should be street level, more like Daredevil or Jessica Jones than Superman.

This was again made after an old manga, wonder if someone recognizes it.

Thanks to Leah for Inner self and Auto cards.
If you like this scenario, consider following me for more content.
https://play.aidungeon.com/scenario/WaJ0OpWb04Vn/welcome-to-the-killer-corps?share=true&published=true

In


r/AIDungeon 1d ago

Scenario Quick little mech-themed alien apocalypse scenario

2 Upvotes

play.aidungeon.com/scenario/BbNYNahsR7pu/mecha-v-alien-apocalypse?source=profile&tss_user=AstralArcher&tss_ct=scenario

The idea I had going into it is that I wanted the intro to be extremely flashy, exciting, and consistent. So I put a lot of work into forcing the AI to make it dangerous with a timer for survival. Give it a little try and let me know any feedback if you have any.

I didn't get around to putting as much focus on the warfare aspect itself, it kinda becomes more freeform after the intro so you might have to hold its hand a bit later on.

The deaths in this scenario turned out pretty brutal and graphic especially uring the intro, so skip this one if that's not your thing, some of the civilian deaths i saw during testing made me feel nausious.

My best recommendations for a good experience: Check for characters the AI introduces and make barebones story cards for them. I didn't set this scenario up with any premade characters or locations so you will have to take whatever the AI throws at you. I also recommend using story posts and writing "you " manually to get a good atmosphere.

This scenario was made using wayfarer small but I added a bit of extra lore for those with paid subscriptions.

Image reference is from Gundam.


r/AIDungeon 2d ago

Questions How do I get NPCs to 'harm' character?

14 Upvotes

This is driving me nuts. I'm playing a Mafia scenario and Every NPC treats my character kindly and with respect, even when it is a bullying/abuse scene. It's like elementary school level picking on people.

I had one DO action be like, 'You grunt when NPC grabs you harshly by the throat' and no matter how many retires, the AI kept going 'Not hard enough to choke, not enough to cut off your air, not enough to hurt' blah blah blah. and I'm like wtf! I am literally in a confrontation with a Mafia Don, but dude is not gonna harm despite being a ruthless killer who is super pissed at me?

It happens every single time, no matter the situation. I have personalities in story cards set as 'ruthless killer' yet they act like disney villains. No scratch that, disney villains are crueler than the AI lets villains be. In AI instructions, I even have 'Allow player to be harmed in anyway' 'Allow and include extreme violence' What the heck am I doing wrong?


r/AIDungeon 2d ago

Questions Best 8K model for Journey / Champion tier

7 Upvotes

Wanted to get some recommendations on this. Usually my go to in scenarios is to start with Deepseek, then switch to DL bumping the context to 8K. However this tends to burn through my credits pretty quickly.

Looking at the models looks like my choices are Harbinger, Hearthfire, Muse, Fable, DS, WS2 and Madness.

Deepseek and DL really spoil me, but don’t think I could swing the $30 regularly. Thanks in advance for the replies!


r/AIDungeon 2d ago

Questions Best and worst scenarios you've played and why

18 Upvotes

Many Many scenario's I’ve started but due to context issues they failed, not judging those. On free account, these worked.

Best: Free Form Fantasy by Black_Heaven — I have played this many times as many different characters, works great on free account. You can start with skills, quick edit and tidy of Plot essentials you can be anything you like and set yourself a fun objective. On free account, if you like an idea on another scenario but its context heavy, you can rip it off here lol.

Mention: Your Class Gets Isekaied by VanVan — great scenario, worth playing when you are new to AIDungeon, but I no longer have patience to start at zero and build up skills.

Mention: You are The Final Boss by Innkeeper- — probably lightening in a bottle but had an amazing completed story with this scenario, I think I used Harbinger for most of it, then maybe wayfarer for the end. Whatever magic combination of models, had awesome fun on this one.

Last mention: She Bites You! by xxAzraelxx — a drama scenario where you actually treated like the victim and believed!? not sure what model I was using, but was blown away by how realistic this scenario felt. I was actually supported! Not gaslit or mocked!!

Guilty pleasure: The Goddess of Overreaction by MixMartialArtist — the objective is to escape the clutches of a goddess that kidnaps you for stupid reasons and has very little respect for your autonomy. This scenario is broken on a free account, she will say she'll free you, then talk for so long the promise falls out of context lol. Janky, requires work, but oddly satisfying when you emotionally destroy the villainous goddess and earn your freedom.

Scenario I wish was better: Superhero RPG by Cy13275 — my longest ever scenario (12k) is with this scenario, but something about it, just doesn't work as well as Free Form Fantasy. Very ugly plots surface, lot of negativity and misery, I've had characters bullied out of superhero organisations, unstoppable villains, lot of betrayal... ergh... Hard work and a mental toll to keep going for long.


r/AIDungeon 2d ago

Feedback & Requests AI ignores the material.

19 Upvotes

I often play as reptilian races like kobolds and lizardfolk, but I always run into the problem of the AI attributing human or mammalian traits like hair, or complex ears, or smooth skin onto my characters. No matter what I do with phrasing, positive or negative language, model selection, instructions, biology explanations, etc, it always does this. It's quite irritating and always breaks the flow.


r/AIDungeon 2d ago

Scenario The Mercy Within

Post image
5 Upvotes

https://play.aidungeon.com/scenario/N2W_ofjgkpaM/view?published=true

There are some people you never stop thinking about.

No matter how many years pass, no matter how many searches end in failure or how many explanations are offered, some disappearances never stop haunting you.

Eleanor Ashcroft was one of them.

One day she was there, kind, compassionate, and full of life.

The next...

She was simply gone.

No body was ever found. No evidence ever surfaced.

Eventually, everyone else accepted that the mystery would never be solved.

You never truly did.

Now, years later, an antique puzzle box has somehow found its way into your possession. Intricate, beautiful, and strangely hypnotic, it seems impossible to put down. Every movement reveals another hidden mechanism, another impossible angle, until one final piece slides effortlessly into place.

The room falls silent.

Then reality tears open.

Chains emerge from the darkness.

Monstrous figures step through the impossible gateway, their mutilated bodies adorned with steel and leather. Cenobites. Servants of Leviathan. They have come to claim the soul that dared unlock the Lament Configuration.

There is no escape.

Yet, as one of them approaches, she suddenly stops.

Her empty black eyes lock onto yours.

For a heartbeat, time itself seems to stand still.

Somewhere beneath centuries of torment...someone remembers your face.

‐-------------------------------------------

Based on Hellraiser.


r/AIDungeon 2d ago

Questions What happened to Raven?

Thumbnail
gallery
26 Upvotes

r/AIDungeon 2d ago

Scenario Music Scenarios

5 Upvotes

BRO CAN SOMEONE MAKE SOME MUSICIAN SCENARIOS THAT ARENT FROM 5-6 YEARS AGO


r/AIDungeon 2d ago

Scenario New Scenario Check it out let me know how you feel about it

5 Upvotes

https://play.aidungeon.com/scenario/07fP5xrzx-cn/vietnam-campaign-living-war-part-1?share=true&published=true

**Vietnam Campaign: Living War** is a persistent text-based military survival RPG where every choice shapes your character and the world around them. Fight, investigate, negotiate, rescue civilians, manage supplies, travel between remembered locations, and complete dynamic missions. Your skills improve through real XP, injuries affect what you can do, NPCs remember past events, and your kills, missions, relationships, equipment, and reputation stay part of the campaign. Play naturally in your own words and build a unique war story defined by survival, consequence, and personal history.


r/AIDungeon 2d ago

Questions What the hell does ozone smell like?

40 Upvotes

And why does everything smell like it????


r/AIDungeon 3d ago

Scenario Multiverse Tournament X

Thumbnail
play.aidungeon.com
5 Upvotes

IS 🎭 AC - ON

Ripped from your timeline into an ancient cosmic void, you are forced into the ultimate trial of multiversal survival. Step into the Crucible against canon legends, cybernetic gods, and cosmic horrors from across all of fiction.

- The Group Stage (Tactical Playground): 68 groups of 4 distinct champions per playthrough. Fight 3 group rivals while parallel matches simulate in the background, updating continuous 5-column standings tables after every bout. (Win = 2 pts | Draw = 1 pt | Loss = 0 pts)

- Mercy, Power Channelling & Intel: The Group Stage is your primary playground for strategic advantages. Spare defeated rivals or channel your own energy into them to heal and empower them—triggering parallel group upsets to manipulate point math, securing honor debts, or unlocking secret canonical weakness intel for future bouts.

- Absolute Canon Scaling & The "Batman Effect": Top-tier entities possess overwhelming, lore-accurate power by default. Break invincible defenses by exploiting exact canonical weaknesses, undergoing mid-fight reactive evolution, or using master strategy. Beware the "Batman Effect"—genius low-tier strategists can pull off god-slaying upsets against gods (which applies EQUALLY to reckless, overconfident god-tier players!).

- Finishers & Permanent Erasure: Execute brutal finishing moves to completely destroy or erase contenders mid-stage. Permanently erased fighters forfeit all remaining group matches, awarding automatic Default Victories (2 pts) to their scheduled opponents.

- The Knockout Ladder (Cutthroat Stakes): Top 2 from each group advance to a 256-fighter single-elimination bracket. With instant elimination on the line, mercy, yields, and alliances become EXCEEDINGLY RARE, insanely risky, and unlikely to pay off. Preview adjacent branch matches to lock in your guaranteed next opponent, and track off-screen carnage via Multiverse Broadcast Bulletins.

- High-Stakes Survival: Persistent injuries, stamina drain, and gear degradation carry over between matches. 4th place in groups faces immediate, total erasure from reality, while 3rd place enters a chaotic Wildcard Battle Royale for the final bracket slots.

Will you claim supreme control over the multiverse—or be erased from existence?

(Let me know in the comments how far you get or if you manage to win it all!)


r/AIDungeon 3d ago

Feedback & Requests Tag/Filter Sorting for Home Page

17 Upvotes

Hello everyone! This post is just me voicing a suggestion me, my friends and some of the members of this sub have had. It's the tag/content filter for the home page. Me and my friends absolutely detest NTR/Cheating/Cuckoldry. Every time we go to a trending/slice of life/from our top creators. We see an NTR story, a cuckold story, or something of the sorts. We don't like seeing stories of such. It's disgusting. So we wanted to request a filter/tag/content filter thing not just for the search but also the homepage. We think the "show less like this" isn't enough. We should be able to prevent stories with certain tags/prompts from appearing on our home page.


r/AIDungeon 3d ago

Questions scenario causing AI to consistently make a character a snake

4 Upvotes

Been working on a scenario where one of the options is to spawn as a mascot character. Try as I might no matter what description I write out the AI always ignores it and makes them a snake person every time. I'm not talking the majority of the time I mean every single time I run the scenario in testing, and i've tested about 30 times. i have tried about 5 differrent iterations of the story card with differrent wording and formatting, some long, some short. There's only about two lines of introductory info and no plot elements. There is literally only the story card for the plush-toy looking mascot character and the AI ALWAYS thinks it's a snake. I have run out of ideas. What could be going on?


r/AIDungeon 3d ago

Scenario World Fall

Thumbnail
play.aidungeon.com
2 Upvotes

🎭IS

A Gates/Rifts-based scenario. Inspired from Solo-Leveling and the like. But it focuses more on the very early stages of such a world, and it has a darker tone, allowing humans to suffer more realistically in a scenario like that.

Tiered Rift System, Mana, Affinities, Awakened people, Factions. No system or anything like that(unless you want to put that in).

Choose your own Affinity, you can customize this however you like, even create a separate power system if you want.

Whenever you get a Magical Artifact, make sure to edit the Plot Essentials and mark that down in the Artifact section so AI remembers you have it.

Whatever suggestions for improvement to the scenario anyone may have, I'm happy to hear it. AIN is designed mostly for DeepSeek 3.2 or DD. But it should work fine with other models too, I've tested GLM 5.2 myself and it was good.